Player Matchup

Rama
Rama
Kelty357
Rama
Level 78
God Stats
2W - 2L
1,830 SR
Queue Stats
36W - 35L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
TheBeardedViking
Guan Yu
Level 129
God Stats
1W - 4L
1,480 SR
Queue Stats
332W - 328L
1,477 Elo+
Party 2
Skadi
Skadi
bailey357
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,317 Elo+
Party 2
Surtr
Surtr
hiboom2345
Surtr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
shortAfew
Hou Yi
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 108L
1,451 Elo+
Solo
Team Averages
Level 75
1,562 SR
1,445 Elo+

VS

Team Averages
Level 95
1,451 SR
1,506 Elo+
Ra
Ra
Brosophocleese
Ra
Level 33
God Stats
4W - 1L
1,460 SR
Queue Stats
151W - 152L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
CptTastyPants
Gilgamesh
Level 135
God Stats
4W - 4L
1,469 SR
Queue Stats
225W - 205L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
Hard-ees-MAN
Cernunnos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 57L
1,447 Elo+
Party 1
Sol
Sol
Martinez9247
Sol
Level 86
God Stats
1W - 1L
1,294 SR
Queue Stats
75W - 87L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
MyNamesWes
Zhong Kui
Level 130
God Stats
9W - 10L
1,532 SR
Queue Stats
214W - 208L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
0 / 5 / 12
8,801
677
5,780
14,086
8,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 8 / 5
10,995
846
9,435
22,982
28,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
bailey357
Skadi
16
2 / 6 / 5
8,977
691
9,221
11,587
6,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
16
3 / 7 / 9
9,470
728
9,327
22,156
27,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
shortAfew
Hou Yi
17
2 / 6 / 8
9,373
721
13,875
15,077
9,085
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 17
10,356
797
17,193
11,638
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
CptTastyPants
Gilgamesh
19
5 / 3 / 17
10,763
828
11,367
17,586
27,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Hard-ees-MAN
Cernunnos
17
5 / 4 / 15
10,470
805
10,054
11,236
6,325
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 2 / 11
11,870
913
19,314
13,480
6,219
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MyNamesWes
Zhong Kui
16
6 / 5 / 18
10,453
804
21,413
15,952
13,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
110
13
Kills
32
32
Deaths
17
39
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Gilgamesh
CptTastyPants
Gilgamesh
5
3
17
4.5
W
Cernunnos
Hard-ees-MAN
Cernunnos
5
4
15
3.13
L
Rama
0
5
12
1.2
W
11
2
11
8.25
W
Zhong Kui
MyNamesWes
Zhong Kui
6
5
18
3
L
6
8
5
1.06
L
Skadi
bailey357
Skadi
2
6
5
0.75
L
Surtr
3
7
9
1.07
L
Hou Yi
shortAfew
Hou Yi
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,638
Damage
79,341
85,888
Taken
69,892
79,661
Mitigated
59,320
23,870
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,193
525
6,061
3,572
11,638
6,081
1,294
27
11,611
34,323
0
W
Gilgamesh
CptTastyPants
Gilgamesh
11,367
2,691
421
2,341
17,586
27,673
588
60
17,526
0
23,926
W
Cernunnos
Hard-ees-MAN
Cernunnos
10,054
4,415
973
1,015
11,236
6,325
1,593
71
11,165
0
24,072
L
Rama
5,780
5,016
900
2,474
14,086
8,214
996
10,746
3,168
0
14,697
W
19,314
4,742
591
4,883
13,480
6,219
2,449
139
13,341
47,220
0
W
Zhong Kui
MyNamesWes
Zhong Kui
21,413
200
1,192
4,673
15,952
13,022
1,012
204
15,748
32,580
0
L
9,435
989
3,412
4,727
22,982
28,196
115
15,089
7,720
0
18,100
L
Skadi
bailey357
Skadi
9,221
4,688
0
0
11,587
6,439
196
7,644
3,804
0
16,765
L
Surtr
9,327
2,487
1,994
6,888
22,156
27,727
309
14,068
7,763
501
14,382
L
Hou Yi
shortAfew
Hou Yi
13,875
4,861
904
2,571
15,077
9,085
470
9,510
5,513
0
33,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
53,912
95
Minions Killed
187
0
Camps Cleared
0
1,002,798
Distance Traveled
1,168,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,356
797
37
3
0
234,305
0
W
Gilgamesh
10,763
828
23
2
0
245,111
0
W
Cernunnos
10,470
805
35
3
0
211,719
0
L
Rama
8,801
677
14
1
0
191,225
0
W
Sol
11,870
913
59
5
0
255,370
0
W
Zhong Kui
10,453
804
33
3
0
221,557
0
L
Guan Yu
10,995
846
16
1
0
213,573
0
L
Skadi
8,977
691
19
1
0
187,511
0
L
Surtr
9,470
728
10
1
0
223,673
0
L
Hou Yi
9,373
721
36
3
0
186,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role