Player Matchup

Apollo
Apollo
 
Apollo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BellB3ll
Nox
Level 98
God Stats
3W - 2L
1,703 SR
Queue Stats
71W - 74L
1,508 Elo+
Party 2
Bastet
Bastet
DankMelloGang
Bastet
Level 122
God Stats
0W - 2L
1,520 SR
Queue Stats
158W - 141L
1,535 Elo+
Solo
Osiris
Osiris
SelfAbsorbedBot
Osiris
Level 25
God Stats
1W - 2L
1,269 SR
Queue Stats
43W - 39L
1,610 Elo+
Solo
Artio
Artio
Unknowticed
Artio
Level 120
God Stats
1W - 2L
1,271 SR
Queue Stats
160W - 143L
1,495 Elo+
Party 2
Team Averages
Level 86
1,453 SR
1,530 Elo+

VS

Team Averages
Level 117
1,581 SR
1,573 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AJ714799
Ah Muzen Cab
Level 152
God Stats
1W - 0L
1,683 SR
Queue Stats
61W - 59L
1,635 Elo+
Party 1
Atlas
Atlas
EltonImortal
Atlas
Level 89
God Stats
1W - 0L
1,783 SR
Queue Stats
9W - 5L
1,597 Elo+
Party 1
Vamana
Vamana
FlamingDarkHorn
Vamana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,552 Elo+
Party 1
Loki
Loki
Porkycrazyman
Loki
Level 29
God Stats
1W - 1L
1,438 SR
Queue Stats
8W - 9L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 3 / 3
7,513
751
6,549
12,279
6,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
7,291
729
6,737
7,385
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 0
7,617
762
8,120
8,901
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 4 / 2
7,075
708
9,823
14,640
18,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 3
6,951
695
6,926
16,408
20,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 1 / 8
8,550
855
7,378
12,954
19,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
AJ714799
Ah Muzen Cab
16
3 / 0 / 12
9,076
908
14,291
4,702
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
4 / 0 / 7
9,202
920
10,298
9,655
9,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 11
8,330
833
12,827
10,540
11,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 1 / 6
7,691
769
7,733
7,696
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
3
Kills
15
15
Deaths
3
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
3
0.5
W
Artio
 
Artio
2
1
8
6
W
Ah Muzen Cab
AJ714799
Ah Muzen Cab
3
0
12
9
L
0
2
2
0.5
L
2
2
0
1
W
4
0
7
7.5
W
4
1
11
9.5
W
2
1
6
5
L
1
4
2
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
52,527
59,613
Taken
45,547
54,176
Mitigated
48,166
16,477
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,549
5,975
518
3,069
12,279
6,662
0
3,876
8,229
0
21,454
W
Artio
 
Artio
7,378
1,087
2,542
4,277
12,954
19,113
0
3,800
8,693
9,948
0
W
Ah Muzen Cab
AJ714799
Ah Muzen Cab
14,291
5,390
1,905
733
4,702
3,270
692
453
3,996
0
40,696
L
6,737
569
349
1,094
7,385
4,212
0
2,154
4,975
20,476
0
L
8,120
1,883
938
2,239
8,901
4,472
0
1,796
6,970
0
17,831
W
10,298
4,804
2,325
2,759
9,655
9,829
300
2,992
6,360
18,491
0
W
12,827
4,406
1,473
3,160
10,540
11,196
447
3,256
7,196
0
17,542
W
7,733
758
0
0
7,696
4,758
324
2,382
5,193
0
15,880
L
9,823
2,337
676
1,603
14,640
18,185
0
5,092
9,241
0
12,361
L
6,926
1,141
2,621
3,370
16,408
20,645
0
4,758
11,071
10,848
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,447
Gold Earned
42,849
126
Minions Killed
127
0
Camps Cleared
0
978,801
Distance Traveled
1,121,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,513
751
50
5
0
182,289
0
W
Artio
8,550
855
9
1
0
217,399
0
W
Ah Muzen Cab
9,076
908
65
7
0
231,584
0
L
Nox
7,291
729
40
4
0
191,887
0
L
Bastet
7,617
762
12
1
0
201,410
0
W
Atlas
9,202
920
17
2
0
213,620
0
W
Vamana
8,330
833
20
2
0
232,268
0
W
Loki
7,691
769
16
2
0
226,278
0
L
Osiris
7,075
708
13
1
0
202,394
0
L
Artio
6,951
695
11
1
0
200,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role