Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChucklingBeef67
Ne Zha
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 95L
1,435 Elo+
Solo
Chernobog
Chernobog
CrunchySocks72
Chernobog
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 113L
1,527 Elo+
Solo
Anhur
Anhur
Vvwod
Anhur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 30L
1,455 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,484 Elo+

VS

Team Averages
Level 118
1,423 SR
1,512 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Adrenalaine
Persephone
Level 103
God Stats
5W - 7L
1,200 SR
Queue Stats
574W - 529L
1,543 Elo+
Solo
Bastet
Bastet
FanTaPants1
Bastet
Level 147
God Stats
14W - 10L
1,415 SR
Queue Stats
726W - 727L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Potatoperson17
Morgan Le Fay
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
ZeClassyAssasin
Baba Yaga
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
210W - 203L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
6 / 2 / 10
11,613
774
8,101
26,545
37,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
16
0 / 3 / 9
10,039
669
9,954
15,930
7,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 0 / 11
11,737
782
8,274
18,725
15,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
CrunchySocks72
Chernobog
18
6 / 2 / 8
11,515
768
13,769
12,102
7,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Vvwod
Anhur
18
2 / 3 / 9
10,676
712
7,280
13,569
6,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
1
0 / 0 / 0
3,720
248
0
0
0
Persephone
Adrenalaine
Persephone
15
0 / 3 / 5
9,303
620
15,710
11,800
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
16
2 / 3 / 2
9,292
619
7,644
9,315
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Potatoperson17
Morgan Le Fay
18
2 / 6 / 6
9,790
653
17,232
17,725
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
ZeClassyAssasin
Baba Yaga
20
5 / 3 / 1
10,538
703
19,020
12,624
7,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
16
Kills
9
10
Deaths
15
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
6
2
10
5.5
W
Neith
 
Neith
0
3
9
1.5
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Persephone
Adrenalaine
Persephone
0
3
5
0.83
W
2
0
11
7.5
W
Chernobog
CrunchySocks72
Chernobog
6
2
8
5
L
Bastet
2
3
2
1
L
Morgan Le Fay
Potatoperson17
Morgan Le Fay
2
6
6
0.83
W
Anhur
Vvwod
Anhur
2
3
9
2.17
L
Baba Yaga
ZeClassyAssasin
Baba Yaga
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,378
Damage
59,606
86,871
Taken
51,464
74,056
Mitigated
26,168
36,569
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,101
2,371
1,410
9,088
26,545
37,189
1,463
13,356
13,189
18,780
0
W
Neith
 
Neith
9,954
1,767
3,963
5,486
15,930
7,605
1,007
9,586
6,344
0
30,193
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
Adrenalaine
Persephone
15,710
809
1,575
3,094
11,800
5,714
0
3,149
8,618
24,765
0
W
8,274
700
3,755
6,872
18,725
15,393
628
11,842
6,883
0
26,659
W
Chernobog
CrunchySocks72
Chernobog
13,769
7,705
2,234
2,018
12,102
7,024
1,319
8,736
3,366
0
27,537
L
Bastet
7,644
1,964
1,045
1,041
9,315
4,203
0
1,180
8,135
0
14,096
L
Morgan Le Fay
Potatoperson17
Morgan Le Fay
17,232
390
1,111
5,081
17,725
8,913
0
1,600
16,125
38,623
0
W
Anhur
Vvwod
Anhur
7,280
3,406
311
1,432
13,569
6,845
4,804
8,442
5,127
0
19,474
L
Baba Yaga
ZeClassyAssasin
Baba Yaga
19,020
38
567
4,104
12,624
7,338
0
2,154
10,470
39,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,580
Gold Earned
42,643
195
Minions Killed
124
0
Camps Cleared
0
1,383,084
Distance Traveled
949,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,613
774
26
2
0
258,221
0
W
Neith
10,039
669
51
3
0
280,943
0
L
Ne Zha
3,720
248
0
0
0
0
0
L
Persephone
9,303
620
26
2
0
221,797
0
W
Ne Zha
11,737
782
46
3
0
304,684
0
W
Chernobog
11,515
768
35
2
0
266,712
0
L
Bastet
9,292
619
14
1
0
226,821
0
L
Morgan Le Fay
9,790
653
34
2
0
217,274
0
W
Anhur
10,676
712
37
2
0
272,524
0
L
Baba Yaga
10,538
703
50
3
0
283,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role