Player Matchup

Fafnir
Fafnir
Belky93
Fafnir
Level 104
God Stats
4W - 3L
1,422 SR
Queue Stats
279W - 252L
1,505 Elo+
Party 2
Fenrir
Fenrir
Camilo8640
Fenrir
Level 26
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Vamana
Vamana
ElDOGORDITO
Vamana
Level 42
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Medusa
Medusa
Lecompte10
Medusa
Level 143
God Stats
7W - 3L
1,550 SR
Queue Stats
280W - 255L
1,505 Elo+
Party 2
Anubis
Anubis
parejaa518
Anubis
Level 29
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Team Averages
Level 69
1,477 SR
1,373 Elo+

VS

Team Averages
Level 32
1,508 SR
1,466 Elo+
Fenrir
Fenrir
AGENTNUTCREAM
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Loki
Loki
Byrderr
Loki
Level 60
God Stats
1W - 2L
1,391 SR
Queue Stats
78W - 88L
1,485 Elo+
Party 4
Bacchus
Bacchus
ISOGE
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 12L
1,431 Elo+
Party 3
Hachiman
Hachiman
Magmo91021
Hachiman
Level 28
God Stats
8W - 1L
1,592 SR
Queue Stats
25W - 10L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
zeusecta
Nu Wa
Level 27
God Stats
19W - 23L
1,558 SR
Queue Stats
28W - 35L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Belky93
Fafnir
13
0 / 5 / 4
7,601
760
3,013
13,725
13,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Camilo8640
Fenrir
14
3 / 4 / 1
7,764
776
4,993
10,662
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
0 / 0 / 2
6,647
665
4,053
10,557
12,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Lecompte10
Medusa
14
2 / 2 / 2
7,559
756
9,142
8,432
3,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
parejaa518
Anubis
12
1 / 5 / 1
6,636
664
7,771
8,988
4,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
7,502
750
9,774
12,251
5,142
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Loki
Byrderr
Loki
14
2 / 1 / 6
7,691
769
5,224
6,445
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
ISOGE
Bacchus
14
6 / 1 / 6
8,087
809
8,529
10,602
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Magmo91021
Hachiman
14
3 / 2 / 9
7,603
760
11,875
7,247
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
zeusecta
Nu Wa
14
4 / 1 / 6
7,946
795
8,730
4,099
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
16
16
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Fafnir
Belky93
Fafnir
0
5
4
0.4
W
Loki
Byrderr
Loki
2
1
6
5
L
Fenrir
Camilo8640
Fenrir
3
4
1
0.88
L
Vamana
0
0
2
1
W
Bacchus
ISOGE
Bacchus
6
1
6
9
L
Medusa
Lecompte10
Medusa
2
2
2
1.5
W
Hachiman
Magmo91021
Hachiman
3
2
9
3.75
L
Anubis
parejaa518
Anubis
1
5
1
0.3
W
Nu Wa
zeusecta
Nu Wa
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,972
Damage
44,132
52,364
Taken
40,644
38,481
Mitigated
26,593
8,605
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,774
3,432
0
394
12,251
5,142
0
2,135
10,116
0
15,959
L
Fafnir
Belky93
Fafnir
3,013
829
1,467
3,170
13,725
13,443
0
5,773
7,631
12,744
0
W
Loki
Byrderr
Loki
5,224
1,158
0
1,162
6,445
2,553
0
1,396
5,049
0
25,908
L
Fenrir
Camilo8640
Fenrir
4,993
1,024
0
526
10,662
4,401
159
1,965
8,619
0
15,238
L
Vamana
4,053
1,593
367
1,117
10,557
12,698
31
3,205
6,974
0
14,646
W
Bacchus
ISOGE
Bacchus
8,529
1,076
284
2,181
10,602
14,648
0
3,073
7,529
16,988
0
L
Medusa
Lecompte10
Medusa
9,142
4,520
0
1,517
8,432
3,498
0
1,758
6,626
0
28,417
W
Hachiman
Magmo91021
Hachiman
11,875
8,435
0
988
7,247
2,862
813
3,063
4,184
0
21,579
L
Anubis
parejaa518
Anubis
7,771
557
0
441
8,988
4,441
0
3,644
5,255
15,585
0
W
Nu Wa
zeusecta
Nu Wa
8,730
2,956
0
354
4,099
1,388
1,885
1,117
2,982
29,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
38,829
131
Minions Killed
179
0
Camps Cleared
0
910,630
Distance Traveled
1,347,746
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,502
750
14
1
0
547,776
0
L
Fafnir
7,601
760
13
1
0
185,183
0
W
Loki
7,691
769
59
6
0
197,799
0
L
Fenrir
7,764
776
23
2
0
199,770
2
L
Vamana
6,647
665
34
3
0
173,077
0
W
Bacchus
8,087
809
26
3
0
233,700
0
L
Medusa
7,559
756
42
4
0
178,624
0
W
Hachiman
7,603
760
35
4
0
167,567
0
L
Anubis
6,636
664
19
2
0
173,976
0
W
Nu Wa
7,946
795
45
5
0
200,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role