Player Matchup

Cernunnos
Cernunnos
Donny201
Cernunnos
Level 86
God Stats
1W - 2L
1,300 SR
Queue Stats
21W - 18L
1,496 Elo+
Party 2
Ix Chel
Ix Chel
Foosinie
Ix Chel
Level 101
God Stats
5W - 4L
1,584 SR
Queue Stats
137W - 128L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
Insectis2
Ah Puch
Level 148
God Stats
4W - 4L
1,553 SR
Queue Stats
200W - 180L
1,486 Elo+
Solo
Bellona
Bellona
Mapache Mx
Bellona
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,433 Elo+
Party 2
Fenrir
Fenrir
mashingun53
Fenrir
Level 86
God Stats
5W - 7L
1,524 SR
Queue Stats
45W - 54L
1,432 Elo+
Party 2
Team Averages
Level 101
1,492 SR
1,460 Elo+

VS

Team Averages
Level 115
1,450 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Codename_Jinx
Sun Wukong
Level 103
God Stats
0W - 1L
1,262 SR
Queue Stats
117W - 111L
1,532 Elo+
Party 1
Serqet
Serqet
Deelicious_TTV
Serqet
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 23L
1,460 Elo+
Party 3
Sylvanus
Sylvanus
Sluggish_Bear
Sylvanus
Level 62
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Freya
Freya
blaw_plop
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Donny201
Cernunnos
12
2 / 0 / 1
7,447
573
3,771
3,511
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Foosinie
Ix Chel
12
1 / 0 / 8
7,484
576
5,768
7,984
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Insectis2
Ah Puch
13
5 / 0 / 2
7,817
601
11,013
7,574
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Mapache Mx
Bellona
12
0 / 0 / 1
6,986
537
7,885
12,958
18,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
3 / 0 / 2
7,378
568
4,171
10,011
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 0
5,864
451
1,916
6,026
2,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Codename_Jinx
Sun Wukong
12
0 / 1 / 0
7,059
543
9,423
13,514
9,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
6,287
484
3,398
10,367
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
Sluggish_Bear
Sylvanus
9
0 / 2 / 0
5,905
454
2,326
8,836
5,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
blaw_plop
Freya
11
0 / 4 / 0
6,528
502
3,667
12,131
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
11
Kills
0
0
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
L
Sun Wukong
Codename_Jinx
Sun Wukong
0
1
0
0
L
0
4
0
0
W
Cernunnos
Donny201
Cernunnos
2
0
1
2.5
W
Ix Chel
Foosinie
Ix Chel
1
0
8
5
W
Ah Puch
Insectis2
Ah Puch
5
0
2
6
W
Bellona
Mapache Mx
Bellona
0
0
1
0.5
L
Sylvanus
Sluggish_Bear
Sylvanus
0
2
0
0
L
Freya
blaw_plop
Freya
0
4
0
0
W
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,608
Damage
20,730
42,038
Taken
50,874
32,568
Mitigated
25,517
15,250
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,916
639
0
2,199
6,026
2,108
0
898
5,128
0
37,054
L
Sun Wukong
Codename_Jinx
Sun Wukong
9,423
3,603
0
4,320
13,514
9,849
0
680
12,792
0
59,183
L
3,398
802
0
2,297
10,367
3,654
0
2,698
7,497
0
47,953
W
Cernunnos
Donny201
Cernunnos
3,771
1,357
0
2,387
3,511
1,300
534
565
2,946
0
49,229
W
Ix Chel
Foosinie
Ix Chel
5,768
808
1,171
4,055
7,984
5,398
345
2,634
5,158
31,207
0
W
Ah Puch
Insectis2
Ah Puch
11,013
447
0
2,804
7,574
2,715
394
1,854
4,958
52,876
0
W
Bellona
Mapache Mx
Bellona
7,885
3,254
0
3,546
12,958
18,987
135
0
12,958
0
49,449
L
Sylvanus
Sluggish_Bear
Sylvanus
2,326
975
1,254
2,672
8,836
5,705
0
3,872
4,820
21,162
0
L
Freya
blaw_plop
Freya
3,667
845
0
2,907
12,131
4,201
0
7,935
3,856
48,789
0
W
Fenrir
4,171
1,080
0
1,287
10,011
4,168
244
612
9,395
0
52,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
31,643
377
Minions Killed
417
0
Camps Cleared
0
1,311,367
Distance Traveled
1,275,986
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,864
451
64
5
0
234,958
5
L
Sun Wukong
7,059
543
109
8
0
250,014
0
L
Serqet
6,287
484
106
8
0
292,236
0
W
Cernunnos
7,447
573
85
7
0
243,056
4
W
Ix Chel
7,484
576
50
4
0
256,646
1
W
Ah Puch
7,817
601
84
6
0
262,703
3
W
Bellona
6,986
537
72
6
0
257,042
1
L
Sylvanus
5,905
454
35
3
0
243,376
0
L
Freya
6,528
502
103
8
0
255,402
0
W
Fenrir
7,378
568
86
7
0
291,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role