Player Matchup

Susano
Susano
Aesphi
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,426 Elo+
Party 1
Bacchus
Bacchus
ToezieWooziesUwU
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 1
Mulan
Mulan
Treits
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 113L
1,456 Elo+
Solo
Ymir
Ymir
thegud420
Ymir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,465 Elo+
Party 1
Athena
Athena
yoshypimpify
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 1
Team Averages
Level 57
1,500 SR
1,417 Elo+

VS

Team Averages
Level 125
1,532 SR
1,480 Elo+
Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Grillowarfair420
Jormungandr
Level 63
God Stats
3W - 0L
1,791 SR
Queue Stats
182W - 197L
1,412 Elo+
Party 2
Yu Huang
Yu Huang
HumblemanJay
Yu Huang
Level 180
God Stats
1W - 1L
1,432 SR
Queue Stats
72W - 86L
1,449 Elo+
Solo
Arachne
Arachne
NoImNotGod
Arachne
Level 150
God Stats
10W - 9L
1,600 SR
Queue Stats
503W - 527L
1,467 Elo+
Party 2
Awilix
Awilix
wish--fuzion_
Awilix
Level 127
God Stats
5W - 7L
1,335 SR
Queue Stats
168W - 113L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aesphi
Susano
13
1 / 6 / 7
7,229
723
5,875
11,595
5,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 8
7,374
737
3,430
11,028
8,328
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Treits
Mulan
14
4 / 4 / 8
8,354
835
8,677
12,551
11,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
2 / 3 / 9
7,524
752
4,964
11,526
16,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
14
2 / 3 / 9
8,084
808
3,275
13,698
16,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 5 / 12
9,270
927
13,214
8,131
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Grillowarfair420
Jormungandr
15
1 / 3 / 18
8,321
832
10,046
10,927
12,562
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
HumblemanJay
Yu Huang
16
5 / 1 / 12
8,909
891
13,540
6,765
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
NoImNotGod
Arachne
12
0 / 5 / 14
7,462
746
5,354
10,119
6,994
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 1 / 8
9,586
959
10,000
4,645
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
12
Kills
21
21
Deaths
15
41
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
5
12
2.4
L
Susano
Aesphi
Susano
1
6
7
0.75
W
Jormungandr
Grillowarfair420
Jormungandr
1
3
18
3.33
W
Yu Huang
HumblemanJay
Yu Huang
5
1
12
11
W
Arachne
NoImNotGod
Arachne
0
5
14
1.4
L
3
5
8
1.4
L
Mulan
Treits
Mulan
4
4
8
2
L
Ymir
2
3
9
2.17
W
9
1
8
13
L
Athena
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
52,154
60,398
Taken
40,587
58,686
Mitigated
30,294
13,269
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
13,214
2,024
702
334
8,131
4,050
525
2,544
5,587
30,029
0
L
Susano
Aesphi
Susano
5,875
817
569
1,347
11,595
5,690
0
6,561
4,844
0
18,780
W
Jormungandr
Grillowarfair420
Jormungandr
10,046
2,131
515
1,156
10,927
12,562
0
3,987
6,940
19,740
0
W
Yu Huang
HumblemanJay
Yu Huang
13,540
1,620
1,193
1,644
6,765
3,910
1,148
1,401
5,364
21,557
0
W
Arachne
NoImNotGod
Arachne
5,354
2,799
490
1,859
10,119
6,994
0
2,639
7,480
0
6,334
L
3,430
308
0
950
11,028
8,328
0
6,247
4,519
10,377
0
L
Mulan
Treits
Mulan
8,677
1,239
1,026
2,255
12,551
11,343
153
7,503
4,856
0
15,464
L
Ymir
4,964
422
1,209
1,486
11,526
16,581
60
7,787
3,389
12,544
0
W
10,000
3,856
1,785
980
4,645
2,778
805
1,098
3,547
0
17,612
L
Athena
3,275
1,234
2,069
2,358
13,698
16,744
0
7,529
5,990
9,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
43,548
107
Minions Killed
105
0
Camps Cleared
0
859,892
Distance Traveled
916,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,270
927
34
3
0
170,053
0
L
Susano
7,229
723
29
3
0
190,548
0
W
Jormungandr
8,321
832
18
2
0
189,785
0
W
Yu Huang
8,909
891
28
3
0
167,587
0
W
Arachne
7,462
746
5
1
0
172,382
0
L
Bacchus
7,374
737
15
2
0
161,293
0
L
Mulan
8,354
835
21
2
0
168,251
0
L
Ymir
7,524
752
23
2
0
171,250
0
W
Awilix
9,586
959
20
2
0
216,983
0
L
Athena
8,084
808
19
2
0
168,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role