Player Matchup

Cernunnos
Cernunnos
Dsharpshoter
Cernunnos
Level 154
God Stats
4W - 7L
1,480 SR
Queue Stats
572W - 543L
1,534 Elo+
Party 1
Charybdis
Charybdis
Lost Refugee
Charybdis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,373 Elo+
Solo
Tiamat
Tiamat
Rezami
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,148 Elo+
Solo
Janus
Janus
SmiteBanned4
Janus
Level 69
God Stats
0W - 3L
1,306 SR
Queue Stats
162W - 185L
1,436 Elo+
Party 1
Yemoja
Yemoja
Tilah
Yemoja
Level 146
God Stats
11W - 13L
1,582 SR
Queue Stats
611W - 629L
1,458 Elo+
Solo
Team Averages
Level 118
1,474 SR
1,390 Elo+

VS

Team Averages
Level 128
1,514 SR
1,482 Elo+
Ullr
Ullr
 
Ullr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Handkranker
Amaterasu
Level 159
God Stats
7W - 5L
1,779 SR
Queue Stats
608W - 622L
1,498 Elo+
Solo
Hel
Hel
KushKong
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,444 Elo+
Solo
Yu Huang
Yu Huang
Lalaithe
Yu Huang
Level 160
God Stats
1W - 7L
987 SR
Queue Stats
176W - 188L
1,497 Elo+
Solo
Geb
Geb
LukewarmCarpet
Geb
Level 161
God Stats
9W - 2L
1,806 SR
Queue Stats
360W - 347L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dsharpshoter
Cernunnos
18
1 / 7 / 5
10,542
586
25,186
26,682
13,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Lost Refugee
Charybdis
15
0 / 8 / 5
9,622
535
9,456
19,347
8,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Rezami
Tiamat
15
1 / 5 / 5
9,806
545
8,431
14,767
10,415
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 4 / 2
12,460
692
32,586
17,428
9,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Tilah
Yemoja
17
1 / 2 / 5
9,938
552
8,290
13,488
12,646
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
10 / 1 / 12
13,149
731
18,663
17,493
11,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Handkranker
Amaterasu
20
3 / 0 / 19
11,791
655
16,389
23,349
24,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 1 / 16
10,951
608
6,530
17,119
14,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yu Huang
Lalaithe
Yu Huang
20
7 / 2 / 17
13,151
731
29,249
14,617
9,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 15
12,553
697
13,275
28,882
46,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
105
9
Kills
26
26
Deaths
9
22
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
12
16
L
Cernunnos
Dsharpshoter
Cernunnos
1
7
5
0.5
W
Amaterasu
Handkranker
Amaterasu
3
0
19
12.5
W
1
1
16
9
W
Yu Huang
Lalaithe
Yu Huang
7
2
17
7.75
L
Charybdis
Lost Refugee
Charybdis
0
8
5
0.31
W
5
5
15
2.5
L
Tiamat
Rezami
Tiamat
1
5
5
0.7
L
6
4
2
1.75
L
Yemoja
Tilah
Yemoja
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,949
Damage
84,106
91,712
Taken
101,460
54,191
Mitigated
106,985
33,018
Healing
57,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
18,663
6,002
1,986
1,473
17,493
11,791
2,675
8,846
8,647
0
35,967
L
Cernunnos
Dsharpshoter
Cernunnos
25,186
14,031
1,057
4,136
26,682
13,165
30
13,946
12,209
0
48,907
W
Amaterasu
Handkranker
Amaterasu
16,389
2,485
4,981
6,801
23,349
24,992
407
12,966
10,383
0
26,831
W
6,530
695
16,710
10,886
17,119
14,784
1,494
9,114
8,005
19,429
0
W
Yu Huang
Lalaithe
Yu Huang
29,249
1,187
2,580
1,695
14,617
9,359
3,232
8,437
6,180
63,716
0
L
Charybdis
Lost Refugee
Charybdis
9,456
4,126
705
1,348
19,347
8,950
0
10,773
8,329
0
25,939
W
13,275
922
4,652
5,823
28,882
46,059
694
9,944
18,938
25,269
0
L
Tiamat
Rezami
Tiamat
8,431
1,039
894
945
14,767
10,415
0
7,432
7,046
16,552
0
L
32,586
742
1,234
875
17,428
9,015
0
9,585
7,724
59,907
0
L
Yemoja
Tilah
Yemoja
8,290
2,260
18,427
3,397
13,488
12,646
0
7,318
5,956
15,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
61,595
181
Minions Killed
178
0
Camps Cleared
0
1,505,671
Distance Traveled
1,736,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,149
731
41
2
0
344,919
0
L
Cernunnos
10,542
586
54
3
0
272,644
0
W
Amaterasu
11,791
655
19
1
0
389,696
0
W
Hel
10,951
608
24
1
0
373,455
0
W
Yu Huang
13,151
731
71
4
0
336,824
0
L
Charybdis
9,622
535
39
2
0
293,547
0
W
Geb
12,553
697
23
1
0
291,780
0
L
Tiamat
9,806
545
13
1
0
299,132
0
L
Janus
12,460
692
65
4
0
338,552
0
L
Yemoja
9,938
552
10
1
0
301,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role