Player Matchup

Nike
Nike
ApatheticGrizzly
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EndlessSilentium
Morgan Le Fay
Level 158
God Stats
3W - 1L
1,605 SR
Queue Stats
151W - 167L
1,460 Elo+
Solo
Fafnir
Fafnir
Jackhammer777666
Fafnir
Level 158
God Stats
4W - 0L
1,751 SR
Queue Stats
30W - 20L
1,733 Elo+
Party 1
Hel
Hel
WolfyDear
Hel
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,585 Elo+
Party 1
Raijin
Raijin
o0XsantosX0o
Raijin
Level 128
God Stats
9W - 6L
1,576 SR
Queue Stats
456W - 465L
1,493 Elo+
Solo
Team Averages
Level 138
1,586 SR
1,571 Elo+

VS

Team Averages
Level 114
1,590 SR
1,471 Elo+
Poseidon
Poseidon
 
Poseidon
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aritour
Morgan Le Fay
Level 88
God Stats
8W - 7L
1,607 SR
Queue Stats
307W - 307L
1,512 Elo+
Party 2
Gilgamesh
Gilgamesh
Doman7835
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,350 Elo+
Solo
Yemoja
Yemoja
ReddReaper
Yemoja
Level 118
God Stats
5W - 8L
1,741 SR
Queue Stats
373W - 369L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
UnexpectedGoose
Nu Wa
Level 109
God Stats
8W - 7L
1,601 SR
Queue Stats
309W - 301L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 15
9,018
902
8,912
10,255
8,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morgan Le Fay
EndlessSilentium
Morgan Le Fay
17
7 / 1 / 9
10,817
1,082
13,505
9,811
5,306
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 6
8,098
810
6,320
12,098
15,036
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 11
8,650
865
4,025
9,371
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
17
8 / 2 / 9
10,092
1,009
10,067
10,667
4,785
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 5 / 3
8,102
810
9,673
9,207
2,943
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Aritour
Morgan Le Fay
12
1 / 3 / 3
7,444
744
6,439
5,858
2,153
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Doman7835
Gilgamesh
12
2 / 8 / 0
7,218
722
4,908
13,618
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ReddReaper
Yemoja
11
0 / 3 / 4
7,173
717
1,627
8,530
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
4 / 5 / 2
8,708
871
13,451
9,315
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
24
Kills
8
8
Deaths
24
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
3
0.5
W
4
0
15
11.5
L
Morgan Le Fay
Aritour
Morgan Le Fay
1
3
3
0.83
L
Gilgamesh
Doman7835
Gilgamesh
2
8
0
0.25
W
Morgan Le Fay
EndlessSilentium
Morgan Le Fay
7
1
9
11.5
W
2
3
6
1.67
L
Yemoja
ReddReaper
Yemoja
0
3
4
0.67
L
4
5
2
1
W
3
2
11
4.25
W
Raijin
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
36,098
52,202
Taken
46,528
37,434
Mitigated
21,374
30,492
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,673
797
92
698
9,207
2,943
0
6,762
2,126
22,801
0
W
8,912
209
1,594
2,641
10,255
8,256
664
3,794
6,170
0
19,080
L
Morgan Le Fay
Aritour
Morgan Le Fay
6,439
385
175
273
5,858
2,153
0
4,698
892
12,484
0
L
Gilgamesh
Doman7835
Gilgamesh
4,908
784
158
513
13,618
6,681
0
9,650
3,567
0
8,068
W
Morgan Le Fay
EndlessSilentium
Morgan Le Fay
13,505
462
1,360
1,828
9,811
5,306
2,075
5,823
3,752
35,501
0
W
6,320
531
1,304
3,280
12,098
15,036
601
5,611
6,173
9,857
0
L
Yemoja
ReddReaper
Yemoja
1,627
243
2,644
1,424
8,530
6,561
0
4,478
3,740
3,251
0
L
13,451
5,130
351
306
9,315
3,036
0
7,553
1,366
28,708
0
W
4,025
657
10,160
5,315
9,371
4,051
1,066
7,882
1,306
15,194
0
W
Raijin
10,067
549
326
2,684
10,667
4,785
1,326
7,427
3,066
34,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
38,645
154
Minions Killed
86
0
Camps Cleared
0
931,416
Distance Traveled
734,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,102
810
39
4
0
158,800
0
W
Nike
9,018
902
12
1
0
181,281
0
L
Morgan Le Fay
7,444
744
13
1
0
133,408
0
L
Gilgamesh
7,218
722
8
1
0
155,471
0
W
Morgan Le Fay
10,817
1,082
43
4
0
169,560
0
W
Fafnir
8,098
810
5
1
0
193,835
0
L
Yemoja
7,173
717
1
0
0
126,466
0
L
Nu Wa
8,708
871
25
3
0
160,140
0
W
Hel
8,650
865
29
3
0
195,098
0
W
Raijin
10,092
1,009
65
7
0
191,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role