Player Matchup

Yemoja
Yemoja
IIzMOBsII
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 16L
1,500 Elo+
Party 1
Loki
Loki
Tucker2kTV
Loki
Level 29
God Stats
8W - 6L
1,284 SR
Queue Stats
31W - 35L
1,258 Elo+
Party 1
Neith
Neith
claSickx
Neith
Level 29
God Stats
1W - 2L
1,284 SR
Queue Stats
58W - 92L
1,258 Elo+
Party 1
Sol
Sol
xen0pps
Sol
Level 13
God Stats
1W - 3L
1,665 SR
Queue Stats
2W - 17L
1,258 Elo+
Party 1
Bellona
Bellona
zFleeky
Bellona
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 37L
1,258 Elo+
Party 1
Team Averages
Level 23
1,447 SR
1,306 Elo+

VS

Team Averages
Level 74
1,520 SR
1,477 Elo+
Cupid
Cupid
Arianaxsd
Cupid
Level 45
God Stats
6W - 4L
1,604 SR
Queue Stats
101W - 109L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
chiefchokahoe
Danzaburou
Level 89
God Stats
10W - 11L
1,455 SR
Queue Stats
99W - 108L
1,485 Elo+
Party 3
Aphrodite
Aphrodite
joelsierra234-jo
Aphrodite
Level 115
God Stats
10W - 10L
1,467 SR
Queue Stats
424W - 413L
1,479 Elo+
Party 2
Sol
Sol
tablerocc
Sol
Level 29
God Stats
15W - 14L
1,540 SR
Queue Stats
39W - 54L
1,449 Elo+
Party 3
Serqet
Serqet
xNeviaZ1
Serqet
Level 93
God Stats
13W - 15L
1,535 SR
Queue Stats
149W - 143L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IIzMOBsII
Yemoja
10
0 / 1 / 4
6,930
495
1,106
7,471
3,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 1
7,789
556
2,191
10,118
5,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
claSickx
Neith
11
3 / 1 / 2
6,747
482
9,101
9,954
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
10
0 / 1 / 1
7,137
510
3,215
7,038
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
zFleeky
Bellona
10
4 / 2 / 0
7,233
517
2,435
13,109
11,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arianaxsd
Cupid
2
0 / 0 / 0
4,643
332
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
chiefchokahoe
Danzaburou
13
4 / 1 / 0
8,036
574
11,091
14,985
6,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
8
0 / 0 / 0
5,432
388
0
1,659
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 7 / 2
5,898
421
3,490
10,181
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
xNeviaZ1
Serqet
1
0 / 0 / 0
4,651
332
0
113
26
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
Arianaxsd
Cupid
0
0
0
0
W
Yemoja
IIzMOBsII
Yemoja
0
1
4
2
W
1
0
1
1.5
L
Danzaburou
chiefchokahoe
Danzaburou
4
1
0
4
W
Neith
claSickx
Neith
3
1
2
4
L
Aphrodite
0
0
0
0
L
0
7
2
0.14
L
Serqet
xNeviaZ1
Serqet
0
0
0
0
W
Sol
0
1
1
0.5
W
Bellona
zFleeky
Bellona
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
14,581
47,690
Taken
26,938
26,330
Mitigated
9,795
19,074
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Arianaxsd
Cupid
0
0
0
0
0
0
0
0
0
0
104
W
Yemoja
IIzMOBsII
Yemoja
1,106
323
3,081
2,330
7,471
3,885
274
114
7,357
13,396
0
W
2,191
699
0
2,379
10,118
5,691
968
157
9,961
0
60,796
L
Danzaburou
chiefchokahoe
Danzaburou
11,091
4,692
0
6,227
14,985
6,364
683
1,730
13,255
0
78,023
W
Neith
claSickx
Neith
9,101
4,194
0
4,979
9,954
3,382
1,996
262
9,692
0
54,142
L
Aphrodite
0
0
0
952
1,659
526
0
242
1,417
20,209
0
L
3,490
1,298
0
1,202
10,181
2,879
0
2,349
7,832
14,276
0
L
Serqet
xNeviaZ1
Serqet
0
0
0
0
113
26
0
0
113
0
0
W
Sol
3,215
957
0
3,057
7,038
1,935
3,424
489
6,549
48,280
0
W
Bellona
zFleeky
Bellona
2,435
743
0
3,248
13,109
11,437
1,097
2,468
10,641
0
26,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
28,660
324
Minions Killed
179
0
Camps Cleared
0
1,254,985
Distance Traveled
808,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,643
332
1
0
0
177,910
0
W
Yemoja
6,930
495
19
1
0
232,256
0
W
Loki
7,789
556
105
8
0
295,793
0
L
Danzaburou
8,036
574
119
9
0
238,283
0
W
Neith
6,747
482
81
6
0
250,405
0
L
Aphrodite
5,432
388
32
2
0
229,958
0
L
Sol
5,898
421
27
2
0
141,112
0
L
Serqet
4,651
332
0
0
0
21,107
0
W
Sol
7,137
510
76
5
0
254,220
0
W
Bellona
7,233
517
43
3
0
222,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role