Player Matchup

Merlin
Merlin
FrenzyTheBro
Merlin
Level 157
God Stats
3W - 2L
1,548 SR
Queue Stats
129W - 116L
1,490 Elo+
Party 1
Chaac
Chaac
JNHeard
Chaac
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo
Bacchus
Bacchus
YallahMyGinners
Bacchus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 100L
1,526 Elo+
Party 1
Awilix
Awilix
riyaz_
Awilix
Level 159
God Stats
29W - 28L
1,416 SR
Queue Stats
385W - 400L
1,539 Elo+
Solo
Artemis
Artemis
Ázarēal
Artemis
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
532W - 506L
1,461 Elo+
Solo
Team Averages
Level 118
1,493 SR
1,443 Elo+

VS

Team Averages
Level 147
1,455 SR
1,551 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CaptSolace
Bastet
Level 128
God Stats
2W - 0L
1,588 SR
Queue Stats
19W - 16L
1,551 Elo+
Solo
Anhur
Anhur
SupremeLeaderOCE
Anhur
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 41L
1,593 Elo+
Party 2
Ares
Ares
Yada
Ares
Level 238
God Stats
4W - 5L
1,185 SR
Queue Stats
455W - 431L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 3 / 2
6,062
606
3,587
5,343
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JNHeard
Chaac
9
1 / 5 / 0
5,239
524
3,367
8,585
5,363
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
2 / 4 / 1
5,573
557
3,590
9,426
7,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
riyaz_
Awilix
10
1 / 3 / 2
5,685
569
3,500
8,733
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Ázarēal
Artemis
9
0 / 1 / 3
5,076
508
2,663
6,479
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 3 / 2
6,351
635
4,867
6,643
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
10
1 / 2 / 2
5,473
547
2,486
7,740
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
CaptSolace
Bastet
11
5 / 0 / 0
6,963
696
6,161
6,466
2,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 2
6,945
695
5,872
4,686
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Yada
Ares
11
4 / 1 / 3
6,847
685
6,740
7,643
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
15
16
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
W
Fenrir
 
Fenrir
1
2
2
1
W
Bastet
CaptSolace
Bastet
5
0
0
5
L
Merlin
3
3
2
1.33
L
Chaac
JNHeard
Chaac
1
5
0
0.2
W
4
1
2
5
W
Ares
Yada
Ares
4
1
3
5.5
L
2
4
1
0.63
L
Awilix
riyaz_
Awilix
1
3
2
0.67
L
Artemis
Ázarēal
Artemis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
26,126
38,566
Taken
33,178
19,542
Mitigated
17,034
9,380
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,867
602
0
975
6,643
3,104
0
2,470
4,173
61,265
0
W
Fenrir
 
Fenrir
2,486
614
0
1,612
7,740
3,244
0
1,372
6,368
0
32,350
W
Bastet
CaptSolace
Bastet
6,161
2,276
0
3,490
6,466
2,915
0
0
6,466
0
42,141
L
Merlin
3,587
387
0
850
5,343
1,889
0
2,927
2,416
44,518
0
L
Chaac
JNHeard
Chaac
3,367
233
0
814
8,585
5,363
0
0
8,046
0
28,717
W
5,872
2,896
0
2,964
4,686
1,647
0
1,201
3,485
0
48,898
W
Ares
Yada
Ares
6,740
721
0
2,182
7,643
6,124
0
2,134
5,509
24,713
0
L
3,590
677
855
1,795
9,426
7,257
0
4,289
5,137
12,750
0
L
Awilix
riyaz_
Awilix
3,500
1,419
0
2,362
8,733
3,054
0
3,195
5,538
0
32,504
L
Artemis
Ázarēal
Artemis
2,663
1,198
0
2,704
6,479
1,979
0
1,196
5,283
0
30,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
32,579
262
Minions Killed
339
0
Camps Cleared
0
1,083,703
Distance Traveled
1,077,973
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,351
635
115
12
0
226,788
2
W
Fenrir
5,473
547
55
6
0
236,463
0
W
Bastet
6,963
696
71
7
0
205,015
2
L
Merlin
6,062
606
89
9
0
215,843
0
L
Chaac
5,239
524
37
4
0
196,701
2
W
Anhur
6,945
695
90
9
0
195,266
0
W
Ares
6,847
685
8
1
0
214,441
0
L
Bacchus
5,573
557
23
2
0
216,510
0
L
Awilix
5,685
569
60
6
0
250,158
0
L
Artemis
5,076
508
53
5
0
204,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role