Player Matchup

Danzaburou
Danzaburou
ItsSlyTrigger
Danzaburou
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 79L
1,426 Elo+
Party 2
Jormungandr
Jormungandr
Sava9eKůįð
Jormungandr
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 111L
1,517 Elo+
Party 2
Olorun
Olorun
SilverxPhoenix
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,514 Elo+
Solo
Camazotz
Camazotz
Vvwod
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
xGr33NL4NtErNx
Tsukuyomi
Level 108
God Stats
0W - 3L
1,298 SR
Queue Stats
62W - 63L
1,437 Elo+
Party 2
Team Averages
Level 90
1,460 SR
1,472 Elo+

VS

Team Averages
Level 125
1,429 SR
1,513 Elo+
Hera
Hera
CHESARE 1
Hera
Level 164
God Stats
15W - 11L
1,561 SR
Queue Stats
420W - 439L
1,512 Elo+
Party 1
Atlas
Atlas
IHMJIRAFALES
Atlas
Level 107
God Stats
2W - 7L
1,317 SR
Queue Stats
141W - 139L
1,498 Elo+
Party 1
King Arthur
King Arthur
Kaedemii
King Arthur
Level 77
God Stats
4W - 0L
1,328 SR
Queue Stats
104W - 84L
1,545 Elo+
Solo
Fenrir
Fenrir
Zephiruz
Fenrir
Level 88
God Stats
2W - 1L
1,491 SR
Queue Stats
129W - 121L
1,482 Elo+
Party 1
Cupid
Cupid
leonbardi
Cupid
Level 190
God Stats
2W - 1L
1,447 SR
Queue Stats
59W - 66L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsSlyTrigger
Danzaburou
16
4 / 5 / 9
9,392
854
7,785
10,716
4,647
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Sava9eKůįð
Jormungandr
14
3 / 7 / 9
9,279
844
11,450
15,731
18,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 5 / 6
9,452
859
10,454
10,713
4,725
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Vvwod
Camazotz
12
1 / 5 / 7
7,761
706
4,292
11,798
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
xGr33NL4NtErNx
Tsukuyomi
14
5 / 8 / 5
8,807
801
12,325
14,721
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
13 / 3 / 14
12,008
1,092
22,364
12,814
8,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 15
11,396
1,036
9,825
12,301
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Kaedemii
King Arthur
15
5 / 5 / 15
9,361
851
11,113
13,780
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zephiruz
Fenrir
11
3 / 9 / 11
8,433
767
8,015
13,419
10,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
leonbardi
Cupid
16
2 / 1 / 18
9,768
888
7,522
7,228
3,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
103
18
Kills
30
30
Deaths
19
36
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hera
13
3
14
6.67
W
7
1
15
14.5
L
Danzaburou
ItsSlyTrigger
Danzaburou
4
5
9
1.7
W
King Arthur
Kaedemii
King Arthur
5
5
15
2.5
L
Jormungandr
Sava9eKůįð
Jormungandr
3
7
9
1.07
L
5
5
6
1.6
L
Camazotz
Vvwod
Camazotz
1
5
7
0.9
W
Fenrir
Zephiruz
Fenrir
3
9
11
0.94
W
Cupid
leonbardi
Cupid
2
1
18
11
L
Tsukuyomi
xGr33NL4NtErNx
Tsukuyomi
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,306
Damage
58,839
63,679
Taken
59,542
38,828
Mitigated
50,483
11,192
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
22,364
6,313
1,323
2,210
12,814
8,448
987
4,621
8,193
35,828
0
W
9,825
2,631
1,537
4,389
12,301
11,647
286
3,472
8,829
26,726
0
L
Danzaburou
ItsSlyTrigger
Danzaburou
7,785
3,031
650
1,442
10,716
4,647
0
6,697
3,932
0
19,479
W
King Arthur
Kaedemii
King Arthur
11,113
898
1,346
1,380
13,780
16,200
282
6,159
7,621
1,985
14,843
L
Jormungandr
Sava9eKůįð
Jormungandr
11,450
2,849
315
1,158
15,731
18,393
0
7,206
8,254
26,709
0
L
10,454
4,607
698
2,245
10,713
4,725
0
6,319
4,301
27,530
0
L
Camazotz
Vvwod
Camazotz
4,292
623
732
2,159
11,798
4,594
0
5,540
5,949
0
8,012
W
Fenrir
Zephiruz
Fenrir
8,015
1,826
0
211
13,419
10,626
23
4,791
8,628
0
8,161
W
Cupid
leonbardi
Cupid
7,522
4,694
5,241
2,469
7,228
3,562
2,363
2,861
4,367
0
21,712
L
Tsukuyomi
xGr33NL4NtErNx
Tsukuyomi
12,325
2,739
390
1,403
14,721
6,469
0
7,044
7,556
0
20,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
50,966
113
Minions Killed
128
0
Camps Cleared
0
980,412
Distance Traveled
1,118,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,008
1,092
27
2
0
214,509
0
W
Atlas
11,396
1,036
39
4
0
232,757
0
L
Danzaburou
9,392
854
20
2
0
180,926
0
W
King Arthur
9,361
851
3
0
0
220,473
0
L
Jormungandr
9,279
844
22
2
0
172,620
0
L
Olorun
9,452
859
50
5
0
173,500
0
L
Camazotz
7,761
706
12
1
0
231,183
0
W
Fenrir
8,433
767
1
0
0
216,455
0
W
Cupid
9,768
888
58
5
0
234,005
0
L
Tsukuyomi
8,807
801
9
1
0
222,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role