Player Matchup

Maui
Maui
Jav8
Maui
Level 68
God Stats
4W - 6L
1,398 SR
Queue Stats
51W - 45L
1,506 Elo+
Party 1
Cupid
Cupid
Nhyso
Cupid
Level 24
God Stats
5W - 2L
1,801 SR
Queue Stats
58W - 48L
1,511 Elo+
Party 1
Eset
Eset
ViktorSzasz
Eset
Level 100
God Stats
3W - 2L
1,910 SR
Queue Stats
53W - 46L
1,511 Elo+
Party 1
Team Averages
Level 64
1,703 SR
1,509 Elo+

VS

Team Averages
Level 105
1,637 SR
1,645 Elo+
Ix Chel
Ix Chel
Brendwenis
Ix Chel
Level 94
God Stats
8W - 1L
1,500 SR
Queue Stats
82W - 49L
1,650 Elo+
Party 2
Achilles
Achilles
KKfrankie
Achilles
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 35L
1,643 Elo+
Party 2
Nemesis
Nemesis
Moza935
Nemesis
Level 94
God Stats
9W - 3L
1,910 SR
Queue Stats
40W - 23L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Jav8
Maui
13
2 / 5 / 3
10,804
720
4,707
26,373
31,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Nhyso
Cupid
13
1 / 12 / 4
10,232
682
8,414
21,381
7,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 9 / 4
10,142
676
5,574
16,860
5,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Brendwenis
Ix Chel
16
12 / 2 / 12
13,825
922
35,733
11,006
4,930
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KKfrankie
Achilles
14
6 / 2 / 11
12,129
809
12,893
15,023
17,323
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
Moza935
Nemesis
14
8 / 1 / 10
12,469
831
10,721
10,449
4,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
4
Kills
26
26
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Brendwenis
Ix Chel
12
2
12
9
L
Maui
Jav8
Maui
2
5
3
0.7
W
Achilles
KKfrankie
Achilles
6
2
11
5.75
W
Nemesis
Moza935
Nemesis
8
1
10
13
L
Cupid
Nhyso
Cupid
1
12
4
0.25
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
59,347
64,614
Taken
36,478
44,404
Mitigated
26,892
6,234
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Brendwenis
Ix Chel
35,733
3,393
2,350
4,400
11,006
4,930
1,393
2,247
8,759
80,218
0
L
Maui
Jav8
Maui
4,707
1,477
0
4,000
26,373
31,670
0
14,481
11,892
20,879
0
W
Achilles
KKfrankie
Achilles
12,893
1,711
0
1,971
15,023
17,323
1,027
5,038
9,985
0
35,795
W
Nemesis
Moza935
Nemesis
10,721
4,075
0
2,921
10,449
4,639
545
3,925
6,524
0
33,565
L
Cupid
Nhyso
Cupid
8,414
5,328
364
856
21,381
7,554
0
12,210
9,171
0
27,733
L
5,574
335
312
702
16,860
5,180
0
9,070
7,790
30,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
38,423
97
Minions Killed
133
0
Camps Cleared
0
678,620
Distance Traveled
866,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,825
922
81
5
0
264,875
0
L
Maui
10,804
720
24
2
0
248,009
0
W
Achilles
12,129
809
32
2
0
281,518
0
W
Nemesis
12,469
831
20
1
0
319,965
0
L
Cupid
10,232
682
35
2
0
218,206
0
L
Eset
10,142
676
38
3
0
212,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role