Player Matchup

Chiron
Chiron
ACatOnWater
Chiron
Level 23
God Stats
0W - 2L
1,270 SR
Queue Stats
18W - 37L
1,336 Elo+
Solo
Freya
Freya
HabibM423
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Sol
Sol
Qclapp420
Sol
Level 23
God Stats
1W - 2L
1,470 SR
Queue Stats
24W - 39L
1,370 Elo+
Solo
Hades
Hades
ZGuap
Hades
Level 82
God Stats
3W - 2L
1,893 SR
Queue Stats
44W - 37L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
youngkilla515
Ne Zha
Level 69
God Stats
1W - 2L
1,291 SR
Queue Stats
39W - 33L
1,481 Elo+
Party 2
Team Averages
Level 47
1,485 SR
1,400 Elo+

VS

Team Averages
Level 89
1,543 SR
1,533 Elo+
Khepri
Khepri
IAmChickenMan-
Khepri
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,548 Elo+
Party 1
Kali
Kali
Lucif0r
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowLord1942
Gilgamesh
Level 95
God Stats
2W - 0L
1,713 SR
Queue Stats
121W - 117L
1,459 Elo+
Solo
Chaac
Chaac
SmeatLovers
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,582 Elo+
Party 1
Skadi
Skadi
Stoupid__
Skadi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
4 / 4 / 9
10,022
771
13,109
13,265
6,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
HabibM423
Freya
15
2 / 5 / 6
9,024
694
7,323
11,199
5,556
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 4 / 9
10,237
787
15,863
11,044
4,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
ZGuap
Hades
15
1 / 6 / 11
9,579
737
8,399
15,183
23,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 7 / 7
9,337
718
13,354
13,165
7,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 22
9,858
758
5,643
16,123
19,373
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Lucif0r
Kali
17
9 / 4 / 8
11,627
894
12,522
12,949
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ShadowLord1942
Gilgamesh
17
4 / 4 / 10
10,011
770
7,915
15,661
18,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 2 / 15
11,200
862
17,815
13,971
18,751
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Stoupid__
Skadi
19
5 / 2 / 12
11,444
880
13,575
10,595
4,977
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
92
15
Kills
25
26
Deaths
15
42
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
4
9
2.13
L
Freya
HabibM423
Freya
2
5
6
1
W
1
3
22
4
W
Kali
Lucif0r
Kali
9
4
8
3.25
L
4
4
9
2.13
W
Gilgamesh
ShadowLord1942
Gilgamesh
4
4
10
2.25
W
6
2
15
6.75
W
Skadi
Stoupid__
Skadi
5
2
12
5.5
L
Hades
ZGuap
Hades
1
6
11
1.08
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,048
Damage
57,470
63,856
Taken
69,299
47,871
Mitigated
68,498
13,616
Healing
21,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
13,109
2,939
1,062
2,579
13,265
6,948
531
1,848
11,310
0
24,725
L
Freya
HabibM423
Freya
7,323
2,064
1,026
1,793
11,199
5,556
552
1,187
9,960
13,756
0
W
5,643
662
952
3,418
16,123
19,373
360
6,772
9,351
13,884
0
W
Kali
Lucif0r
Kali
12,522
5,390
694
6,100
12,949
6,601
848
5,351
7,598
0
20,453
L
15,863
3,667
492
2,800
11,044
4,928
918
761
10,185
37,078
0
W
Gilgamesh
ShadowLord1942
Gilgamesh
7,915
1,534
422
1,318
15,661
18,796
716
7,312
8,349
0
13,929
W
17,815
730
1,834
4,619
13,971
18,751
948
6,574
7,397
2,206
23,580
W
Skadi
Stoupid__
Skadi
13,575
4,066
128
2,394
10,595
4,977
1,394
5,576
5,019
0
49,312
L
Hades
ZGuap
Hades
8,399
95
679
2,809
15,183
23,167
104
1,660
13,144
15,603
0
L
13,354
1,763
0
376
13,165
7,272
0
1,788
11,245
0
28,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,199
Gold Earned
54,140
138
Minions Killed
150
0
Camps Cleared
0
1,184,708
Distance Traveled
1,211,143
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,022
771
36
3
0
236,495
0
L
Freya
9,024
694
15
1
0
252,710
0
W
Khepri
9,858
758
21
2
0
253,776
0
W
Kali
11,627
894
17
1
0
214,000
0
L
Sol
10,237
787
58
4
0
227,580
0
W
Gilgamesh
10,011
770
18
1
0
243,059
0
W
Chaac
11,200
862
19
1
0
244,171
1
W
Skadi
11,444
880
75
6
0
256,137
0
L
Hades
9,579
737
18
1
0
232,782
0
L
Ne Zha
9,337
718
11
1
0
235,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role