Player Matchup

Ullr
Ullr
Kissaman
Ullr
Level 152
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 1
Hachiman
Hachiman
Mathious
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Mondo_Megaton
Baron Samedi
Level 104
God Stats
0W - 1L
1,292 SR
Queue Stats
17W - 26L
1,367 Elo+
Solo
Thoth
Thoth
VEGA10
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,626 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sasfasf
Cu Chulainn
Level 103
God Stats
1W - 1L
1,449 SR
Queue Stats
8W - 2L
1,821 Elo+
Party 1
Team Averages
Level 97
1,442 SR
1,598 Elo+

VS

Team Averages
Level 130
1,522 SR
1,389 Elo+
Shiva
Shiva
 
Shiva
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Brotato935
Zeus
Level 125
God Stats
1W - 0L
1,833 SR
Queue Stats
39W - 46L
1,480 Elo+
Party 2
Nox
Nox
Dynkaaa
Nox
Level 166
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 150L
1,297 Elo+
Party 3
Jing Wei
Jing Wei
KarumaKashi
Jing Wei
Level 129
God Stats
1W - 1L
1,276 SR
Queue Stats
103W - 233L
1,389 Elo+
Solo
Amaterasu
Amaterasu
UberCroat
Amaterasu
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 70L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
5 / 6 / 3
8,735
728
12,436
12,967
5,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Mathious
Hachiman
17
6 / 7 / 3
10,535
878
13,528
13,027
6,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Mondo_Megaton
Baron Samedi
15
2 / 6 / 4
8,744
729
9,031
10,590
5,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
VEGA10
Thoth
17
2 / 5 / 8
9,694
808
12,816
9,508
3,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
sasfasf
Cu Chulainn
15
3 / 7 / 7
9,535
795
11,001
15,350
16,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
6 / 4 / 17
10,911
909
11,766
16,568
21,214
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
10 / 3 / 12
10,933
911
22,511
12,514
7,734
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
17
4 / 4 / 13
10,438
870
4,278
9,070
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
KarumaKashi
Jing Wei
14
1 / 4 / 14
9,008
751
9,005
10,878
4,977
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
UberCroat
Amaterasu
19
10 / 3 / 13
11,667
972
9,357
22,974
25,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
18
Kills
31
31
Deaths
18
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
4
17
3.63
W
10
3
12
5.33
W
Nox
4
4
13
2.63
W
Jing Wei
KarumaKashi
Jing Wei
1
4
14
2
L
Ullr
5
6
3
1.08
L
Hachiman
Mathious
Hachiman
6
7
3
1.07
L
Baron Samedi
Mondo_Megaton
Baron Samedi
2
6
4
0.67
W
Amaterasu
UberCroat
Amaterasu
10
3
13
5.5
L
Thoth
VEGA10
Thoth
2
5
8
1.2
L
Cu Chulainn
sasfasf
Cu Chulainn
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,812
Damage
56,917
61,442
Taken
72,004
38,604
Mitigated
63,696
7,089
Healing
28,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,766
1,091
2,793
3,044
16,568
21,214
820
6,035
10,533
2,613
13,495
W
22,511
3,352
2,824
3,423
12,514
7,734
2,058
4,180
8,334
39,701
0
W
Nox
4,278
387
1,444
656
9,070
4,576
1,782
2,366
6,704
25,735
0
W
Jing Wei
KarumaKashi
Jing Wei
9,005
6,286
3,408
2,317
10,878
4,977
2,141
2,470
8,408
0
18,459
L
Ullr
12,436
4,969
0
870
12,967
5,804
616
6,702
5,973
0
20,045
L
Hachiman
Mathious
Hachiman
13,528
7,889
0
1,647
13,027
6,217
0
5,617
7,146
0
23,255
L
Baron Samedi
Mondo_Megaton
Baron Samedi
9,031
513
745
935
10,590
5,845
372
5,880
4,422
19,090
0
W
Amaterasu
UberCroat
Amaterasu
9,357
1,280
1,549
7,229
22,974
25,195
674
7,148
15,826
4,165
20,989
L
Thoth
VEGA10
Thoth
12,816
1,102
1,011
1,881
9,508
3,952
745
5,408
3,923
23,658
0
L
Cu Chulainn
sasfasf
Cu Chulainn
11,001
1,934
0
0
15,350
16,786
0
7,302
7,829
572
20,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,243
Gold Earned
52,957
107
Minions Killed
139
0
Camps Cleared
0
974,463
Distance Traveled
1,195,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,911
909
11
1
0
246,065
0
W
Zeus
10,933
911
35
3
0
236,947
0
W
Nox
10,438
870
40
3
0
212,855
0
W
Jing Wei
9,008
751
22
2
0
232,955
0
L
Ullr
8,735
728
21
2
0
188,044
0
L
Hachiman
10,535
878
23
2
0
179,652
0
L
Baron Samedi
8,744
729
30
3
0
204,601
0
W
Amaterasu
11,667
972
31
3
0
266,446
0
L
Thoth
9,694
808
17
1
0
222,266
0
L
Cu Chulainn
9,535
795
16
1
0
179,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role