Player Matchup

Xbalanque
Xbalanque
FrostyMoose-
Xbalanque
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 211L
1,421 Elo+
Party 2
Izanami
Izanami
Holy_Dio_
Izanami
Level 62
God Stats
6W - 12L
1,084 SR
Queue Stats
72W - 96L
1,101 Elo+
Party 1
Zeus
Zeus
SaltyIvoryBalls
Zeus
Level 27
God Stats
11W - 17L
1,155 SR
Queue Stats
95W - 129L
1,131 Elo+
Party 1
Geb
Geb
Sushi 8588
Geb
Level 44
God Stats
1W - 4L
1,129 SR
Queue Stats
45W - 87L
1,168 Elo+
Party 1
Set
Set
Zelbless
Set
Level 85
God Stats
26W - 38L
1,448 SR
Queue Stats
287W - 316L
1,436 Elo+
Party 2
Team Averages
Level 51
1,263 SR
1,251 Elo+

VS

Team Averages
Level 96
1,684 SR
1,749 Elo+
Yu Huang
Yu Huang
BANG_0K1NG0_
Yu Huang
Level 84
God Stats
4W - 0L
1,838 SR
Queue Stats
58W - 38L
1,580 Elo+
Solo
Ishtar
Ishtar
Iychee
Ishtar
Level 125
God Stats
13W - 2L
1,928 SR
Queue Stats
72W - 3L
2,057 Elo+
Party 3
Bacchus
Bacchus
ThanatosRZ
Bacchus
Level 120
God Stats
25W - 7L
1,546 SR
Queue Stats
246W - 91L
1,692 Elo+
Party 3
Agni
Agni
linernotes
Agni
Level 124
God Stats
5W - 3L
1,318 SR
Queue Stats
254W - 98L
1,703 Elo+
Party 3
Mulan
Mulan
ロベルⅢ
Mulan
Level 25
God Stats
13W - 6L
1,788 SR
Queue Stats
34W - 19L
1,714 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FrostyMoose-
Xbalanque
12
0 / 8 / 0
7,419
927
3,576
30,538
13,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Holy_Dio_
Izanami
12
0 / 2 / 0
7,781
973
3,480
25,460
10,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 0
7,903
988
5,007
25,934
10,079
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 7 / 1
7,825
978
1,777
18,113
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 6 / 0
7,593
949
1,587
9,614
4,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

427

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BANG_0K1NG0_
Yu Huang
15
0 / 0 / 18
8,968
1,121
8,542
2,615
1,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Iychee
Ishtar
17
20 / 0 / 12
12,412
1,552
68,598
4,512
2,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
ThanatosRZ
Bacchus
16
3 / 0 / 28
10,344
1,293
6,223
6,771
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 1 / 21
9,845
1,231
12,894
3,925
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 0 / 24
10,692
1,337
10,384
6,362
7,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
136
1
Kills
33
33
Deaths
1
1
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BANG_0K1NG0_
Yu Huang
0
0
18
9
L
Xbalanque
FrostyMoose-
Xbalanque
0
8
0
0
L
Izanami
Holy_Dio_
Izanami
0
2
0
0
W
Ishtar
Iychee
Ishtar
20
0
12
26
L
1
10
0
0.1
L
0
7
1
0.07
W
Bacchus
ThanatosRZ
Bacchus
3
0
28
17
L
0
6
0
0
W
5
1
21
15.5
W
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,427
Damage
106,641
109,659
Taken
24,185
54,932
Mitigated
21,165
547
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BANG_0K1NG0_
Yu Huang
8,542
379
0
0
2,615
1,193
0
790
1,825
33,461
0
L
Xbalanque
FrostyMoose-
Xbalanque
3,576
1,041
0
77
30,538
13,077
0
7,354
23,126
0
6,285
L
Izanami
Holy_Dio_
Izanami
3,480
1,265
0
86
25,460
10,834
0
6,324
19,135
0
22,423
W
Ishtar
Iychee
Ishtar
68,598
56,007
0
2,316
4,512
2,048
0
1,051
3,461
0
83,510
L
5,007
499
0
8
25,934
10,079
0
6,543
19,366
7,733
0
L
1,777
34
0
308
18,113
16,444
0
4,425
13,650
4,443
0
W
Bacchus
ThanatosRZ
Bacchus
6,223
272
0
1,438
6,771
9,327
0
1,080
5,411
8,854
0
L
1,587
623
0
68
9,614
4,498
0
2,891
6,723
0
10,115
W
12,894
1,329
0
250
3,925
1,470
0
2,046
1,879
33,566
0
W
10,384
1,015
0
1,828
6,362
7,127
0
1,817
4,545
0
20,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
52,261
60
Minions Killed
180
3
Camps Cleared
8
525,527
Distance Traveled
822,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,968
1,121
64
8
2
147,569
0
L
Xbalanque
7,419
927
5
1
1
85,913
0
L
Izanami
7,781
973
39
5
0
143,946
0
W
Ishtar
12,412
1,552
23
3
3
158,670
0
L
Zeus
7,903
988
5
1
2
117,042
0
L
Geb
7,825
978
0
0
0
111,523
0
W
Bacchus
10,344
1,293
6
1
0
190,130
0
L
Set
7,593
949
11
1
0
67,103
0
W
Agni
9,845
1,231
64
8
0
146,841
0
W
Mulan
10,692
1,337
23
3
3
179,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role