Player Matchup

Ne Zha
Ne Zha
FiddIes
Ne Zha
Level 159
God Stats
6W - 1L
1,320 SR
Queue Stats
681W - 186L
1,959 Elo+
Party 1
Danzaburou
Danzaburou
FluidJJ3
Danzaburou
Level 278
God Stats
25W - 8L
1,804 SR
Queue Stats
2,834W - 915L
1,665 Elo+
Party 1
Bacchus
Bacchus
NicoleJJ2
Bacchus
Level 157
God Stats
37W - 21L
1,598 SR
Queue Stats
1,959W - 706L
1,642 Elo+
Party 1
Ix Chel
Ix Chel
SpongecakeFTW
Ix Chel
Level 191
God Stats
4W - 3L
1,459 SR
Queue Stats
116W - 62L
1,588 Elo+
Party 1
Ratatoskr
Ratatoskr
bigsby17
Ratatoskr
Level 196
God Stats
10W - 4L
1,802 SR
Queue Stats
549W - 518L
1,586 Elo+
Party 1
Team Averages
Level 196
1,596 SR
1,688 Elo+

VS

Team Averages
Level 100
1,517 SR
1,589 Elo+
Ne Zha
Ne Zha
FirstBastion
Ne Zha
Level 101
God Stats
1W - 2L
1,460 SR
Queue Stats
66W - 41L
1,653 Elo+
Party 3
Zeus
Zeus
IamJ16
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
ModernFrost
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 145L
1,595 Elo+
Party 2
Ullr
Ullr
Sea0tters
Ullr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,519 Elo+
Party 2
Khepri
Khepri
Yachie
Khepri
Level 105
God Stats
8W - 9L
1,624 SR
Queue Stats
101W - 67L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FiddIes
Ne Zha
17
4 / 1 / 21
11,793
1,179
12,279
15,964
22,560
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Danzaburou
FluidJJ3
Danzaburou
17
8 / 1 / 13
11,876
1,188
29,809
9,030
4,132
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
NicoleJJ2
Bacchus
17
2 / 0 / 22
11,755
1,176
11,244
13,225
19,954
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
17
1 / 1 / 17
10,507
1,051
13,073
8,299
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
bigsby17
Ratatoskr
18
13 / 1 / 12
12,740
1,274
27,503
13,322
7,101
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

284

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 7 / 2
9,441
944
13,145
16,852
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
IamJ16
Zeus
15
3 / 8 / 1
9,831
983
12,335
14,789
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ModernFrost
Aphrodite
15
0 / 4 / 4
9,167
917
13,589
18,831
13,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
0 / 3 / 4
9,301
930
11,549
18,016
10,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Yachie
Khepri
15
0 / 6 / 3
9,800
980
4,189
28,552
25,712
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
18
28
Kills
4
4
Deaths
28
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
FiddIes
Ne Zha
4
1
21
14.5
L
Ne Zha
1
7
2
0.29
W
Danzaburou
FluidJJ3
Danzaburou
8
1
13
14.5
L
Zeus
IamJ16
Zeus
3
8
1
0.44
L
Aphrodite
ModernFrost
Aphrodite
0
4
4
0.5
W
Bacchus
NicoleJJ2
Bacchus
2
0
22
13
L
Ullr
0
3
4
0.67
W
Ix Chel
1
1
17
9.5
L
Khepri
Yachie
Khepri
0
6
3
0.25
W
Ratatoskr
bigsby17
Ratatoskr
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,908
Damage
54,807
59,840
Taken
97,040
57,144
Mitigated
63,268
15,462
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
FiddIes
Ne Zha
12,279
2,920
864
5,623
15,964
22,560
0
8,411
7,553
1,732
22,261
L
Ne Zha
13,145
961
0
891
16,852
8,773
0
5,043
11,809
0
30,407
W
Danzaburou
FluidJJ3
Danzaburou
29,809
15,771
0
1,599
9,030
4,132
0
5,289
3,741
0
52,968
L
Zeus
IamJ16
Zeus
12,335
1,321
0
90
14,789
5,217
0
2,333
12,456
23,319
0
L
Aphrodite
ModernFrost
Aphrodite
13,589
1,487
4,076
4,942
18,831
13,446
0
6,334
12,497
30,819
0
W
Bacchus
NicoleJJ2
Bacchus
11,244
968
0
2,031
13,225
19,954
0
6,392
6,833
23,499
0
L
Ullr
11,549
6,983
0
41
18,016
10,120
0
3,936
14,080
0
40,455
W
Ix Chel
13,073
1,401
2,861
1,245
8,299
3,397
0
3,602
4,697
32,647
0
L
Khepri
Yachie
Khepri
4,189
214
1,548
1,530
28,552
25,712
0
7,763
20,789
11,340
0
W
Ratatoskr
bigsby17
Ratatoskr
27,503
6,767
0
1,239
13,322
7,101
0
6,419
6,903
0
49,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
47,540
210
Minions Killed
188
13
Camps Cleared
3
1,195,537
Distance Traveled
970,937
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,793
1,179
23
2
0
249,379
0
L
Ne Zha
9,441
944
34
3
1
210,859
0
W
Danzaburou
11,876
1,188
60
6
2
215,966
0
L
Zeus
9,831
983
29
3
1
174,668
0
L
Aphrodite
9,167
917
44
4
1
193,805
0
W
Bacchus
11,755
1,176
20
2
2
226,375
5
L
Ullr
9,301
930
71
7
0
193,643
0
W
Ix Chel
10,507
1,051
63
6
1
243,550
0
L
Khepri
9,800
980
10
1
0
197,962
0
W
Ratatoskr
12,740
1,274
44
4
8
260,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role