Player Matchup

Tiamat
Tiamat
Dunkdaddy4795
Tiamat
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 109L
1,547 Elo+
Party 4
Mulan
Mulan
Eggy33
Mulan
Level 89
God Stats
16W - 13L
1,744 SR
Queue Stats
209W - 207L
1,456 Elo+
Party 1
Izanami
Izanami
GrimeBot
Izanami
Level 88
God Stats
1W - 3L
1,518 SR
Queue Stats
173W - 154L
1,442 Elo+
Party 1
Hades
Hades
Ironmike1232
Hades
Level 105
God Stats
1W - 1L
1,754 SR
Queue Stats
205W - 199L
1,493 Elo+
Party 1
Athena
Athena
clintsMom
Athena
Level 141
God Stats
11W - 12L
1,529 SR
Queue Stats
363W - 327L
1,528 Elo+
Party 4
Team Averages
Level 88
1,609 SR
1,493 Elo+

VS

Team Averages
Level 112
1,574 SR
1,538 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Isabeller34
Achilles
Level 123
God Stats
2W - 2L
1,667 SR
Queue Stats
43W - 28L
1,576 Elo+
Party 3
Cthulhu
Cthulhu
SleezyPeazy
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,568 Elo+
Party 2
Rama
Rama
Tyroneous
Rama
Level 88
God Stats
18W - 9L
1,683 SR
Queue Stats
79W - 67L
1,580 Elo+
Party 2
Nemesis
Nemesis
Yahw3h
Nemesis
Level 159
God Stats
4W - 1L
1,521 SR
Queue Stats
60W - 37L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
7,307
522
10,299
10,979
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Eggy33
Mulan
11
0 / 6 / 10
7,522
537
7,448
15,035
15,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
GrimeBot
Izanami
13
3 / 6 / 1
7,966
569
5,203
11,353
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 0
7,397
528
5,020
11,829
6,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
clintsMom
Athena
15
7 / 3 / 2
9,055
647
9,064
13,562
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 6 / 6
8,797
628
12,849
11,498
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Isabeller34
Achilles
14
4 / 1 / 0
8,417
601
7,862
11,526
14,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
SleezyPeazy
Cthulhu
12
1 / 2 / 9
7,737
553
6,762
15,332
12,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
14
7 / 2 / 4
8,766
626
11,359
9,647
4,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Yahw3h
Nemesis
14
5 / 2 / 9
8,682
620
8,793
13,433
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
13
Kills
24
24
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
6
6
1.67
L
2
5
7
1.1
L
Mulan
Eggy33
Mulan
0
6
10
0.83
L
Izanami
GrimeBot
Izanami
3
6
1
0.58
L
1
4
0
0.25
W
Achilles
Isabeller34
Achilles
4
1
0
4
W
Cthulhu
SleezyPeazy
Cthulhu
1
2
9
2.75
W
Rama
7
2
4
4.5
W
Nemesis
Yahw3h
Nemesis
5
2
9
4.75
L
Athena
clintsMom
Athena
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
47,625
62,758
Taken
61,436
39,877
Mitigated
42,692
14,834
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,849
568
0
1,808
11,498
6,145
0
5,666
5,604
50,743
0
L
10,299
609
0
1,142
10,979
6,994
0
5,014
5,965
39,736
0
L
Mulan
Eggy33
Mulan
7,448
390
0
1,974
15,035
15,654
0
6,652
8,383
283
25,103
L
Izanami
GrimeBot
Izanami
5,203
3,386
0
2,309
11,353
3,588
504
3,009
8,344
0
58,827
L
5,020
754
50
4,973
11,829
6,580
300
0
10,780
41,460
0
W
Achilles
Isabeller34
Achilles
7,862
1,606
0
2,513
11,526
14,306
0
5,463
6,063
0
53,867
W
Cthulhu
SleezyPeazy
Cthulhu
6,762
502
1,439
2,782
15,332
12,193
0
7,377
7,736
33,904
0
W
Rama
11,359
8,949
0
4,312
9,647
4,161
0
1,399
8,226
0
77,050
W
Nemesis
Yahw3h
Nemesis
8,793
3,867
0
1,840
13,433
5,887
0
4,658
8,641
0
70,698
L
Athena
clintsMom
Athena
9,064
2,700
0
4,386
13,562
7,061
0
4,936
8,579
60,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
42,399
391
Minions Killed
439
0
Camps Cleared
0
1,421,526
Distance Traveled
1,400,739
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,797
628
71
5
0
258,866
0
L
Tiamat
7,307
522
85
6
0
302,430
3
L
Mulan
7,522
537
34
2
0
290,175
0
L
Izanami
7,966
569
109
8
0
258,956
3
L
Hades
7,397
528
74
5
0
226,417
0
W
Achilles
8,417
601
91
7
0
265,279
1
W
Cthulhu
7,737
553
48
3
0
274,594
0
W
Rama
8,766
626
127
9
0
260,277
4
W
Nemesis
8,682
620
102
7
0
341,723
1
L
Athena
9,055
647
89
6
0
343,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role