Player Matchup

Ne Zha
Ne Zha
Earthscar1738
Ne Zha
Level 107
God Stats
8W - 9L
1,624 SR
Queue Stats
223W - 199L
1,552 Elo+
Party 2
Scylla
Scylla
MinusMicrobe3
Scylla
Level 148
God Stats
6W - 4L
1,443 SR
Queue Stats
440W - 397L
1,516 Elo+
Party 2
Surtr
Surtr
ced1126
Surtr
Level 108
God Stats
6W - 5L
1,452 SR
Queue Stats
32W - 36L
1,401 Elo+
Solo
Bacchus
Bacchus
iDrXpy
Bacchus
Level 78
God Stats
13W - 6L
1,735 SR
Queue Stats
287W - 251L
1,526 Elo+
Party 2
Apollo
Apollo
viboh
Apollo
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
343W - 303L
1,536 Elo+
Party 2
Team Averages
Level 111
1,551 SR
1,506 Elo+

VS

Team Averages
Level 143
1,650 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Alerion Wg
Athena
Level 136
God Stats
7W - 7L
1,767 SR
Queue Stats
161W - 176L
1,546 Elo+
Party 1
Lancelot
Lancelot
XxAbehXx
Lancelot
Level 145
God Stats
11W - 5L
1,718 SR
Queue Stats
99W - 99L
1,510 Elo+
Party 1
Mulan
Mulan
promethian207
Mulan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 285L
1,529 Elo+
Solo
Ishtar
Ishtar
tejita
Ishtar
Level 144
God Stats
1W - 1L
1,767 SR
Queue Stats
37W - 41L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,055
504
2,449
10,104
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 1 / 2
8,409
601
9,939
6,208
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
ced1126
Surtr
12
1 / 3 / 2
7,168
512
6,808
12,614
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
iDrXpy
Bacchus
12
4 / 1 / 2
7,637
546
4,680
7,842
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
viboh
Apollo
15
5 / 1 / 1
8,617
616
8,457
10,085
4,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 3 / 0
7,567
541
2,197
7,582
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Alerion Wg
Athena
12
2 / 1 / 1
7,473
534
2,067
7,584
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
XxAbehXx
Lancelot
12
1 / 3 / 3
7,591
542
8,055
10,655
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 1
8,641
617
6,566
10,375
7,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
tejita
Ishtar
12
0 / 4 / 0
6,628
473
6,328
10,291
3,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
7
8
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
L
Athena
Alerion Wg
Athena
2
1
1
2.5
W
0
2
4
1
W
4
1
2
5
L
Lancelot
XxAbehXx
Lancelot
1
3
3
0.83
W
Surtr
ced1126
Surtr
1
3
2
0.67
W
Bacchus
iDrXpy
Bacchus
4
1
2
5
L
2
3
1
0.83
L
Ishtar
tejita
Ishtar
0
4
0
0
W
Apollo
viboh
Apollo
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
25,213
46,853
Taken
46,487
26,149
Mitigated
24,285
15,318
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,197
120
0
750
7,582
2,837
0
4,258
3,088
54,548
0
L
Athena
Alerion Wg
Athena
2,067
248
0
2,109
7,584
5,359
0
3,396
4,074
24,559
0
W
2,449
354
0
761
10,104
4,054
0
647
9,457
0
55,706
W
9,939
2,348
0
1,500
6,208
2,225
0
1,534
4,674
70,639
0
L
Lancelot
XxAbehXx
Lancelot
8,055
1,399
0
996
10,655
4,570
0
4,326
6,119
0
59,471
W
Surtr
ced1126
Surtr
6,808
2,920
0
4,564
12,614
7,123
17
478
12,136
953
44,861
W
Bacchus
iDrXpy
Bacchus
4,680
975
321
2,166
7,842
8,435
0
1,082
6,760
27,306
0
L
6,566
1,182
0
3,636
10,375
7,604
0
1,543
8,041
1,662
68,563
L
Ishtar
tejita
Ishtar
6,328
5,048
0
2,693
10,291
3,915
147
877
9,414
0
51,748
W
Apollo
viboh
Apollo
8,457
5,305
0
6,006
10,085
4,312
69
968
9,117
0
75,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
37,900
462
Minions Killed
434
0
Camps Cleared
0
1,514,126
Distance Traveled
1,408,280
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,567
541
99
7
0
299,589
5
L
Athena
7,473
534
39
3
0
316,033
5
W
Ne Zha
7,055
504
83
6
0
339,044
0
W
Scylla
8,409
601
137
10
0
278,127
0
L
Lancelot
7,591
542
80
6
0
318,030
3
W
Surtr
7,168
512
83
6
0
287,670
0
W
Bacchus
7,637
546
43
3
0
314,387
0
L
Mulan
8,641
617
132
9
0
251,693
2
L
Ishtar
6,628
473
84
6
0
222,935
0
W
Apollo
8,617
616
116
8
0
294,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role