Player Matchup

The Morrigan
The Morrigan
JediBora
The Morrigan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 1
Ares
Ares
Tryckstr
Ares
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 3L
1,103 Elo+
Party 1
Hun Batz
Hun Batz
cbdgreenbrady
Hun Batz
Level 77
God Stats
4W - 2L
1,591 SR
Queue Stats
83W - 83L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
solidryan
Ah Muzen Cab
Level 106
God Stats
7W - 5L
1,392 SR
Queue Stats
12W - 15L
1,322 Elo+
Party 1
Bellona
Bellona
yeahbzl
Bellona
Level 8
God Stats
1W - 1L
1,491 SR
Queue Stats
3W - 5L
1,084 Elo+
Party 1
Team Averages
Level 61
1,450 SR
1,258 Elo+

VS

Team Averages
Level 39
1,548 SR
1,431 Elo+
Bakasura
Bakasura
 
Bakasura
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
FergusReborn
Horus
Level 11
God Stats
38W - 23L
1,362 SR
Queue Stats
39W - 25L
1,436 Elo+
Party 2
Chaac
Chaac
Nurnu757
Chaac
Level 4
God Stats
3W - 3L
1,714 SR
Queue Stats
6W - 11L
1,676 Elo+
Party 3
Jing Wei
Jing Wei
WindwardMakaio
Jing Wei
Level 66
God Stats
8W - 6L
1,464 SR
Queue Stats
41W - 29L
1,416 Elo+
Party 2
Hera
Hera
righteyebrow21
Hera
Level 40
God Stats
3W - 1L
1,701 SR
Queue Stats
55W - 75L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JediBora
The Morrigan
16
3 / 3 / 1
9,515
501
10,074
6,611
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
13
1 / 0 / 2
8,498
447
9,665
14,366
14,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
cbdgreenbrady
Hun Batz
18
4 / 0 / 2
10,273
541
8,887
11,087
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
solidryan
Ah Muzen Cab
14
0 / 2 / 3
8,077
425
9,663
11,845
4,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
yeahbzl
Bellona
16
0 / 0 / 1
8,739
460
5,366
12,264
13,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
1 / 1 / 0
9,375
493
5,510
16,798
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 2 / 2
8,516
448
3,722
15,860
14,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Nurnu757
Chaac
16
0 / 1 / 0
9,874
520
7,096
11,132
12,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
14
2 / 0 / 0
8,666
456
7,162
13,549
5,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 0
9,017
475
6,183
11,219
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
0
1
L
0
2
2
0.5
W
The Morrigan
JediBora
The Morrigan
3
3
1
1.17
L
Chaac
Nurnu757
Chaac
0
1
0
0
W
Ares
1
0
2
2
L
Jing Wei
2
0
0
2
W
Hun Batz
cbdgreenbrady
Hun Batz
4
0
2
5
L
2
4
0
0.5
W
Ah Muzen Cab
solidryan
Ah Muzen Cab
0
2
3
0.75
W
Bellona
yeahbzl
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,655
Damage
29,673
56,173
Taken
68,558
39,849
Mitigated
44,227
12,370
Healing
29,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,510
4,374
0
9,218
16,798
7,429
522
1,923
14,737
0
63,372
L
3,722
2,054
2,281
7,645
15,860
14,516
54
5,378
10,438
0
25,726
W
The Morrigan
JediBora
The Morrigan
10,074
2,526
0
663
6,611
2,781
396
3,409
3,145
58,847
5,420
L
Chaac
Nurnu757
Chaac
7,096
336
0
2,415
11,132
12,042
834
0
11,132
0
82,885
W
Ares
9,665
945
0
3,633
14,366
14,116
0
2,119
12,207
28,474
0
L
Jing Wei
7,162
4,684
0
4,946
13,549
5,951
48
4,594
8,955
0
70,611
W
Hun Batz
cbdgreenbrady
Hun Batz
8,887
3,366
0
1,342
11,087
4,858
0
618
10,169
0
104,391
L
6,183
2,303
0
2,817
11,219
4,289
358
4,464
6,287
67,132
0
W
Ah Muzen Cab
solidryan
Ah Muzen Cab
9,663
5,290
0
3,296
11,845
4,711
1,417
0
11,637
0
78,665
W
Bellona
yeahbzl
Bellona
5,366
998
0
3,436
12,264
13,383
0
0
11,984
0
63,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
45,448
517
Minions Killed
560
0
Camps Cleared
0
1,945,282
Distance Traveled
1,897,758
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,375
493
136
7
0
396,518
5
L
Horus
8,516
448
35
2
0
390,993
5
W
The Morrigan
9,515
501
116
6
0
354,448
0
L
Chaac
9,874
520
138
7
0
400,962
0
W
Ares
8,498
447
18
1
0
392,657
3
L
Jing Wei
8,666
456
143
8
0
365,588
0
W
Hun Batz
10,273
541
159
8
0
436,118
5
L
Hera
9,017
475
108
6
0
343,697
0
W
Ah Muzen Cab
8,077
425
122
6
0
343,909
0
W
Bellona
8,739
460
102
5
0
418,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role