Player Matchup

Jormungandr
Jormungandr
FleshWoundz69
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,345 Elo+
Party 1
Olorun
Olorun
hyperlite47
Olorun
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,328 Elo+
Party 1
Arachne
Arachne
oblique-force69
Arachne
Level 62
God Stats
9W - 22L
1,443 SR
Queue Stats
118W - 130L
1,332 Elo+
Solo
Team Averages
Level 47
1,481 SR
1,335 Elo+

VS

Team Averages
Level 61
1,454 SR
1,256 Elo+
Ao Kuang
Ao Kuang
Toss Smoke
Ao Kuang
Level 69
God Stats
2W - 3L
1,530 SR
Queue Stats
10W - 18L
1,260 Elo+
Party 2
Medusa
Medusa
yaeger_meister4
Medusa
Level 86
God Stats
16W - 19L
1,597 SR
Queue Stats
312W - 347L
1,386 Elo+
Solo
Terra
Terra
zombait08
Terra
Level 27
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 7L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FleshWoundz69
Jormungandr
10
1 / 1 / 10
7,672
767
4,719
6,186
6,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
10
3 / 2 / 9
8,343
834
6,901
6,876
2,945
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 3 / 2
9,261
926
8,355
8,815
4,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Toss Smoke
Ao Kuang
9
2 / 5 / 3
7,491
749
7,749
8,743
3,790
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 1 / 2
7,912
791
7,566
7,439
3,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
zombait08
Terra
8
1 / 6 / 4
7,188
719
1,445
10,697
4,742
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
6
6
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FleshWoundz69
Jormungandr
1
1
10
6
L
Ao Kuang
Toss Smoke
Ao Kuang
2
5
3
0.7
W
Olorun
3
2
9
3.75
W
8
3
2
3
L
3
1
2
4
L
Terra
zombait08
Terra
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
16,760
21,877
Taken
26,879
13,966
Mitigated
11,797
4,882
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FleshWoundz69
Jormungandr
4,719
817
0
80
6,186
6,173
0
2,598
3,588
20,117
447
L
Ao Kuang
Toss Smoke
Ao Kuang
7,749
2,736
0
837
8,743
3,790
0
3,768
4,975
17,444
0
W
Olorun
6,901
3,324
450
1,648
6,876
2,945
1,815
4,069
2,807
24,805
0
W
8,355
6,479
0
2,704
8,815
4,848
240
2,885
5,930
0
19,430
L
7,566
3,015
0
1,096
7,439
3,265
0
3,109
4,330
0
36,273
L
Terra
zombait08
Terra
1,445
1,048
422
669
10,697
4,742
0
4,499
6,198
9,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
22,591
84
Minions Killed
79
0
Camps Cleared
0
529,121
Distance Traveled
504,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,672
767
16
2
0
165,773
0
L
Ao Kuang
7,491
749
19
2
0
164,421
0
W
Olorun
8,343
834
42
4
0
163,552
0
W
Arachne
9,261
926
26
3
0
199,796
0
L
Medusa
7,912
791
51
5
0
185,130
0
L
Terra
7,188
719
9
1
0
154,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role