Player Matchup

Rama
Rama
Leon13x
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Mikshwayze
Olorun
Level 101
God Stats
4W - 2L
1,608 SR
Queue Stats
345W - 358L
1,519 Elo+
Party 2
Arachne
Arachne
Myroid
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
lekylou
Sun Wukong
Level 121
God Stats
5W - 10L
1,557 SR
Queue Stats
348W - 341L
1,531 Elo+
Party 2
Hercules
Hercules
silky_joe
Hercules
Level 89
God Stats
2W - 2L
1,417 SR
Queue Stats
193W - 186L
1,566 Elo+
Party 2
Team Averages
Level 81
1,517 SR
1,523 Elo+

VS

Team Averages
Level 127
1,488 SR
1,552 Elo+
Charybdis
Charybdis
AndrePolarBear
Charybdis
Level 108
God Stats
2W - 1L
1,344 SR
Queue Stats
29W - 19L
1,531 Elo+
Party 3
Ne Zha
Ne Zha
Das Spookyboi
Ne Zha
Level 157
God Stats
2W - 0L
1,427 SR
Queue Stats
22W - 21L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
TheWeiner
Baron Samedi
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
569W - 428L
1,639 Elo+
Solo
Vamana
Vamana
Yluisv
Vamana
Level 144
God Stats
4W - 7L
1,295 SR
Queue Stats
1,013W - 1,039L
1,475 Elo+
Solo
Atlas
Atlas
that1guyharris
Atlas
Level 135
God Stats
5W - 0L
1,872 SR
Queue Stats
177W - 183L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Leon13x
Rama
13
1 / 6 / 4
7,146
715
11,935
11,778
5,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Mikshwayze
Olorun
12
1 / 5 / 5
6,651
665
11,736
10,890
5,983
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Myroid
Arachne
12
0 / 6 / 6
6,527
653
5,113
10,478
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
lekylou
Sun Wukong
14
2 / 3 / 4
7,769
777
5,410
11,951
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
silky_joe
Hercules
13
2 / 3 / 4
6,935
694
6,299
11,820
14,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndrePolarBear
Charybdis
16
7 / 0 / 13
9,549
955
10,295
6,722
4,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 4 / 5
7,949
795
4,669
9,296
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheWeiner
Baron Samedi
16
4 / 1 / 17
8,906
891
14,652
8,377
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
Yluisv
Vamana
16
7 / 1 / 12
9,132
913
9,934
12,719
15,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 0 / 19
9,398
940
13,227
12,733
13,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
6
Kills
23
23
Deaths
6
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AndrePolarBear
Charybdis
7
0
13
13.5
W
3
4
5
1.38
L
Rama
Leon13x
Rama
1
6
4
0.5
L
Olorun
Mikshwayze
Olorun
1
5
5
0.7
L
Arachne
Myroid
Arachne
0
6
6
0.5
W
Baron Samedi
TheWeiner
Baron Samedi
4
1
17
12.5
W
Vamana
Yluisv
Vamana
7
1
12
13
L
Sun Wukong
lekylou
Sun Wukong
2
3
4
1.33
L
Hercules
silky_joe
Hercules
2
3
4
1.33
W
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,493
Damage
52,777
56,917
Taken
49,847
48,158
Mitigated
44,322
15,817
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AndrePolarBear
Charybdis
10,295
4,925
523
1,818
6,722
4,163
1,998
449
6,186
0
28,961
W
4,669
559
945
1,042
9,296
5,425
502
1,779
7,440
0
11,318
L
Rama
Leon13x
Rama
11,935
9,675
97
2,060
11,778
5,472
0
5,007
6,464
0
20,985
L
Olorun
Mikshwayze
Olorun
11,736
3,645
2,171
2,321
10,890
5,983
0
6,062
4,683
22,387
0
L
Arachne
Myroid
Arachne
5,113
3,136
0
1,131
10,478
7,543
0
3,997
6,348
0
7,259
W
Baron Samedi
TheWeiner
Baron Samedi
14,652
1,551
5,849
3,522
8,377
5,886
1,093
2,412
5,923
25,032
0
W
Vamana
Yluisv
Vamana
9,934
3,476
1,574
2,489
12,719
15,351
408
3,119
9,370
93
17,612
L
Sun Wukong
lekylou
Sun Wukong
5,410
582
184
3,058
11,951
14,621
0
5,894
5,788
0
14,551
L
Hercules
silky_joe
Hercules
6,299
1,254
814
3,981
11,820
14,539
0
7,012
4,616
0
13,618
W
13,227
4,427
1,129
3,028
12,733
13,497
522
3,977
8,708
24,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
44,934
84
Minions Killed
138
0
Camps Cleared
0
861,538
Distance Traveled
953,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,549
955
50
5
0
173,328
0
W
Ne Zha
7,949
795
15
2
0
179,327
0
L
Rama
7,146
715
30
3
0
139,040
0
L
Olorun
6,651
665
19
2
0
153,240
0
L
Arachne
6,527
653
8
1
0
182,772
0
W
Baron Samedi
8,906
891
39
4
0
179,033
0
W
Vamana
9,132
913
21
2
0
212,062
0
L
Sun Wukong
7,769
777
12
1
0
196,642
0
L
Hercules
6,935
694
15
2
0
189,844
0
W
Atlas
9,398
940
13
1
0
210,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role