Player Matchup

Fenrir
Fenrir
JUNGLEdotEXE
Fenrir
Level 159
God Stats
197W - 195L
1,576 SR
Queue Stats
414W - 410L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Jacobo48
Aphrodite
Level 149
God Stats
141W - 109L
1,566 SR
Queue Stats
159W - 140L
1,517 Elo+
Solo
Chang'e
Chang'e
NecrosabeReload
Chang'e
Level 29
God Stats
1W - 2L
1,275 SR
Queue Stats
71W - 91L
1,325 Elo+
Party 2
Izanami
Izanami
PianoSquire3634
Izanami
Level 29
God Stats
6W - 12L
1,342 SR
Queue Stats
7W - 15L
1,351 Elo+
Party 2
Bellona
Bellona
luisrva96
Bellona
Level 37
God Stats
4W - 5L
1,513 SR
Queue Stats
113W - 141L
1,238 Elo+
Party 2
Team Averages
Level 81
1,454 SR
1,386 Elo+

VS

Team Averages
Level 103
1,571 SR
1,569 Elo+
Athena
Athena
DKSS_Sepirbox99
Athena
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,511 Elo+
Party 1
Bakasura
Bakasura
DKSS_josibf
Bakasura
Level 122
God Stats
4W - 2L
1,736 SR
Queue Stats
36W - 22L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
El_Mero_Chin19
Nu Wa
Level 77
God Stats
3W - 3L
1,536 SR
Queue Stats
69W - 56L
1,548 Elo+
Solo
Ishtar
Ishtar
KiwiPR
Ishtar
Level 108
God Stats
69W - 47L
1,581 SR
Queue Stats
454W - 430L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Nierly__
Cliodhna
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 110L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 5 / 1
8,635
508
9,632
18,514
7,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Jacobo48
Aphrodite
13
2 / 2 / 1
8,023
472
4,577
13,388
4,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 5 / 2
7,767
457
5,300
15,572
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 1
8,665
510
4,864
13,649
4,937
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
luisrva96
Bellona
14
0 / 2 / 0
8,027
472
3,425
12,083
11,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,861
580
6,434
11,623
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
DKSS_josibf
Bakasura
19
7 / 0 / 1
12,324
725
12,458
10,106
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 3 / 4
8,881
522
11,108
8,231
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
KiwiPR
Ishtar
16
4 / 1 / 5
9,974
587
11,651
8,250
3,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cliodhna
Nierly__
Cliodhna
15
1 / 3 / 7
9,131
537
7,092
12,632
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
19
19
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Bakasura
DKSS_josibf
Bakasura
7
0
1
7.5
W
3
3
4
1.67
L
Fenrir
5
5
1
1.1
L
Aphrodite
Jacobo48
Aphrodite
2
2
1
1.25
W
Ishtar
KiwiPR
Ishtar
4
1
5
6.5
L
0
5
2
0.2
W
Cliodhna
Nierly__
Cliodhna
1
3
7
1.5
L
1
5
1
0.3
L
Bellona
luisrva96
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,798
Damage
48,743
73,206
Taken
50,842
33,683
Mitigated
30,684
21,622
Healing
15,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,434
1,811
0
1,917
11,623
12,016
221
4,763
6,860
28,421
0
W
Bakasura
DKSS_josibf
Bakasura
12,458
8,705
0
6,873
10,106
5,941
1,704
1,032
9,074
0
97,004
W
11,108
2,839
0
1,557
8,231
3,337
642
3,258
4,973
58,733
0
L
Fenrir
9,632
3,509
0
3,897
18,514
7,400
0
3,160
14,980
0
65,247
L
Aphrodite
Jacobo48
Aphrodite
4,577
324
2,380
7,047
13,388
4,792
200
3,678
9,183
66,920
0
W
Ishtar
KiwiPR
Ishtar
11,651
7,179
0
4,170
8,250
3,989
585
0
8,250
0
81,623
L
5,300
430
976
3,010
15,572
4,567
1,735
6,464
8,510
56,848
0
W
Cliodhna
Nierly__
Cliodhna
7,092
1,354
0
500
12,632
5,401
0
824
11,808
0
79,916
L
4,864
4,218
0
2,990
13,649
4,937
1,306
3,130
10,411
0
65,816
L
Bellona
luisrva96
Bellona
3,425
1,696
0
1,322
12,083
11,987
0
659
10,419
0
55,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
50,171
486
Minions Killed
588
0
Camps Cleared
0
1,597,772
Distance Traveled
1,820,875
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,861
580
42
2
0
375,152
2
W
Bakasura
12,324
725
214
13
0
421,300
5
W
Nu Wa
8,881
522
106
6
0
313,879
2
L
Fenrir
8,635
508
73
4
0
352,888
0
L
Aphrodite
8,023
472
108
6
0
304,081
0
W
Ishtar
9,974
587
114
7
0
324,506
6
L
Chang'e
7,767
457
88
5
0
302,236
3
W
Cliodhna
9,131
537
112
7
0
386,038
3
L
Izanami
8,665
510
128
8
0
301,562
0
L
Bellona
8,027
472
89
5
0
337,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role