Player Matchup

Hades
Hades
Chabeibi
Hades
Level 49
God Stats
5W - 2L
1,609 SR
Queue Stats
54W - 74L
1,341 Elo+
Party 2
Horus
Horus
FergusReborn
Horus
Level 10
God Stats
38W - 23L
1,323 SR
Queue Stats
39W - 25L
1,405 Elo+
Party 3
Neith
Neith
Ricardo43200
Neith
Level 42
God Stats
5W - 8L
1,436 SR
Queue Stats
34W - 36L
1,434 Elo+
Solo
Charybdis
Charybdis
Valrk
Charybdis
Level 119
God Stats
51W - 30L
1,615 SR
Queue Stats
194W - 179L
1,445 Elo+
Party 2
Merlin
Merlin
WindwardMakaio
Merlin
Level 66
God Stats
4W - 9L
1,381 SR
Queue Stats
41W - 29L
1,396 Elo+
Party 3
Team Averages
Level 57
1,473 SR
1,404 Elo+

VS

Team Averages
Level 27
1,317 SR
1,270 Elo+
Rama
Rama
Cambo69
Rama
Level 43
God Stats
0W - 3L
1,309 SR
Queue Stats
292W - 269L
1,448 Elo+
Solo
Atlas
Atlas
Fenix3412
Atlas
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
shizue26
Baron Samedi
Level 25
God Stats
2W - 4L
1,102 SR
Queue Stats
39W - 64L
976 Elo+
Party 1
Ao Kuang
Ao Kuang
xXKevin23Xx
Ao Kuang
Level 41
God Stats
1W - 5L
1,176 SR
Queue Stats
63W - 81L
1,147 Elo+
Party 1
Chaac
Chaac
xxxHypnoxxx
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Chabeibi
Hades
17
5 / 3 / 4
11,393
570
13,985
15,987
8,625
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 2 / 17
11,217
561
8,257
15,842
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 1 / 10
11,477
574
18,317
13,056
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Valrk
Charybdis
17
7 / 2 / 12
11,632
582
15,064
19,183
8,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
10 / 3 / 8
12,073
604
15,529
10,671
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cambo69
Rama
17
3 / 8 / 1
10,581
529
13,793
20,170
8,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Fenix3412
Atlas
11
0 / 10 / 5
8,238
412
8,255
19,923
22,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
shizue26
Baron Samedi
13
2 / 9 / 2
8,456
423
3,355
14,210
7,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
xXKevin23Xx
Ao Kuang
14
5 / 5 / 1
9,854
493
9,995
18,678
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
8,209
410
3,935
17,208
12,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
37
Kills
10
11
Deaths
37
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
Cambo69
Rama
3
8
1
0.44
W
Hades
Chabeibi
Hades
5
3
4
2.33
L
Atlas
Fenix3412
Atlas
0
10
5
0.25
W
4
2
17
6.25
W
11
1
10
16
W
Charybdis
Valrk
Charybdis
7
2
12
6.5
W
10
3
8
4.67
L
Baron Samedi
shizue26
Baron Samedi
2
9
2
0.33
L
Ao Kuang
xXKevin23Xx
Ao Kuang
5
5
1
1.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,152
Damage
39,333
74,739
Taken
90,189
45,314
Mitigated
57,752
29,679
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Cambo69
Rama
13,793
12,176
0
7,023
20,170
8,465
952
2,144
18,026
0
96,120
W
Hades
Chabeibi
Hades
13,985
1,199
0
7,570
15,987
8,625
740
4,288
11,699
81,520
0
L
Atlas
Fenix3412
Atlas
8,255
2,464
0
966
19,923
22,245
0
3,888
16,035
22,564
0
W
8,257
3,350
3,413
8,145
15,842
17,223
507
4,084
11,758
0
39,037
W
18,317
8,581
0
2,648
13,056
6,340
3,789
3,799
9,257
0
85,329
W
Charybdis
Valrk
Charybdis
15,064
7,495
0
5,787
19,183
8,138
1,622
5,638
13,545
0
84,452
W
15,529
792
0
2,116
10,671
4,988
1,015
4,248
6,423
105,752
0
L
Baron Samedi
shizue26
Baron Samedi
3,355
309
165
625
14,210
7,308
0
7,280
6,930
35,593
0
L
Ao Kuang
xXKevin23Xx
Ao Kuang
9,995
1,715
0
6,587
18,678
6,977
0
5,064
13,614
38,399
0
L
3,935
359
0
1,416
17,208
12,757
0
11,138
6,070
0
40,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,792
Gold Earned
45,338
510
Minions Killed
343
0
Camps Cleared
0
1,832,563
Distance Traveled
1,779,183
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,581
529
168
8
0
311,858
4
W
Hades
11,393
570
126
6
0
332,856
0
L
Atlas
8,238
412
20
1
0
324,567
0
W
Horus
11,217
561
34
2
0
410,266
4
W
Neith
11,477
574
106
5
0
335,626
0
W
Charybdis
11,632
582
121
6
0
409,584
0
W
Merlin
12,073
604
123
6
0
344,231
0
L
Baron Samedi
8,456
423
52
3
0
335,225
0
L
Ao Kuang
9,854
493
54
3
0
439,369
0
L
Chaac
8,209
410
49
2
0
368,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role