Player Matchup

Hun Batz
Hun Batz
Eisand
Hun Batz
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,543 Elo+
Solo
Xing Tian
Xing Tian
LOLR3kt
Xing Tian
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 55L
1,558 Elo+
Solo
Ishtar
Ishtar
OmbraSpettrale
Ishtar
Level 123
God Stats
2W - 2L
1,286 SR
Queue Stats
59W - 73L
1,387 Elo+
Solo
Chang'e
Chang'e
Urollisan
Chang'e
Level 31
God Stats
0W - 2L
1,285 SR
Queue Stats
45W - 79L
1,376 Elo+
Solo
Jormungandr
Jormungandr
swedir
Jormungandr
Level 147
God Stats
6W - 17L
1,370 SR
Queue Stats
335W - 375L
1,451 Elo+
Solo
Team Averages
Level 92
1,388 SR
1,463 Elo+

VS

Team Averages
Level 135
1,599 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AidaNaruto 3
Chiron
Level 144
God Stats
8W - 2L
1,813 SR
Queue Stats
177W - 163L
1,499 Elo+
Party 1
Terra
Terra
Jabylani
Terra
Level 122
God Stats
11W - 8L
1,605 SR
Queue Stats
605W - 616L
1,588 Elo+
Solo
Agni
Agni
Sooly90
Agni
Level 157
God Stats
8W - 4L
1,714 SR
Queue Stats
671W - 668L
1,448 Elo+
Solo
The Morrigan
The Morrigan
TN Carter
The Morrigan
Level 107
God Stats
2W - 2L
1,362 SR
Queue Stats
63W - 76L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eisand
Hun Batz
13
1 / 4 / 3
7,603
691
7,053
10,997
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
LOLR3kt
Xing Tian
14
1 / 3 / 4
7,751
705
7,327
12,263
11,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 1
7,951
723
9,315
10,353
4,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Urollisan
Chang'e
12
0 / 4 / 3
7,176
652
3,698
12,420
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
swedir
Jormungandr
13
2 / 7 / 2
7,731
703
10,033
14,630
7,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 2 / 15
8,897
809
12,125
11,050
5,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
17
8 / 1 / 10
10,004
909
15,145
11,225
6,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Terra
Jabylani
Terra
15
4 / 1 / 10
9,033
821
7,075
15,090
18,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Sooly90
Agni
14
1 / 3 / 14
8,250
750
13,513
10,269
4,696
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
TN Carter
The Morrigan
15
4 / 2 / 11
9,072
825
9,089
5,038
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
7
Kills
20
20
Deaths
9
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
15
5.25
W
Chiron
8
1
10
13
L
Hun Batz
Eisand
Hun Batz
1
4
3
0.63
W
Terra
Jabylani
Terra
4
1
10
9
L
Xing Tian
LOLR3kt
Xing Tian
1
3
4
1
L
3
2
1
1.75
W
Agni
Sooly90
Agni
1
3
14
2.67
W
The Morrigan
TN Carter
The Morrigan
4
2
11
4.75
L
Chang'e
Urollisan
Chang'e
0
4
3
0.38
L
Jormungandr
swedir
Jormungandr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
56,947
60,663
Taken
52,672
32,216
Mitigated
37,410
21,150
Healing
31,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,125
5,388
340
3,823
11,050
5,916
1,877
4,031
7,019
0
29,152
W
Chiron
15,145
4,102
2,681
3,266
11,225
6,052
765
4,366
6,859
0
31,218
L
Hun Batz
Eisand
Hun Batz
7,053
337
0
1,578
10,997
4,411
267
4,535
6,462
0
17,675
W
Terra
Jabylani
Terra
7,075
616
7,419
6,490
15,090
18,240
30
6,101
8,989
10,988
0
L
Xing Tian
LOLR3kt
Xing Tian
7,327
23
1,552
1,109
12,263
11,579
0
6,557
5,706
12,770
0
L
9,315
5,074
880
1,749
10,353
4,513
0
4,440
5,913
0
23,747
W
Agni
Sooly90
Agni
13,513
1,130
2,000
3,375
10,269
4,696
791
4,415
5,854
20,700
0
W
The Morrigan
TN Carter
The Morrigan
9,089
581
1,234
774
5,038
2,506
1,025
2,145
2,892
17,073
0
L
Chang'e
Urollisan
Chang'e
3,698
272
9,266
4,822
12,420
4,533
0
7,226
5,194
11,932
0
L
Jormungandr
swedir
Jormungandr
10,033
879
0
194
14,630
7,180
0
6,919
7,711
24,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
45,256
108
Minions Killed
128
0
Camps Cleared
0
921,600
Distance Traveled
1,032,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,897
809
29
3
0
187,438
0
W
Chiron
10,004
909
37
3
0
210,726
0
L
Hun Batz
7,603
691
27
2
0
227,103
0
W
Terra
9,033
821
5
0
0
249,858
0
L
Xing Tian
7,751
705
4
0
0
193,772
0
L
Ishtar
7,951
723
36
3
0
164,927
0
W
Agni
8,250
750
20
2
0
191,488
0
W
The Morrigan
9,072
825
37
3
0
193,382
0
L
Chang'e
7,176
652
18
2
0
177,248
0
L
Jormungandr
7,731
703
23
2
0
158,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role