Player Matchup

Charybdis
Charybdis
Chicken joe9169
Charybdis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,145 Elo+
Party 3
Lancelot
Lancelot
Nathan2x6249
Lancelot
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Chaac
Chaac
ShadowDustpan
Chaac
Level 109
God Stats
1W - 6L
1,204 SR
Queue Stats
29W - 33L
1,215 Elo+
Party 3
Scylla
Scylla
Ssddf
Scylla
Level 86
God Stats
1W - 5L
1,484 SR
Queue Stats
48W - 50L
1,429 Elo+
Solo
Ymir
Ymir
just_kenne
Ymir
Level 127
God Stats
10W - 13L
1,455 SR
Queue Stats
279W - 244L
1,499 Elo+
Solo
Team Averages
Level 68
1,429 SR
1,358 Elo+

VS

Team Averages
Level 47
1,458 SR
1,393 Elo+
Sun Wukong
Sun Wukong
GERARDIXX12
Sun Wukong
Level 62
God Stats
4W - 0L
1,329 SR
Queue Stats
29W - 20L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
Huh_Confusion
Baba Yaga
Level 34
God Stats
4W - 3L
1,451 SR
Queue Stats
118W - 139L
1,400 Elo+
Party 1
Ymir
Ymir
KissesToYuhMomma
Ymir
Level 45
God Stats
4W - 8L
1,333 SR
Queue Stats
99W - 113L
1,298 Elo+
Party 2
Nemesis
Nemesis
TeslosCM
Nemesis
Level 69
God Stats
17W - 13L
1,762 SR
Queue Stats
104W - 106L
1,479 Elo+
Party 1
Izanami
Izanami
oc_mauricex
Izanami
Level 26
God Stats
33W - 19L
1,415 SR
Queue Stats
96W - 112L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chicken joe9169
Charybdis
14
7 / 4 / 6
9,687
538
13,967
15,118
5,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Nathan2x6249
Lancelot
7
1 / 5 / 2
6,381
355
2,561
7,944
3,098
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 0
8,471
471
7,944
20,136
15,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Ssddf
Scylla
16
8 / 5 / 0
10,157
564
13,035
11,273
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 1 / 7
9,377
521
9,785
15,512
17,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GERARDIXX12
Sun Wukong
17
7 / 1 / 1
11,205
623
16,303
15,946
10,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Huh_Confusion
Baba Yaga
13
1 / 3 / 5
8,620
479
5,583
10,893
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 3
8,700
483
3,819
16,443
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TeslosCM
Nemesis
16
6 / 3 / 5
10,133
563
11,110
16,686
7,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
oc_mauricex
Izanami
13
2 / 8 / 1
8,334
463
6,349
11,733
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
20
Kills
18
20
Deaths
20
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chicken joe9169
Charybdis
7
4
6
2.5
W
Sun Wukong
GERARDIXX12
Sun Wukong
7
1
1
7.5
W
Baba Yaga
Huh_Confusion
Baba Yaga
1
3
5
1.17
W
2
5
3
0.7
L
Lancelot
Nathan2x6249
Lancelot
1
5
2
0.4
L
1
5
0
0.2
L
Scylla
Ssddf
Scylla
8
5
0
1.6
W
Nemesis
TeslosCM
Nemesis
6
3
5
2.83
L
3
1
7
6.5
W
Izanami
oc_mauricex
Izanami
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,292
Damage
43,164
69,983
Taken
71,701
46,452
Mitigated
43,123
17,003
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chicken joe9169
Charybdis
13,967
9,471
56
3,667
15,118
5,772
2,221
2,958
12,160
0
68,188
W
Sun Wukong
GERARDIXX12
Sun Wukong
16,303
3,758
0
3,957
15,946
10,745
0
2,001
13,945
0
87,393
W
Baba Yaga
Huh_Confusion
Baba Yaga
5,583
371
0
1,922
10,893
4,896
317
7,095
3,798
53,144
0
W
3,819
645
0
992
16,443
16,155
87
6,368
10,075
26,475
0
L
Lancelot
Nathan2x6249
Lancelot
2,561
678
150
336
7,944
3,098
425
554
7,390
0
14,414
L
7,944
2,525
0
8,072
20,136
15,784
53
184
19,952
0
65,432
L
Scylla
Ssddf
Scylla
13,035
2,240
0
1,250
11,273
4,175
1,183
3,186
8,087
78,773
0
W
Nemesis
TeslosCM
Nemesis
11,110
6,302
0
3,185
16,686
7,104
116
5,189
11,497
0
88,825
L
9,785
2,499
321
3,151
15,512
17,623
88
3,658
11,854
55,078
0
W
Izanami
oc_mauricex
Izanami
6,349
5,346
0
1,214
11,733
4,223
935
2,830
8,903
0
63,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
46,992
402
Minions Killed
453
0
Camps Cleared
0
1,522,067
Distance Traveled
1,717,273
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,687
538
102
6
0
311,369
1
W
Sun Wukong
11,205
623
146
8
0
356,878
0
W
Baba Yaga
8,620
479
75
4
0
324,007
1
W
Ymir
8,700
483
31
2
0
318,129
7
L
Lancelot
6,381
355
23
1
0
238,081
0
L
Chaac
8,471
471
92
5
0
326,401
0
L
Scylla
10,157
564
128
7
0
343,899
0
W
Nemesis
10,133
563
108
6
0
397,967
4
L
Ymir
9,377
521
57
3
0
302,317
4
W
Izanami
8,334
463
93
5
0
320,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role