Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
 
Rama
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
sonfreak
Chaac
Gold II
Level 190
God Stats
0W - 2L
1,500 SR
Queue Stats
468W - 493L
1,650 MMR
Solo
Nu Wa
Nu Wa
Gold II
zMichirulx
Nu Wa
Gold II
Level 159
God Stats
5W - 3L
1,728 SR
Queue Stats
134W - 134L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,546 SR
1,565 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,548 SR
1,657 MMR
Susano
Susano
Gold II
ArnoldCold
Susano
Gold II
Level 64
God Stats
4W - 4L
1,473 SR
Queue Stats
99W - 99L
1,668 MMR
Solo
Skadi
Skadi
Platinum II
Hanzo_VL
Skadi
Platinum II
Level 155
God Stats
3W - 4L
1,519 SR
Queue Stats
222W - 225L
1,815 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Khold_Demon
Sylvanus
Gold II
Level 155
God Stats
83W - 80L
1,566 SR
Queue Stats
158W - 155L
1,513 MMR
Party 1
Nike
Nike
Gold I
SupportSpeedOP
Nike
Gold I
Level 79
God Stats
9W - 3L
1,785 SR
Queue Stats
302W - 280L
1,669 MMR
Solo
Discordia
Discordia
Gold II
fortunatly
Discordia
Gold II
Level 140
God Stats
1W - 1L
1,398 SR
Queue Stats
151W - 147L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 4 / 0
6,630
510
5,143
9,535
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
 
Rama
9
0 / 5 / 0
5,819
448
2,884
8,566
2,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
8
0 / 4 / 0
5,780
445
3,648
14,452
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
sonfreak
Chaac
10
1 / 6 / 0
6,405
493
7,306
14,116
8,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
9
0 / 9 / 0
5,819
448
7,578
12,154
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HachimanLokiMartichorasScyllaAo Kuang

VS

Bans
VamanaAphroditeNe ZhaChang'eCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ArnoldCold
Susano
14
9 / 0 / 2
8,554
658
11,651
11,338
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Hanzo_VL
Skadi
14
7 / 0 / 1
8,500
654
8,411
7,502
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Khold_Demon
Sylvanus
13
3 / 0 / 9
7,495
577
5,689
8,728
6,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
4 / 1 / 4
9,101
700
9,963
13,555
12,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
fortunatly
Discordia
12
5 / 0 / 4
8,059
620
9,489
9,188
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
28
28
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
0
0
L
Rama
 
Rama
0
5
0
0
L
Bacchus
 
Bacchus
0
4
0
0
W
Susano
ArnoldCold
Susano
9
0
2
10
W
Skadi
Hanzo_VL
Skadi
7
0
1
7.5
W
Sylvanus
Khold_Demon
Sylvanus
3
0
9
7.5
W
4
1
4
6
W
Discordia
fortunatly
Discordia
5
0
4
7
L
Chaac
sonfreak
Chaac
1
6
0
0.17
L
Nu Wa
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
45,203
58,823
Taken
50,311
30,380
Mitigated
29,089
12,114
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,143
1,337
0
2,522
9,535
3,541
0
1,087
8,448
0
47,649
L
Rama
 
Rama
2,884
2,333
0
2,112
8,566
2,570
0
633
7,933
0
28,167
L
Bacchus
 
Bacchus
3,648
300
0
2,859
14,452
11,796
0
6,687
7,765
20,658
0
W
Susano
ArnoldCold
Susano
11,651
3,692
0
543
11,338
4,732
0
1,164
10,088
0
60,470
W
Skadi
Hanzo_VL
Skadi
8,411
3,550
0
1,149
7,502
2,693
1,960
1,673
5,811
0
62,508
W
Sylvanus
Khold_Demon
Sylvanus
5,689
1,853
2,562
3,058
8,728
6,276
1,088
4,147
4,335
27,844
8,496
W
9,963
1,453
0
3,256
13,555
12,045
40
297
13,218
0
71,994
W
Discordia
fortunatly
Discordia
9,489
1,335
0
4,100
9,188
3,343
988
3,951
4,993
58,354
0
L
Chaac
sonfreak
Chaac
7,306
1,670
0
4,029
14,116
8,897
0
0
14,116
0
45,383
L
Nu Wa
7,578
1,274
0
592
12,154
3,576
0
6,492
5,662
39,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
41,709
336
Minions Killed
432
0
Camps Cleared
0
1,200,978
Distance Traveled
1,327,536
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,630
510
113
9
0
285,012
0
L
Rama
5,819
448
55
4
0
193,765
1
L
Bacchus
5,780
445
29
2
0
246,908
2
W
Susano
8,554
658
80
6
0
295,731
0
W
Skadi
8,500
654
106
8
0
258,440
1
W
Sylvanus
7,495
577
38
3
0
254,012
2
W
Nike
9,101
700
121
9
0
269,569
0
W
Discordia
8,059
620
87
7
0
249,784
0
L
Chaac
6,405
493
67
5
0
249,135
0
L
Nu Wa
5,819
448
72
6
0
226,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role