Player Matchup

Vulcan
Vulcan
DJTheFireLord
Vulcan
Level 150
God Stats
3W - 5L
1,472 SR
Queue Stats
65W - 85L
1,369 Elo+
Party 1
Mercury
Mercury
OlbaP667
Mercury
Level 79
God Stats
10W - 18L
1,474 SR
Queue Stats
127W - 137L
1,400 Elo+
Solo
Artio
Artio
shadestarwalker
Artio
Level 67
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 16L
1,329 Elo+
Party 1
Team Averages
Level 99
1,415 SR
1,366 Elo+

VS

Team Averages
Level 88
1,564 SR
1,348 Elo+
Skadi
Skadi
Gobbz666
Skadi
Level 93
God Stats
45W - 27L
1,695 SR
Queue Stats
505W - 522L
1,422 Elo+
Solo
Ra
Ra
OsamaBinPiping
Ra
Level 88
God Stats
30W - 29L
1,497 SR
Queue Stats
197W - 209L
1,312 Elo+
Party 2
Osiris
Osiris
therealslimnatty
Osiris
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 51L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
9,807
754
11,766
9,923
5,047
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
OlbaP667
Mercury
12
2 / 6 / 2
9,645
742
5,843
12,280
5,764
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 5
9,006
693
2,964
16,068
17,377
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gobbz666
Skadi
14
8 / 1 / 6
11,222
863
14,435
8,403
3,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 2 / 7
10,379
798
9,136
7,299
3,158
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 9
10,449
804
7,731
14,127
14,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
15
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Skadi
Gobbz666
Skadi
8
1
6
11
L
Mercury
OlbaP667
Mercury
2
6
2
0.5
W
3
2
7
3.25
L
0
3
5
0.83
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
31,302
38,271
Taken
29,829
28,188
Mitigated
20,694
2,103
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,766
3,146
0
401
9,923
5,047
0
2,595
7,328
30,415
0
W
Skadi
Gobbz666
Skadi
14,435
7,270
0
1,731
8,403
3,053
2,190
4,695
3,708
0
46,927
L
Mercury
OlbaP667
Mercury
5,843
2,817
153
142
12,280
5,764
0
2,231
10,049
0
33,906
W
9,136
1,213
1,047
3,185
7,299
3,158
524
4,924
2,375
41,060
0
L
2,964
301
180
1,227
16,068
17,377
0
4,209
11,665
13,819
0
W
7,731
2,627
0
1,250
14,127
14,483
167
6,069
8,058
0
28,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
32,050
106
Minions Killed
133
0
Camps Cleared
0
674,650
Distance Traveled
760,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,807
754
39
3
0
211,394
0
W
Skadi
11,222
863
49
4
0
233,592
3
L
Mercury
9,645
742
46
4
0
217,164
0
W
Ra
10,379
798
53
4
0
266,515
0
L
Artio
9,006
693
21
2
0
246,092
0
W
Osiris
10,449
804
31
2
0
260,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role