Player Matchup

Ix Chel
Ix Chel
BalthXone
Ix Chel
Level 129
God Stats
0W - 1L
1,637 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2
Charybdis
Charybdis
RURiURU2Ri
Charybdis
Level 28
God Stats
17W - 17L
1,546 SR
Queue Stats
304W - 316L
1,518 Elo+
Solo
Thanatos
Thanatos
Tristandlg
Thanatos
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Freya
Freya
kH Frenzy xD
Freya
Level 28
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
wolf4104
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Team Averages
Level 39
1,458 SR
1,410 Elo+

VS

Team Averages
Level 26
1,420 SR
1,487 Elo+
Chang'e
Chang'e
 
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Danny85531
Janus
Level 6
God Stats
2W - 7L
1,200 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Helmethead543
Nu Wa
Level 26
God Stats
7W - 4L
1,416 SR
Queue Stats
17W - 18L
1,479 Elo+
Solo
Achilles
Achilles
Jslime8306
Achilles
Level 37
God Stats
14W - 9L
1,550 SR
Queue Stats
52W - 44L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Ritfriz
Hun Batz
Level 32
God Stats
19W - 21L
1,433 SR
Queue Stats
61W - 71L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BalthXone
Ix Chel
8
0 / 0 / 0
3,929
786
906
935
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RURiURU2Ri
Charybdis
10
1 / 0 / 0
4,706
941
3,935
3,331
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Tristandlg
Thanatos
8
0 / 3 / 1
4,034
807
1,669
3,788
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 4 / 0
4,119
824
2,152
5,062
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
wolf4104
Tiamat
9
0 / 4 / 0
4,231
846
1,347
5,112
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 0 / 2
4,923
985
2,833
4,332
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
11
4 / 0 / 1
5,200
1,040
3,546
2,845
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 4
4,436
887
2,063
2,169
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
Jslime8306
Achilles
11
1 / 0 / 4
4,957
991
2,952
3,007
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Ritfriz
Hun Batz
10
3 / 1 / 3
5,372
1,074
2,770
5,023
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
2
4
L
Ix Chel
BalthXone
Ix Chel
0
0
0
0
W
Janus
4
0
1
4.5
W
0
1
4
2
W
Achilles
Jslime8306
Achilles
1
0
4
3
L
Charybdis
RURiURU2Ri
Charybdis
1
0
0
1
W
Hun Batz
Ritfriz
Hun Batz
3
1
3
4.5
L
Thanatos
Tristandlg
Thanatos
0
3
1
0.17
L
0
4
0
0
L
Tiamat
wolf4104
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,009
Damage
14,164
18,228
Taken
17,376
7,898
Mitigated
7,106
2,518
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,833
247
1,200
3,123
4,332
1,558
0
958
3,310
10,335
0
L
Ix Chel
BalthXone
Ix Chel
906
100
50
61
935
309
0
584
345
3,743
0
W
Janus
3,546
91
0
500
2,845
981
0
839
1,992
15,540
0
W
2,063
1,084
0
414
2,169
570
812
386
1,783
6,638
0
W
Achilles
Jslime8306
Achilles
2,952
88
0
1,026
3,007
2,193
0
1,179
1,746
0
13,636
L
Charybdis
RURiURU2Ri
Charybdis
3,935
1,776
0
736
3,331
1,230
0
1,041
2,264
0
17,434
W
Hun Batz
Ritfriz
Hun Batz
2,770
61
0
1,253
5,023
1,804
128
883
4,140
0
13,478
L
Thanatos
Tristandlg
Thanatos
1,669
249
0
879
3,788
1,522
0
1,867
1,839
0
3,895
L
2,152
826
0
374
5,062
1,986
0
3,221
1,747
7,371
0
L
Tiamat
wolf4104
Tiamat
1,347
39
0
418
5,112
2,851
0
1,403
3,591
8,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
24,888
88
Minions Killed
111
0
Camps Cleared
0
404,566
Distance Traveled
559,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,923
985
19
4
0
91,712
0
L
Ix Chel
3,929
786
13
3
0
26,848
0
W
Janus
5,200
1,040
39
8
0
130,093
0
W
Nu Wa
4,436
887
9
2
0
95,318
0
W
Achilles
4,957
991
20
4
0
127,447
0
L
Charybdis
4,706
941
31
6
0
92,127
0
W
Hun Batz
5,372
1,074
24
5
0
114,764
0
L
Thanatos
4,034
807
7
1
0
86,872
0
L
Freya
4,119
824
19
4
0
100,848
0
L
Tiamat
4,231
846
18
4
0
97,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role