Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BryarRaine
Cthulhu
Level 64
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 8L
1,060 Elo+
Party 1
Nu Wa
Nu Wa
CasualAllStar
Nu Wa
Level 64
God Stats
13W - 11L
1,396 SR
Queue Stats
63W - 49L
1,449 Elo+
Solo
Da Ji
Da Ji
SpiritFoxTy
Da Ji
Level 18
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 7L
1,060 Elo+
Party 1
Skadi
Skadi
UNSCSPARTAN8148
Skadi
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,090 Elo+
Party 1
Team Averages
Level 65
1,482 SR
1,232 Elo+

VS

Team Averages
Level 60
1,514 SR
1,456 Elo+
Fafnir
Fafnir
 
Fafnir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DRDUG9512
Cu Chulainn
Level 67
God Stats
2W - 2L
1,545 SR
Queue Stats
40W - 43L
1,382 Elo+
Party 2
Scylla
Scylla
IzzyBear001
Scylla
Level 120
God Stats
2W - 3L
1,630 SR
Queue Stats
73W - 76L
1,485 Elo+
Solo
Awilix
Awilix
sirhardscopes
Awilix
Level 40
God Stats
8W - 12L
1,397 SR
Queue Stats
12W - 16L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
2 / 0 / 0
4,972
622
3,314
6,405
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
BryarRaine
Cthulhu
7
1 / 2 / 2
4,181
523
2,453
6,215
3,588
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 0 / 1
4,821
603
1,855
3,356
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
3 / 1 / 1
4,717
590
3,346
5,999
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 2
4,122
515
3,012
6,356
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
3 / 0 / 3
5,440
680
2,697
6,194
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
 
Skadi
8
3 / 2 / 3
4,871
609
6,347
6,154
1,750
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
DRDUG9512
Cu Chulainn
7
0 / 2 / 0
4,319
540
4,411
7,202
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
8
0 / 2 / 0
4,401
550
2,608
3,777
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 1 / 0
3,651
456
1,000
3,110
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
0
2
L
Fafnir
 
Fafnir
3
0
3
4.5
L
Skadi
 
Skadi
3
2
3
2.25
W
Cthulhu
BryarRaine
Cthulhu
1
2
2
1
W
0
0
1
0.5
L
Cu Chulainn
DRDUG9512
Cu Chulainn
0
2
0
0
L
Scylla
0
2
0
0
W
3
1
1
3.5
W
0
3
2
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,980
Damage
17,063
28,331
Taken
26,437
12,292
Mitigated
12,636
6,829
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,314
900
0
3,211
6,405
3,690
0
0
6,405
29,953
0
L
Fafnir
 
Fafnir
2,697
850
0
1,520
6,194
5,734
0
1,147
5,047
11,071
0
L
Skadi
 
Skadi
6,347
4,773
0
1,063
6,154
1,750
0
1,597
4,557
0
21,434
W
Cthulhu
BryarRaine
Cthulhu
2,453
384
0
1,194
6,215
3,588
0
1,006
5,209
13,260
0
W
1,855
672
0
1,500
3,356
1,129
0
2,473
883
29,775
0
L
Cu Chulainn
DRDUG9512
Cu Chulainn
4,411
1,126
0
304
7,202
3,287
0
2,927
3,695
0
25,398
L
Scylla
2,608
227
0
292
3,777
1,028
0
1,232
2,545
27,160
0
W
3,346
584
0
518
5,999
2,011
0
640
5,359
0
20,668
W
3,012
1,533
0
406
6,356
1,874
28
1,186
5,170
0
20,288
L
1,000
511
0
956
3,110
837
0
139
2,971
0
11,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
22,682
177
Minions Killed
142
0
Camps Cleared
0
727,785
Distance Traveled
681,958
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,972
622
45
6
0
138,360
0
L
Fafnir
5,440
680
8
1
0
147,888
3
L
Skadi
4,871
609
26
3
0
142,643
2
W
Cthulhu
4,181
523
21
3
0
135,898
0
W
Nu Wa
4,821
603
44
6
0
141,590
5
L
Cu Chulainn
4,319
540
29
4
0
152,317
0
L
Scylla
4,401
550
53
7
0
136,037
0
W
Da Ji
4,717
590
34
4
0
169,798
0
W
Skadi
4,122
515
33
4
0
142,139
0
L
Awilix
3,651
456
26
3
0
103,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role