Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
 
Guan Yu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Carniibal
Hun Batz
Level 89
God Stats
2W - 2L
1,585 SR
Queue Stats
26W - 32L
1,461 Elo+
Party 2
Chronos
Chronos
FabriSSB
Chronos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,514 Elo+
Party 4
Ymir
Ymir
bossfelps
Ymir
Level 125
God Stats
4W - 4L
1,783 SR
Queue Stats
383W - 378L
1,512 Elo+
Party 2
Team Averages
Level 112
1,574 SR
1,497 Elo+

VS

Team Averages
Level 109
1,589 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Majogarii
Artemis
Level 159
God Stats
6W - 3L
1,495 SR
Queue Stats
212W - 197L
1,507 Elo+
Party 1
Achilles
Achilles
Otakuzera
Achilles
Level 87
God Stats
5W - 3L
1,769 SR
Queue Stats
148W - 160L
1,409 Elo+
Party 3
Ix Chel
Ix Chel
P3dr0EM
Ix Chel
Level 154
God Stats
5W - 2L
1,643 SR
Queue Stats
117W - 101L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
RafaEvMar
Xing Tian
Level 40
God Stats
5W - 4L
1,537 SR
Queue Stats
6W - 7L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 3 / 1
6,631
510
8,800
10,705
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
 
Guan Yu
11
0 / 4 / 1
6,464
497
5,401
14,050
10,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Carniibal
Hun Batz
10
1 / 5 / 1
6,411
493
4,366
11,907
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
FabriSSB
Chronos
11
2 / 2 / 1
6,538
503
8,345
9,215
3,035
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
10
1 / 4 / 2
6,372
490
4,918
12,749
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 1 / 3
8,430
648
11,254
14,522
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Majogarii
Artemis
13
4 / 3 / 1
7,930
610
8,435
9,867
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Otakuzera
Achilles
13
1 / 1 / 3
7,508
578
8,741
11,005
15,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
P3dr0EM
Ix Chel
13
5 / 1 / 2
7,480
575
10,903
7,645
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RafaEvMar
Xing Tian
11
0 / 0 / 5
6,529
502
2,496
10,133
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
18
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
1
0.83
L
Guan Yu
 
Guan Yu
0
4
1
0.13
W
Thanatos
 
Thanatos
8
1
3
9.5
L
Hun Batz
Carniibal
Hun Batz
1
5
1
0.3
L
Chronos
FabriSSB
Chronos
2
2
1
1.25
W
Artemis
Majogarii
Artemis
4
3
1
1.5
W
Achilles
Otakuzera
Achilles
1
1
3
2.5
W
Ix Chel
P3dr0EM
Ix Chel
5
1
2
6
W
Xing Tian
RafaEvMar
Xing Tian
0
0
5
2.5
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,830
Damage
41,829
58,626
Taken
53,172
31,644
Mitigated
36,309
12,086
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,800
160
0
2,526
10,705
3,492
0
3,139
7,566
45,107
0
L
Guan Yu
 
Guan Yu
5,401
2,123
0
4,251
14,050
10,664
0
75
13,975
0
38,054
W
Thanatos
 
Thanatos
11,254
3,329
0
10,269
14,522
5,822
263
5,046
9,476
0
67,053
L
Hun Batz
Carniibal
Hun Batz
4,366
1,137
0
760
11,907
3,853
0
2,181
9,726
0
40,276
L
Chronos
FabriSSB
Chronos
8,345
3,668
0
2,498
9,215
3,035
0
1,424
7,791
46,312
0
W
Artemis
Majogarii
Artemis
8,435
3,745
0
3,242
9,867
3,829
348
6,134
3,733
0
53,721
W
Achilles
Otakuzera
Achilles
8,741
2,917
0
1,051
11,005
15,248
0
134
10,871
89
46,765
W
Ix Chel
P3dr0EM
Ix Chel
10,903
2,089
2,305
2,823
7,645
3,312
216
3,750
3,895
68,119
0
W
Xing Tian
RafaEvMar
Xing Tian
2,496
323
0
1,972
10,133
8,098
54
6,999
3,134
13,847
0
L
Ymir
4,918
1,409
0
2,051
12,749
10,600
0
6,655
6,094
19,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
37,877
298
Minions Killed
391
0
Camps Cleared
0
1,274,182
Distance Traveled
1,339,133
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,631
510
68
5
0
258,814
1
L
Guan Yu
6,464
497
57
4
0
226,731
4
W
Thanatos
8,430
648
101
8
0
311,818
0
L
Hun Batz
6,411
493
68
5
0
283,170
2
L
Chronos
6,538
503
78
6
0
240,041
4
W
Artemis
7,930
610
90
7
0
239,670
1
W
Achilles
7,508
578
78
6
0
246,335
2
W
Ix Chel
7,480
575
108
8
0
274,360
0
W
Xing Tian
6,529
502
14
1
0
266,950
5
L
Ymir
6,372
490
27
2
0
265,426
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role