Player Matchup

Erlang Shen
Erlang Shen
LAW9RED
Erlang Shen
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
738W - 664L
1,592 Elo+
Party 1
Eset
Eset
MistaWizz
Eset
Level 161
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 27L
1,724 Elo+
Party 1
Charybdis
Charybdis
newnew6
Charybdis
Level 147
God Stats
4W - 3L
1,859 SR
Queue Stats
154W - 118L
1,609 Elo+
Party 1
Guan Yu
Guan Yu
that1tyme
Guan Yu
Level 159
God Stats
1W - 0L
1,539 SR
Queue Stats
60W - 49L
1,654 Elo+
Party 1
Bacchus
Bacchus
xDjingo
Bacchus
Level 17
God Stats
1W - 1L
1,303 SR
Queue Stats
16W - 10L
1,667 Elo+
Party 1
Team Averages
Level 129
1,540 SR
1,649 Elo+

VS

Team Averages
Level 83
1,461 SR
1,397 Elo+
Ares
Ares
BRYAN_EL_ASESINO
Ares
Level 27
God Stats
2W - 3L
1,323 SR
Queue Stats
15W - 28L
1,383 Elo+
Party 2
Ne Zha
Ne Zha
Darius_Unbroken
Ne Zha
Level 103
God Stats
0W - 2L
1,258 SR
Queue Stats
81W - 128L
1,345 Elo+
Party 2
Charybdis
Charybdis
JRVNom
Charybdis
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 91L
1,379 Elo+
Party 2
Ra
Ra
lDeoxxys-
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
w3Pe_pEp3
Mulan
Level 102
God Stats
3W - 1L
1,723 SR
Queue Stats
31W - 38L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LAW9RED
Erlang Shen
10
1 / 0 / 6
6,362
636
7,118
10,414
11,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
13
6 / 0 / 3
7,574
757
5,015
3,394
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
newnew6
Charybdis
11
5 / 0 / 5
6,753
675
11,028
5,951
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
that1tyme
Guan Yu
12
11 / 1 / 4
7,724
772
3,984
6,841
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
xDjingo
Bacchus
10
2 / 1 / 7
6,244
624
3,897
7,481
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,946
495
1,438
9,350
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 6 / 0
4,736
474
1,380
9,573
2,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
JRVNom
Charybdis
7
0 / 5 / 0
4,852
485
2,920
7,413
2,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,312
531
2,067
5,405
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
w3Pe_pEp3
Mulan
9
0 / 4 / 0
4,981
498
4,657
10,921
7,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
25
Kills
0
2
Deaths
25
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
6
0
0
L
Charybdis
JRVNom
Charybdis
0
5
0
0
W
Erlang Shen
LAW9RED
Erlang Shen
1
0
6
4
W
Eset
6
0
3
7.5
L
0
5
0
0
W
Charybdis
newnew6
Charybdis
5
0
5
7.5
W
Guan Yu
that1tyme
Guan Yu
11
1
4
13
L
Mulan
w3Pe_pEp3
Mulan
0
4
0
0
W
Bacchus
xDjingo
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
12,462
34,081
Taken
42,662
25,245
Mitigated
20,679
18,643
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,438
25
0
1,190
9,350
6,445
0
700
8,650
9,938
0
L
1,380
700
0
654
9,573
2,671
0
2,762
6,681
0
21,981
L
Charybdis
JRVNom
Charybdis
2,920
871
43
1,391
7,413
2,170
0
712
6,701
0
28,917
W
Erlang Shen
LAW9RED
Erlang Shen
7,118
4,371
0
5,973
10,414
11,598
327
42
10,372
0
39,066
W
Eset
5,015
243
295
1,087
3,394
1,079
0
400
2,994
55,830
0
L
2,067
103
12
387
5,405
1,654
102
2,972
2,279
37,917
0
W
Charybdis
newnew6
Charybdis
11,028
4,899
0
4,327
5,951
2,340
451
911
5,040
0
50,345
W
Guan Yu
that1tyme
Guan Yu
3,984
836
270
3,528
6,841
3,404
0
1,026
5,815
0
52,784
L
Mulan
w3Pe_pEp3
Mulan
4,657
1,077
0
2,098
10,921
7,739
0
1,442
9,439
0
24,470
W
Bacchus
xDjingo
Bacchus
3,897
644
0
3,163
7,481
6,824
350
1,126
6,355
20,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
24,827
366
Minions Killed
223
0
Camps Cleared
0
991,337
Distance Traveled
934,871
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,946
495
14
1
0
185,141
0
L
Ne Zha
4,736
474
51
5
0
204,708
0
L
Charybdis
4,852
485
55
6
0
168,997
2
W
Erlang Shen
6,362
636
49
5
0
148,688
0
W
Eset
7,574
757
109
11
0
213,627
0
L
Ra
5,312
531
63
6
0
203,859
0
W
Charybdis
6,753
675
80
8
0
188,527
2
W
Guan Yu
7,724
772
98
10
0
244,052
0
L
Mulan
4,981
498
40
4
0
172,166
1
W
Bacchus
6,244
624
30
3
0
196,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role