Player Matchup

Ix Chel
Ix Chel
Bladerunner1034
Ix Chel
Level 80
God Stats
15W - 15L
1,528 SR
Queue Stats
64W - 53L
1,499 Elo+
Solo
Danzaburou
Danzaburou
RedNeckRicanRS
Danzaburou
Level 46
God Stats
185W - 140L
1,417 SR
Queue Stats
664W - 711L
1,294 Elo+
Party 2
Thanatos
Thanatos
WOAHDIZZLE
Thanatos
Level 63
God Stats
85W - 105L
1,384 SR
Queue Stats
426W - 465L
1,261 Elo+
Party 2
Team Averages
Level 63
1,443 SR
1,351 Elo+

VS

Team Averages
Level 70
1,506 SR
1,415 Elo+
Chernobog
Chernobog
Capt_Rath
Chernobog
Level 108
God Stats
13W - 6L
1,546 SR
Queue Stats
27W - 31L
1,254 Elo+
Solo
Chang'e
Chang'e
Summ0re_Goods
Chang'e
Level 16
God Stats
3W - 2L
1,728 SR
Queue Stats
4W - 4L
1,697 Elo+
Party 1
Loki
Loki
gnoKuWnuS
Loki
Level 86
God Stats
1W - 1L
1,244 SR
Queue Stats
72W - 99L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
13,818
768
19,208
16,308
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
RedNeckRicanRS
Danzaburou
15
4 / 6 / 10
13,224
735
12,232
18,213
8,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
WOAHDIZZLE
Thanatos
17
10 / 4 / 7
14,856
825
15,856
16,283
7,950
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Capt_Rath
Chernobog
17
3 / 6 / 9
14,047
780
13,242
18,585
10,938
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
19
10 / 3 / 5
16,378
910
22,380
25,338
14,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
15
2 / 9 / 9
13,293
739
6,861
17,469
6,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
17
Kills
15
15
Deaths
18
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
W
Chernobog
Capt_Rath
Chernobog
3
6
9
1.25
L
Danzaburou
RedNeckRicanRS
Danzaburou
4
6
10
1.5
W
Chang'e
10
3
5
4.17
L
Thanatos
WOAHDIZZLE
Thanatos
10
4
7
3.38
W
Loki
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
42,483
50,804
Taken
61,392
23,748
Mitigated
31,598
17,075
Healing
18,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,208
1,596
521
3,123
16,308
7,711
757
9,095
7,213
81,030
0
W
Chernobog
Capt_Rath
Chernobog
13,242
8,303
69
1,681
18,585
10,938
2,536
4,427
14,158
0
55,831
L
Danzaburou
RedNeckRicanRS
Danzaburou
12,232
3,597
0
4,902
18,213
8,087
212
7,840
10,373
0
55,756
W
Chang'e
22,380
404
3,246
11,624
25,338
14,394
359
6,899
18,439
84,649
0
L
Thanatos
WOAHDIZZLE
Thanatos
15,856
4,184
0
8,529
16,283
7,950
599
6,070
10,213
0
36,971
W
Loki
6,861
1,545
0
1,691
17,469
6,266
0
8,816
8,653
0
28,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,898
Gold Earned
43,718
210
Minions Killed
198
0
Camps Cleared
0
956,145
Distance Traveled
885,264
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
13,818
768
101
6
0
316,142
3
W
Chernobog
14,047
780
77
4
0
283,953
0
L
Danzaburou
13,224
735
70
4
0
311,718
0
W
Chang'e
16,378
910
92
5
0
351,466
4
L
Thanatos
14,856
825
39
2
0
328,285
0
W
Loki
13,293
739
29
2
0
249,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role