Player Matchup

Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ecstacy619
Charybdis
Level 129
God Stats
6W - 5L
1,712 SR
Queue Stats
171W - 166L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
LIGHTofGLORY1111
Yu Huang
Level 149
God Stats
0W - 2L
1,277 SR
Queue Stats
92W - 92L
1,406 Elo+
Party 2
Terra
Terra
TutuLavie
Terra
Level 60
God Stats
0W - 2L
1,305 SR
Queue Stats
92W - 74L
1,469 Elo+
Party 2
Tiamat
Tiamat
cyuwute
Tiamat
Level 105
God Stats
3W - 8L
1,218 SR
Queue Stats
531W - 535L
1,427 Elo+
Solo
Team Averages
Level 116
1,402 SR
1,453 Elo+

VS

Team Averages
Level 81
1,378 SR
1,467 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MateoVr2910
Anubis
Level 65
God Stats
4W - 2L
1,466 SR
Queue Stats
43W - 50L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
MgallegoP420
Heimdallr
Level 103
God Stats
3W - 4L
1,478 SR
Queue Stats
140W - 140L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
skyfox20
Sylvanus
Level 49
God Stats
3W - 3L
1,386 SR
Queue Stats
84W - 95L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
xRoscojefferyX
Cu Chulainn
Level 127
God Stats
7W - 6L
1,060 SR
Queue Stats
577W - 577L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 4 / 8
7,847
561
617
8,456
9,265
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Ecstacy619
Charybdis
18
5 / 7 / 6
10,075
720
13,171
15,157
6,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 5 / 5
8,632
617
11,737
13,008
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
TutuLavie
Terra
17
4 / 6 / 10
9,992
714
6,535
21,154
15,888
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
cyuwute
Tiamat
17
2 / 5 / 11
9,201
657
14,966
15,632
11,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
3 / 1 / 17
10,617
758
20,711
8,339
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
20
16 / 3 / 7
13,263
947
20,144
11,490
7,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MgallegoP420
Heimdallr
19
7 / 3 / 16
11,537
824
15,004
12,896
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
skyfox20
Sylvanus
15
0 / 3 / 17
9,381
670
4,235
12,323
13,071
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
xRoscojefferyX
Cu Chulainn
14
1 / 7 / 8
9,731
695
6,362
18,491
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
15
Kills
27
27
Deaths
17
40
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
8
1
W
Yu Huang
 
Yu Huang
3
1
17
11.5
L
Charybdis
Ecstacy619
Charybdis
5
7
6
1.14
L
4
5
5
1.3
W
Anubis
16
3
7
6.5
W
Heimdallr
MgallegoP420
Heimdallr
7
3
16
5
L
Terra
TutuLavie
Terra
4
6
10
1.5
L
Tiamat
cyuwute
Tiamat
2
5
11
1.5
W
Sylvanus
skyfox20
Sylvanus
0
3
17
2.83
W
Cu Chulainn
xRoscojefferyX
Cu Chulainn
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
66,456
73,407
Taken
63,539
47,856
Mitigated
48,841
18,142
Healing
20,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
617
66
91
136
8,456
9,265
0
5,151
3,305
0
1,227
W
Yu Huang
 
Yu Huang
20,711
1,264
1,995
2,648
8,339
4,387
518
3,886
4,453
38,537
0
L
Charybdis
Ecstacy619
Charybdis
13,171
6,934
1,048
1,624
15,157
6,336
0
9,435
5,722
0
34,450
L
11,737
978
967
2,276
13,008
5,125
0
9,895
3,113
25,119
0
W
Anubis
20,144
409
750
3,643
11,490
7,359
475
6,300
5,190
39,583
0
W
Heimdallr
MgallegoP420
Heimdallr
15,004
7,429
787
2,672
12,896
7,845
4,236
6,784
6,112
0
41,438
L
Terra
TutuLavie
Terra
6,535
1,746
4,277
4,372
21,154
15,888
0
10,553
10,597
17,447
0
L
Tiamat
cyuwute
Tiamat
14,966
1,708
1,112
2,239
15,632
11,242
0
10,056
5,566
24,761
0
W
Sylvanus
skyfox20
Sylvanus
4,235
889
2,616
3,018
12,323
13,071
609
5,349
6,974
10,500
0
W
Cu Chulainn
xRoscojefferyX
Cu Chulainn
6,362
1,499
650
1,822
18,491
16,179
1,699
10,919
7,572
0
15,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,747
Gold Earned
54,529
123
Minions Killed
170
0
Camps Cleared
0
987,605
Distance Traveled
1,281,856
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,847
561
2
0
0
66,304
1
W
Yu Huang
10,617
758
31
2
0
313,810
0
L
Charybdis
10,075
720
48
3
0
213,141
0
L
Yu Huang
8,632
617
23
2
0
184,885
0
W
Anubis
13,263
947
42
3
0
237,560
0
W
Heimdallr
11,537
824
65
5
0
262,250
0
L
Terra
9,992
714
18
1
0
266,661
0
L
Tiamat
9,201
657
32
2
0
256,614
0
W
Sylvanus
9,381
670
11
1
0
200,018
0
W
Cu Chulainn
9,731
695
21
2
0
268,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role