Player Matchup

Anubis
Anubis
DOZADOG6IN
Anubis
Level 103
God Stats
41W - 27L
1,569 SR
Queue Stats
250W - 218L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
Jdoe604
Kukulkan
Level 54
God Stats
5W - 2L
1,382 SR
Queue Stats
22W - 28L
1,379 Elo+
Party 1
Kuzenbo
Kuzenbo
STEEZYDOG6IN
Kuzenbo
Level 103
God Stats
4W - 6L
1,316 SR
Queue Stats
265W - 245L
1,431 Elo+
Party 3
Izanami
Izanami
ThePrairieDawg
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zergo800
Cu Chulainn
Level 67
God Stats
17W - 37L
1,234 SR
Queue Stats
179W - 182L
1,444 Elo+
Party 1
Team Averages
Level 79
1,400 SR
1,428 Elo+

VS

Team Averages
Level 85
1,483 SR
1,357 Elo+
Cliodhna
Cliodhna
CHOVE
Cliodhna
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 225L
1,414 Elo+
Party 2
Mulan
Mulan
CappAlott6292
Mulan
Level 62
God Stats
12W - 6L
1,516 SR
Queue Stats
214W - 214L
1,484 Elo+
Solo
Neith
Neith
Hannisqt
Neith
Level 39
God Stats
54W - 54L
1,447 SR
Queue Stats
235W - 241L
1,364 Elo+
Party 2
Chaac
Chaac
Pollisaurio4630
Chaac
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 10L
1,084 Elo+
Solo
Janus
Janus
xXTANTILLOXx
Janus
Level 125
God Stats
10W - 11L
1,450 SR
Queue Stats
210W - 206L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DOZADOG6IN
Anubis
14
10 / 3 / 1
8,575
572
14,925
10,060
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Jdoe604
Kukulkan
13
1 / 1 / 0
7,523
502
4,827
6,614
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
STEEZYDOG6IN
Kuzenbo
9
1 / 2 / 2
6,389
426
4,315
14,238
13,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 2
6,099
407
4,364
10,082
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
zergo800
Cu Chulainn
11
0 / 2 / 0
6,375
425
5,719
13,321
16,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CHOVE
Cliodhna
11
3 / 4 / 1
7,273
485
6,344
11,788
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 1 / 0
8,257
550
9,595
12,607
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
Hannisqt
Neith
11
2 / 3 / 2
6,514
434
5,549
8,936
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 4
7,180
479
10,116
12,926
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 1
8,323
555
5,571
8,496
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
13
Kills
12
12
Deaths
15
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CHOVE
Cliodhna
3
4
1
0.88
W
2
1
0
2
L
Anubis
DOZADOG6IN
Anubis
10
3
1
3.5
W
Neith
Hannisqt
Neith
2
3
2
1
L
Kukulkan
Jdoe604
Kukulkan
1
1
0
1
W
3
3
4
1.67
L
Kuzenbo
STEEZYDOG6IN
Kuzenbo
1
2
2
1
L
1
4
2
0.5
W
2
4
1
0.63
L
Cu Chulainn
zergo800
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
37,175
54,315
Taken
54,753
39,611
Mitigated
28,550
12,787
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CHOVE
Cliodhna
6,344
698
0
1,226
11,788
3,650
0
4,794
6,994
0
48,526
W
9,595
1,788
0
6,658
12,607
10,456
417
1,591
11,016
693
61,300
L
Anubis
DOZADOG6IN
Anubis
14,925
523
0
3,535
10,060
4,271
0
2,083
7,724
61,939
0
W
Neith
Hannisqt
Neith
5,549
1,901
0
2,098
8,936
2,607
183
5,283
3,653
0
33,463
L
Kukulkan
Jdoe604
Kukulkan
4,827
902
0
188
6,614
2,330
587
2,741
3,594
52,371
0
W
10,116
2,821
0
2,803
12,926
9,306
0
5,983
6,943
0
36,080
L
Kuzenbo
STEEZYDOG6IN
Kuzenbo
4,315
1,792
276
3,409
14,238
13,271
0
0
13,694
17,499
0
L
4,364
2,969
0
2,610
10,082
3,071
295
400
9,377
0
31,460
W
5,571
0
0
760
8,496
2,531
0
6,681
1,815
62,743
0
L
Cu Chulainn
zergo800
Cu Chulainn
5,719
1,515
0
2,769
13,321
16,668
0
282
12,178
308
32,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
37,547
296
Minions Killed
400
0
Camps Cleared
0
1,408,716
Distance Traveled
1,365,053
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,273
485
73
5
0
308,610
0
W
Mulan
8,257
550
113
8
0
262,712
0
L
Anubis
8,575
572
71
5
0
293,722
0
W
Neith
6,514
434
46
3
0
237,460
0
L
Kukulkan
7,523
502
106
7
0
288,811
0
W
Chaac
7,180
479
58
4
0
273,483
0
L
Kuzenbo
6,389
426
21
1
0
283,510
6
L
Izanami
6,099
407
58
4
0
268,938
0
W
Janus
8,323
555
110
7
0
282,788
4
L
Cu Chulainn
6,375
425
40
3
0
273,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role