Player Matchup

Ra
Ra
DicedPimentos
Ra
Level 143
God Stats
1W - 0L
1,374 SR
Queue Stats
84W - 105L
1,518 Elo+
Party 1
Ares
Ares
FeederELTE
Ares
Level 183
God Stats
3W - 4L
1,637 SR
Queue Stats
147W - 157L
1,467 Elo+
Party 1
Nemesis
Nemesis
HypnosELTE
Nemesis
Level 156
God Stats
4W - 1L
1,977 SR
Queue Stats
177W - 204L
1,454 Elo+
Party 1
Anubis
Anubis
Smoke_Escanor
Anubis
Level 139
God Stats
13W - 12L
1,508 SR
Queue Stats
205W - 181L
1,553 Elo+
Solo
Skadi
Skadi
lilMoistback
Skadi
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 130L
1,451 Elo+
Party 1
Team Averages
Level 148
1,599 SR
1,489 Elo+

VS

Team Averages
Level 117
1,630 SR
1,511 Elo+
Bakasura
Bakasura
ChoctawInYourJaw
Bakasura
Level 122
God Stats
4W - 4L
1,577 SR
Queue Stats
27W - 38L
1,410 Elo+
Party 2
Ra
Ra
Ragnot9608
Ra
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
449W - 382L
1,510 Elo+
Party 3
Ymir
Ymir
RiteroverHd
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
kyojuro_Renguko
Skadi
Level 128
God Stats
7W - 5L
1,853 SR
Queue Stats
156W - 168L
1,537 Elo+
Party 2
Thoth
Thoth
xNaldo06x
Thoth
Level 157
God Stats
10W - 11L
1,718 SR
Queue Stats
317W - 256L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,906
531
3,033
8,113
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
7,169
551
5,791
8,041
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
HypnosELTE
Nemesis
14
5 / 2 / 2
8,286
637
10,165
14,511
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 0 / 0
9,096
700
8,171
6,795
3,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 2 / 1
7,551
581
5,995
7,816
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,328
487
4,705
11,819
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 1 / 1
6,784
522
2,651
9,464
3,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
6,025
463
1,661
8,371
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 1
6,166
474
6,842
9,715
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
xNaldo06x
Thoth
15
6 / 1 / 0
8,934
687
7,538
6,596
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
8
8
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
3
1
0.17
W
1
1
4
3
W
Nemesis
HypnosELTE
Nemesis
5
2
2
3
L
0
1
1
0.5
L
0
2
1
0.25
W
3
0
0
3
L
1
4
1
0.38
W
2
2
1
1.25
L
Thoth
xNaldo06x
Thoth
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
23,397
45,276
Taken
45,965
23,675
Mitigated
20,978
13,287
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,705
3,309
0
2,152
11,819
4,384
0
2,296
9,523
0
33,955
W
3,033
73
334
1,988
8,113
3,298
0
4,460
3,653
51,983
0
W
5,791
99
0
2,045
8,041
7,596
0
1,512
6,529
19,395
0
W
Nemesis
HypnosELTE
Nemesis
10,165
5,613
0
2,482
14,511
6,137
0
2,221
12,030
0
77,485
L
2,651
381
48
4,090
9,464
3,950
0
6,225
3,239
55,565
0
L
1,661
259
0
1,535
8,371
6,810
0
2,079
6,292
15,805
0
W
8,171
413
0
5,563
6,795
3,337
379
3,041
3,662
75,566
0
L
6,842
2,467
0
1,123
9,715
3,543
0
2,752
6,963
0
51,672
W
5,995
2,464
0
875
7,816
3,307
774
564
7,252
0
67,023
L
Thoth
xNaldo06x
Thoth
7,538
496
0
750
6,596
2,291
0
3,586
2,953
70,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
34,237
461
Minions Killed
415
0
Camps Cleared
0
1,350,809
Distance Traveled
1,330,992
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,328
487
70
5
0
308,663
0
W
Ra
6,906
531
96
7
0
266,211
1
W
Ares
7,169
551
30
2
0
261,700
2
W
Nemesis
8,286
637
111
9
0
319,560
0
L
Ra
6,784
522
104
8
0
254,555
2
L
Ymir
6,025
463
35
3
0
255,998
0
W
Anubis
9,096
700
121
9
0
237,951
0
L
Skadi
6,166
474
78
6
0
237,823
0
W
Skadi
7,551
581
103
8
0
265,387
2
L
Thoth
8,934
687
128
10
0
273,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role