Player Matchup

Neith
Neith
HappyGilmore840
Neith
Level 128
God Stats
2W - 8L
1,064 SR
Queue Stats
238W - 239L
1,349 Elo+
Solo
Ymir
Ymir
Octo Deity
Ymir
Level 126
God Stats
3W - 6L
1,528 SR
Queue Stats
287W - 290L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
StealUrAccount
Gilgamesh
Level 127
God Stats
1W - 2L
1,608 SR
Queue Stats
140W - 155L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
princessk3nny
Sun Wukong
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 301L
1,490 Elo+
Solo
Cernunnos
Cernunnos
thecool255
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,434 Elo+
Solo
Team Averages
Level 128
1,440 SR
1,465 Elo+

VS

Team Averages
Level 112
1,343 SR
1,483 Elo+
Merlin
Merlin
AngeIegnA
Merlin
Level 148
God Stats
5W - 3L
1,421 SR
Queue Stats
73W - 71L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
GutsyBanned
Baba Yaga
Level 114
God Stats
8W - 6L
1,565 SR
Queue Stats
294W - 294L
1,506 Elo+
Solo
King Arthur
King Arthur
Hungy97
King Arthur
Level 96
God Stats
1W - 1L
1,286 SR
Queue Stats
56W - 68L
1,456 Elo+
Solo
Chronos
Chronos
Rougeblitz
Chronos
Level 111
God Stats
1W - 1L
1,269 SR
Queue Stats
45W - 44L
1,501 Elo+
Solo
Amaterasu
Amaterasu
elgollo
Amaterasu
Level 90
God Stats
1W - 1L
1,176 SR
Queue Stats
178W - 168L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
7,132
509
3,760
7,896
3,601
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 4
10,328
738
8,231
21,740
38,337
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
StealUrAccount
Gilgamesh
19
6 / 5 / 10
11,127
795
17,303
25,750
40,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
princessk3nny
Sun Wukong
17
3 / 7 / 5
10,061
719
10,029
19,127
28,548
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
thecool255
Cernunnos
12
3 / 6 / 3
8,153
582
6,236
12,262
6,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AngeIegnA
Merlin
16
2 / 4 / 14
9,929
709
19,411
9,659
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
GutsyBanned
Baba Yaga
20
7 / 2 / 20
12,036
860
21,382
14,280
10,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Hungy97
King Arthur
18
8 / 5 / 12
11,385
813
11,027
16,396
27,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Rougeblitz
Chronos
16
5 / 2 / 12
10,453
747
14,186
11,019
6,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
elgollo
Amaterasu
17
7 / 4 / 11
10,906
779
8,588
17,519
24,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
17
Kills
29
29
Deaths
17
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Merlin
AngeIegnA
Merlin
2
4
14
2.25
W
Baba Yaga
GutsyBanned
Baba Yaga
7
2
20
8.5
L
0
5
3
0.3
W
King Arthur
Hungy97
King Arthur
8
5
12
2.8
L
5
6
4
1.17
W
Chronos
Rougeblitz
Chronos
5
2
12
5.5
L
Gilgamesh
StealUrAccount
Gilgamesh
6
5
10
2.2
W
Amaterasu
elgollo
Amaterasu
7
4
11
3.13
L
Sun Wukong
princessk3nny
Sun Wukong
3
7
5
0.79
L
Cernunnos
thecool255
Cernunnos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
74,594
86,775
Taken
68,873
117,752
Mitigated
74,567
15,570
Healing
25,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AngeIegnA
Merlin
19,411
1,187
747
967
9,659
5,843
973
1,600
8,059
39,069
0
W
Baba Yaga
GutsyBanned
Baba Yaga
21,382
1,137
5,282
8,361
14,280
10,452
1,118
1,296
12,984
45,938
0
L
3,760
1,176
271
1,098
7,896
3,601
0
5,894
1,579
0
7,436
W
King Arthur
Hungy97
King Arthur
11,027
475
1,142
2,168
16,396
27,012
108
1,494
14,902
975
18,904
L
8,231
355
897
2,141
21,740
38,337
14
14,808
5,831
14,146
0
W
Chronos
Rougeblitz
Chronos
14,186
5,161
1,274
1,473
11,019
6,588
4,084
1,146
9,873
28,687
0
L
Gilgamesh
StealUrAccount
Gilgamesh
17,303
4,271
275
5,108
25,750
40,830
14
13,733
10,707
0
31,155
W
Amaterasu
elgollo
Amaterasu
8,588
2,602
1,142
3,283
17,519
24,672
838
2,695
14,824
0
11,433
L
Sun Wukong
princessk3nny
Sun Wukong
10,029
1,719
1,407
2,722
19,127
28,548
0
9,452
8,404
0
31,135
L
Cernunnos
thecool255
Cernunnos
6,236
1,914
275
1,376
12,262
6,436
0
10,069
1,861
0
13,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
54,709
106
Minions Killed
142
0
Camps Cleared
0
966,694
Distance Traveled
1,344,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,929
709
42
3
0
234,894
0
W
Baba Yaga
12,036
860
55
4
0
301,463
0
L
Neith
7,132
509
16
1
0
89,892
0
W
King Arthur
11,385
813
17
1
0
281,831
0
L
Ymir
10,328
738
15
1
0
220,815
0
W
Chronos
10,453
747
27
2
0
244,257
0
L
Gilgamesh
11,127
795
28
2
0
263,576
0
W
Amaterasu
10,906
779
1
0
0
281,642
0
L
Sun Wukong
10,061
719
28
2
0
216,775
0
L
Cernunnos
8,153
582
19
1
0
175,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role