Player Matchup

Anubis
Anubis
AceBurner19
Anubis
Level 13
God Stats
3W - 4L
1,370 SR
Queue Stats
3W - 6L
1,226 Elo+
Party 2
Thanatos
Thanatos
JimmyDaHobo
Thanatos
Level 54
God Stats
0W - 4L
1,224 SR
Queue Stats
49W - 70L
1,355 Elo+
Party 2
Scylla
Scylla
Lucifer420_69
Scylla
Level 101
God Stats
0W - 1L
1,683 SR
Queue Stats
78W - 73L
1,398 Elo+
Party 2
Tyr
Tyr
SenorSaucy421
Tyr
Level 85
God Stats
1W - 2L
1,442 SR
Queue Stats
222W - 276L
1,407 Elo+
Solo
Persephone
Persephone
SirRocko90
Persephone
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 255L
1,459 Elo+
Solo
Team Averages
Level 72
1,444 SR
1,369 Elo+

VS

Team Averages
Level 67
1,447 SR
1,407 Elo+
Mulan
Mulan
Damshi Fat
Mulan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 37L
1,655 Elo+
Solo
Anubis
Anubis
EL_00BARBAS00
Anubis
Level 54
God Stats
118W - 97L
1,429 SR
Queue Stats
328W - 348L
1,325 Elo+
Party 1
Awilix
Awilix
Panzer Cavalier
Awilix
Level 125
God Stats
23W - 30L
1,439 SR
Queue Stats
41W - 54L
1,406 Elo+
Solo
Ganesha
Ganesha
Trippie_Blue258
Ganesha
Level 56
God Stats
16W - 18L
1,428 SR
Queue Stats
82W - 89L
1,342 Elo+
Solo
Ishtar
Ishtar
glalvanic_smoke4
Ishtar
Level 29
God Stats
46W - 67L
1,435 SR
Queue Stats
341W - 365L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
2 / 6 / 0
4,960
451
2,346
6,494
2,149
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
JimmyDaHobo
Thanatos
8
0 / 3 / 1
4,981
453
3,142
8,598
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 4 / 1
4,957
451
4,464
6,482
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 0
4,606
419
1,916
8,113
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
SirRocko90
Persephone
10
1 / 4 / 1
5,497
500
2,583
6,529
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
6 / 1 / 0
7,216
656
5,499
5,784
3,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 1 / 2
7,151
650
6,717
5,667
2,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 4
7,273
661
4,520
8,488
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 2 / 7
5,762
524
1,611
6,721
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
4 / 1 / 2
5,930
539
3,649
6,099
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
22
22
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
6
0
0.33
W
Mulan
6
1
0
6
W
7
1
2
8
L
Thanatos
JimmyDaHobo
Thanatos
0
3
1
0.17
L
1
4
1
0.38
W
5
0
4
7
L
1
5
0
0.2
L
Persephone
SirRocko90
Persephone
1
4
1
0.38
W
0
2
7
1.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,451
Damage
21,996
36,216
Taken
32,759
11,171
Mitigated
15,126
8,126
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,346
413
0
237
6,494
2,149
444
1,870
4,624
19,280
0
W
Mulan
5,499
829
12
1,873
5,784
3,898
507
0
5,784
0
39,649
W
6,717
328
44
1,825
5,667
2,556
774
2,533
3,134
42,391
0
L
Thanatos
JimmyDaHobo
Thanatos
3,142
505
89
3,881
8,598
2,561
0
1,380
7,179
0
27,100
L
4,464
685
0
1,091
6,482
1,361
24
2,840
3,642
23,631
0
W
4,520
1,527
0
1,268
8,488
2,915
0
1,368
7,120
0
49,191
L
1,916
246
0
1,420
8,113
3,526
0
0
7,696
0
12,832
L
Persephone
SirRocko90
Persephone
2,583
495
0
1,408
6,529
1,574
0
2,218
4,272
29,338
0
W
1,611
181
0
956
6,721
3,725
295
3,059
3,662
11,745
0
W
3,649
2,588
0
968
6,099
2,032
878
2,433
3,666
0
27,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
33,332
163
Minions Killed
257
0
Camps Cleared
0
962,125
Distance Traveled
1,074,977
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,960
451
29
3
0
195,972
0
W
Mulan
7,216
656
61
6
0
214,426
0
W
Anubis
7,151
650
64
6
0
201,758
0
L
Thanatos
4,981
453
37
3
0
220,316
0
L
Scylla
4,957
451
36
3
0
213,356
0
W
Awilix
7,273
661
74
7
0
273,815
0
L
Tyr
4,606
419
20
2
0
136,526
0
L
Persephone
5,497
500
41
4
0
195,955
1
W
Ganesha
5,762
524
8
1
0
181,715
3
W
Ishtar
5,930
539
50
5
0
203,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role