Player Matchup

Hades
Hades
FireJack250
Hades
Level 86
God Stats
4W - 1L
1,832 SR
Queue Stats
141W - 139L
1,468 Elo+
Party 2
Skadi
Skadi
HitsuuKoneko
Skadi
Level 103
God Stats
4W - 2L
1,742 SR
Queue Stats
26W - 21L
1,540 Elo+
Party 2
Khepri
Khepri
SadToyRobot
Khepri
Level 104
God Stats
8W - 6L
1,505 SR
Queue Stats
131W - 142L
1,477 Elo+
Party 2
Anubis
Anubis
Spartano291592
Anubis
Level 66
God Stats
8W - 1L
1,310 SR
Queue Stats
321W - 291L
1,453 Elo+
Solo
Ne Zha
Ne Zha
g0ldnghost
Ne Zha
Level 123
God Stats
2W - 1L
1,274 SR
Queue Stats
165W - 190L
1,409 Elo+
Solo
Team Averages
Level 96
1,533 SR
1,469 Elo+

VS

Team Averages
Level 56
1,506 SR
1,380 Elo+
Thoth
Thoth
LngDuck 1330
Thoth
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
391W - 380L
1,353 Elo+
Solo
Zeus
Zeus
Parachini
Zeus
Level 102
God Stats
19W - 21L
1,441 SR
Queue Stats
210W - 186L
1,447 Elo+
Party 1
Ullr
Ullr
Throw Pluto
Ullr
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 73L
1,416 Elo+
Party 1
Atlas
Atlas
nxmey
Atlas
Level 86
God Stats
2W - 2L
1,591 SR
Queue Stats
71W - 53L
1,405 Elo+
Party 3
Serqet
Serqet
qaxle
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 0
10,454
653
6,682
9,548
6,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 2 / 6
8,441
528
11,697
10,284
4,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
11
2 / 0 / 2
7,965
498
3,485
5,653
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 2 / 3
10,575
661
11,582
8,074
3,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
g0ldnghost
Ne Zha
15
6 / 0 / 2
9,416
589
4,706
7,401
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,297
394
2,824
7,120
1,481
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
13
1 / 6 / 0
7,856
491
10,653
11,280
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 5 / 1
6,872
430
3,379
13,266
5,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
nxmey
Atlas
12
0 / 2 / 2
7,270
454
3,070
9,630
7,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
qaxle
Serqet
12
2 / 5 / 0
7,589
474
2,294
13,284
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
24
Kills
4
4
Deaths
24
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
2
2
6
2.5
L
0
6
1
0.08
L
Zeus
1
6
0
0.17
W
Khepri
2
0
2
3
W
9
2
3
5.25
L
1
5
1
0.3
W
Ne Zha
g0ldnghost
Ne Zha
6
0
2
7
L
Atlas
nxmey
Atlas
0
2
2
0.5
L
Serqet
qaxle
Serqet
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
22,220
40,960
Taken
54,580
22,154
Mitigated
22,205
14,661
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,682
484
215
5,880
9,548
6,670
210
6,821
2,727
84,047
0
W
11,697
5,135
0
1,820
10,284
4,261
2,716
3,299
6,820
0
59,741
L
2,824
466
0
372
7,120
1,481
0
5,311
1,809
25,838
0
L
Zeus
10,653
1,438
0
1,470
11,280
3,517
1,107
7,765
3,515
65,287
0
W
Khepri
3,485
148
0
1,805
5,653
4,518
195
1,692
3,852
28,313
0
W
11,582
896
0
3,524
8,074
3,727
1,519
4,074
4,000
72,463
0
L
3,379
1,821
0
2,391
13,266
5,494
692
2,742
10,524
0
31,809
W
Ne Zha
g0ldnghost
Ne Zha
4,706
1,153
0
1,417
7,401
2,978
140
986
6,415
0
64,789
L
Atlas
nxmey
Atlas
3,070
1,122
1,603
2,580
9,630
7,155
166
1,905
7,725
32,155
0
L
Serqet
qaxle
Serqet
2,294
710
0
1,876
13,284
4,558
244
4,026
9,258
0
41,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
35,884
459
Minions Killed
306
0
Camps Cleared
0
1,538,795
Distance Traveled
1,292,365
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,454
653
145
9
0
298,862
0
W
Skadi
8,441
528
80
5
0
296,219
1
L
Thoth
6,297
394
38
2
0
179,057
3
L
Zeus
7,856
491
100
6
0
255,156
2
W
Khepri
7,965
498
24
2
0
342,956
6
W
Anubis
10,575
661
113
7
0
254,952
4
L
Ullr
6,872
430
63
4
0
248,115
0
W
Ne Zha
9,416
589
97
6
0
345,806
0
L
Atlas
7,270
454
38
2
0
287,069
1
L
Serqet
7,589
474
67
4
0
322,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role