Player Matchup

Martichoras
Martichoras
AmishLeprechaun
Martichoras
Level 158
God Stats
33W - 19L
1,736 SR
Queue Stats
188W - 176L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Jenniifer
Ne Zha
Level 191
God Stats
8W - 11L
1,169 SR
Queue Stats
440W - 386L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Mike Suizo
Sylvanus
Level 171
God Stats
8W - 6L
1,704 SR
Queue Stats
294W - 264L
1,636 Elo+
Solo
Thoth
Thoth
OsOxDePeluche
Thoth
Level 141
God Stats
1W - 1L
1,725 SR
Queue Stats
88W - 68L
1,583 Elo+
Solo
He Bo
He Bo
SackBoyy
He Bo
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 27L
1,712 Elo+
Solo
Team Averages
Level 164
1,567 SR
1,587 Elo+

VS

Team Averages
Level 122
1,586 SR
1,574 Elo+
Ullr
Ullr
Archankheus
Ullr
Level 89
God Stats
57W - 50L
1,550 SR
Queue Stats
210W - 178L
1,589 Elo+
Party 1
Sun Wukong
Sun Wukong
ImYourLastHope7
Sun Wukong
Level 169
God Stats
22W - 14L
1,643 SR
Queue Stats
49W - 48L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
JayEffJay
Zhong Kui
Level 136
God Stats
3W - 1L
1,476 SR
Queue Stats
43W - 30L
1,599 Elo+
Party 1
Ymir
Ymir
Matt Shads A7X
Ymir
Level 128
God Stats
2W - 1L
1,649 SR
Queue Stats
3W - 2L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
RufioJucio
Baron Samedi
Level 88
God Stats
15W - 11L
1,613 SR
Queue Stats
163W - 155L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AmishLeprechaun
Martichoras
12
1 / 3 / 2
6,477
720
4,520
8,754
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
Jenniifer
Ne Zha
13
1 / 4 / 3
6,689
743
8,759
10,358
5,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Sylvanus
Mike Suizo
Sylvanus
14
2 / 3 / 3
7,616
846
3,878
12,903
11,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 3 / 3
6,962
774
7,915
7,575
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
SackBoyy
He Bo
14
4 / 3 / 1
7,835
871
9,270
10,775
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,023
891
6,337
7,062
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ImYourLastHope7
Sun Wukong
15
7 / 0 / 6
8,418
935
11,490
10,317
8,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
JayEffJay
Zhong Kui
13
0 / 3 / 5
7,034
782
4,527
8,607
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
2 / 3 / 8
7,798
866
7,001
13,903
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RufioJucio
Baron Samedi
14
3 / 2 / 7
7,746
861
11,955
9,471
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
9
Kills
16
16
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AmishLeprechaun
Martichoras
1
3
2
0.67
W
4
1
5
6.5
W
Sun Wukong
ImYourLastHope7
Sun Wukong
7
0
6
10
W
Zhong Kui
JayEffJay
Zhong Kui
0
3
5
0.83
L
Ne Zha
Jenniifer
Ne Zha
1
4
3
0.63
W
2
3
8
2
L
Sylvanus
Mike Suizo
Sylvanus
2
3
3
1.17
L
1
3
3
0.83
W
Baron Samedi
RufioJucio
Baron Samedi
3
2
7
3.25
L
He Bo
SackBoyy
He Bo
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,342
Damage
41,310
50,365
Taken
49,360
28,932
Mitigated
35,823
10,202
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AmishLeprechaun
Martichoras
4,520
1,924
0
1,200
8,754
4,419
0
4,664
3,828
0
23,636
W
6,337
2,979
0
546
7,062
2,659
2,253
3,506
3,488
0
30,676
W
Sun Wukong
ImYourLastHope7
Sun Wukong
11,490
1,059
0
2,373
10,317
8,977
0
2,788
7,391
0
31,144
W
Zhong Kui
JayEffJay
Zhong Kui
4,527
135
0
1,632
8,607
5,052
1,078
4,747
3,716
17,439
0
L
Ne Zha
Jenniifer
Ne Zha
8,759
1,554
0
1,190
10,358
5,465
0
4,863
5,436
0
22,300
W
7,001
791
0
3,429
13,903
14,704
0
4,760
8,829
17,555
0
L
Sylvanus
Mike Suizo
Sylvanus
3,878
587
2,831
3,292
12,903
11,642
0
6,775
5,821
12,151
0
L
7,915
366
0
1,689
7,575
2,756
0
3,087
4,274
18,434
0
W
Baron Samedi
RufioJucio
Baron Samedi
11,955
845
1,380
3,340
9,471
4,431
631
4,217
4,873
26,769
0
L
He Bo
SackBoyy
He Bo
9,270
110
0
0
10,775
4,650
0
3,191
7,523
30,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
39,019
174
Minions Killed
210
0
Camps Cleared
0
864,626
Distance Traveled
1,042,519
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,477
720
40
4
0
120,053
0
W
Ullr
8,023
891
62
7
0
209,382
0
W
Sun Wukong
8,418
935
48
5
0
242,031
0
W
Zhong Kui
7,034
782
39
4
0
214,916
4
L
Ne Zha
6,689
743
21
2
0
194,051
5
W
Ymir
7,798
866
19
2
0
178,371
0
L
Sylvanus
7,616
846
24
3
0
171,564
0
L
Thoth
6,962
774
30
3
0
184,750
0
W
Baron Samedi
7,746
861
42
5
0
197,819
0
L
He Bo
7,835
871
59
7
0
194,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role