Player Matchup

Cernunnos
Cernunnos
T1-Feer
Cernunnos
Level 89
God Stats
19W - 18L
1,539 SR
Queue Stats
485W - 531L
1,398 Elo+
Party 1
Vamana
Vamana
T1_Dodo
Vamana
Level 78
God Stats
67W - 65L
1,423 SR
Queue Stats
706W - 763L
1,326 Elo+
Party 1
Ah Puch
Ah Puch
TvG x Gizmo
Ah Puch
Level 157
God Stats
1W - 2L
1,265 SR
Queue Stats
132W - 137L
1,444 Elo+
Party 2
Persephone
Persephone
WinchestersAce
Persephone
Level 108
God Stats
11W - 8L
1,548 SR
Queue Stats
190W - 183L
1,403 Elo+
Party 2
Ix Chel
Ix Chel
elmerochory
Ix Chel
Level 65
God Stats
43W - 62L
1,396 SR
Queue Stats
554W - 572L
1,377 Elo+
Party 1
Team Averages
Level 99
1,434 SR
1,389 Elo+

VS

Team Averages
Level 90
1,529 SR
1,527 Elo+
Sobek
Sobek
Alebrandon313
Sobek
Level 128
God Stats
8W - 5L
1,536 SR
Queue Stats
219W - 217L
1,482 Elo+
Party 3
Thanatos
Thanatos
Dark Fredo8988
Thanatos
Level 86
God Stats
39W - 24L
1,640 SR
Queue Stats
195W - 206L
1,473 Elo+
Solo
Charybdis
Charybdis
The taco man514
Charybdis
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 17L
1,772 Elo+
Solo
Nu Wa
Nu Wa
bllackpink
Nu Wa
Level 105
God Stats
24W - 28L
1,469 SR
Queue Stats
104W - 113L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
chris power09
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
T1-Feer
Cernunnos
15
4 / 3 / 3
9,644
508
7,485
14,924
5,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
T1_Dodo
Vamana
16
5 / 5 / 1
10,266
540
13,667
19,381
8,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TvG x Gizmo
Ah Puch
17
3 / 7 / 2
10,907
574
11,126
14,490
5,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
WinchestersAce
Persephone
13
1 / 5 / 2
8,976
472
8,161
11,732
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
elmerochory
Ix Chel
11
1 / 8 / 4
7,859
414
5,695
18,974
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,129
480
4,833
16,279
18,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
16
14 / 5 / 4
11,130
586
24,192
14,279
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
The taco man514
Charybdis
15
2 / 4 / 2
9,056
477
5,001
11,735
4,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
17
2 / 3 / 10
10,131
533
15,604
9,973
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
chris power09
Sun Wukong
17
6 / 1 / 3
11,104
584
12,226
16,731
13,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
14
Kills
27
28
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Thanatos
14
5
4
3.2
L
Cernunnos
T1-Feer
Cernunnos
4
3
3
1.83
L
Vamana
T1_Dodo
Vamana
5
5
1
1.1
W
Charybdis
The taco man514
Charybdis
2
4
2
0.75
L
Ah Puch
TvG x Gizmo
Ah Puch
3
7
2
0.57
L
Persephone
WinchestersAce
Persephone
1
5
2
0.4
W
Nu Wa
2
3
10
2.33
W
Sun Wukong
chris power09
Sun Wukong
6
1
3
7.5
L
Ix Chel
elmerochory
Ix Chel
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,134
Damage
61,856
79,501
Taken
68,997
35,552
Mitigated
49,180
12,849
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,833
232
0
3,380
16,279
18,556
0
6,698
9,581
14,053
0
W
Thanatos
24,192
10,169
0
9,633
14,279
7,692
1,520
3,304
10,975
0
59,816
L
Cernunnos
T1-Feer
Cernunnos
7,485
3,671
0
3,621
14,924
5,939
0
3,353
11,322
0
66,185
L
Vamana
T1_Dodo
Vamana
13,667
8,677
0
1,365
19,381
8,631
0
5,018
14,011
0
75,492
W
Charybdis
The taco man514
Charybdis
5,001
2,745
0
530
11,735
4,193
2,927
3,167
8,568
0
55,058
L
Ah Puch
TvG x Gizmo
Ah Puch
11,126
943
0
3,335
14,490
5,343
355
3,157
11,209
98,424
0
L
Persephone
WinchestersAce
Persephone
8,161
744
0
1,143
11,732
3,736
0
3,306
8,144
58,210
0
W
Nu Wa
15,604
3,439
233
411
9,973
4,754
912
4,952
5,021
85,666
0
W
Sun Wukong
chris power09
Sun Wukong
12,226
2,268
0
5,773
16,731
13,985
666
6,861
9,870
0
99,030
L
Ix Chel
elmerochory
Ix Chel
5,695
599
539
2,846
18,974
11,903
0
5,586
12,964
24,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,652
Gold Earned
50,550
508
Minions Killed
444
0
Camps Cleared
0
1,778,818
Distance Traveled
1,788,150
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,129
480
16
1
0
414,939
1
W
Thanatos
11,130
586
56
3
0
386,888
0
L
Cernunnos
9,644
508
102
5
0
337,846
2
L
Vamana
10,266
540
98
5
0
415,049
2
W
Charybdis
9,056
477
90
5
0
314,520
0
L
Ah Puch
10,907
574
176
9
0
304,225
0
L
Persephone
8,976
472
111
6
0
338,578
0
W
Nu Wa
10,131
533
112
6
0
305,402
0
W
Sun Wukong
11,104
584
170
9
0
366,401
0
L
Ix Chel
7,859
414
21
1
0
383,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role