Player Matchup

Eset
Eset
 
Eset
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
MDOG6475
Athena
Level 101
God Stats
3W - 7L
1,321 SR
Queue Stats
19W - 38L
1,321 Elo+
Party 1
Achilles
Achilles
Quach07
Achilles
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
SINCITY37
Danzaburou
Level 105
God Stats
8W - 9L
1,581 SR
Queue Stats
57W - 75L
1,390 Elo+
Party 1
Ravana
Ravana
snakeyes5000
Ravana
Level 71
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 45L
1,396 Elo+
Party 1
Team Averages
Level 83
1,480 SR
1,406 Elo+

VS

Team Averages
Level 67
1,552 SR
1,476 Elo+
Apollo
Apollo
Bkid3sheen
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,522 Elo+
Party 2
Ratatoskr
Ratatoskr
ObiWanBlajobi
Ratatoskr
Level 88
God Stats
3W - 7L
1,500 SR
Queue Stats
275W - 255L
1,482 Elo+
Party 3
Merlin
Merlin
Shadeslayer2024
Merlin
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,462 Elo+
Party 2
Erlang Shen
Erlang Shen
SwallowMyKids
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 157L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
coolninjamaster
Nu Wa
Level 17
God Stats
4W - 7L
1,760 SR
Queue Stats
39W - 46L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
8 / 2 / 2
10,508
584
17,012
12,100
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Athena
MDOG6475
Athena
15
2 / 0 / 7
9,858
548
3,401
10,457
9,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Quach07
Achilles
14
2 / 5 / 2
9,053
503
11,211
19,696
22,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
SINCITY37
Danzaburou
18
6 / 3 / 2
11,211
623
13,942
13,842
7,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
17
4 / 1 / 3
10,223
568
6,774
7,601
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bkid3sheen
Apollo
14
2 / 7 / 0
8,495
472
6,179
16,477
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
ObiWanBlajobi
Ratatoskr
15
3 / 2 / 2
9,171
510
8,587
14,460
5,593
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 4 / 1
10,368
576
9,499
9,637
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
SwallowMyKids
Erlang Shen
15
3 / 6 / 1
9,167
509
11,379
25,172
28,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 2
7,068
393
5,466
8,983
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
22
Kills
11
11
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
2
2
4.5
L
Apollo
Bkid3sheen
Apollo
2
7
0
0.29
W
Athena
MDOG6475
Athena
2
0
7
5.5
L
Ratatoskr
ObiWanBlajobi
Ratatoskr
3
2
2
2
W
Achilles
Quach07
Achilles
2
5
2
0.6
W
Danzaburou
SINCITY37
Danzaburou
6
3
2
2.33
L
3
4
1
0.88
L
Erlang Shen
SwallowMyKids
Erlang Shen
3
6
1
0.58
L
0
4
2
0.25
W
Ravana
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,340
Damage
41,110
63,696
Taken
74,729
47,426
Mitigated
48,232
14,563
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
17,012
1,485
531
3,642
12,100
4,118
492
4,371
7,729
79,484
0
L
Apollo
Bkid3sheen
Apollo
6,179
3,890
0
4,249
16,477
7,502
1,066
2,456
14,007
0
60,471
W
Athena
MDOG6475
Athena
3,401
1,221
2,352
2,242
10,457
9,136
122
3,302
7,155
25,965
0
L
Ratatoskr
ObiWanBlajobi
Ratatoskr
8,587
2,367
0
1,648
14,460
5,593
0
4,653
9,613
0
78,370
W
Achilles
Quach07
Achilles
11,211
5,120
0
1,673
19,696
22,522
0
2,924
16,772
0
55,613
W
Danzaburou
SINCITY37
Danzaburou
13,942
5,891
0
3,016
13,842
7,724
4,738
2,882
10,960
0
121,187
L
9,499
0
0
500
9,637
3,646
0
5,116
4,175
86,499
0
L
Erlang Shen
SwallowMyKids
Erlang Shen
11,379
7,298
0
9,465
25,172
28,319
0
5,704
17,965
0
64,440
L
5,466
1,475
0
727
8,983
3,172
577
1,779
7,192
30,784
0
W
Ravana
6,774
2,054
0
1,107
7,601
3,926
989
2,059
5,542
0
88,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,853
Gold Earned
44,269
558
Minions Killed
517
0
Camps Cleared
0
1,828,592
Distance Traveled
1,686,641
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,508
584
134
7
0
370,343
0
L
Apollo
8,495
472
96
5
0
308,251
0
W
Athena
9,858
548
39
2
0
398,900
10
L
Ratatoskr
9,171
510
119
7
0
406,367
10
W
Achilles
9,053
503
87
5
0
335,892
0
W
Danzaburou
11,211
623
180
10
0
340,189
0
L
Merlin
10,368
576
158
9
0
351,926
0
L
Erlang Shen
9,167
509
94
5
0
299,429
5
L
Nu Wa
7,068
393
50
3
0
320,668
0
W
Ravana
10,223
568
118
7
0
383,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role