Player Matchup

Chang'e
Chang'e
BruhGhosty
Chang'e
Level 88
God Stats
11W - 15L
1,129 SR
Queue Stats
187W - 177L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
MrNoSymp22
Sun Wukong
Level 60
God Stats
0W - 1L
1,349 SR
Queue Stats
6W - 7L
1,390 Elo+
Solo
Izanami
Izanami
NerdyTactics
Izanami
Level 99
God Stats
1W - 1L
1,768 SR
Queue Stats
151W - 136L
1,485 Elo+
Solo
Chaac
Chaac
SlatRatt
Chaac
Level 73
God Stats
14W - 12L
1,502 SR
Queue Stats
194W - 207L
1,485 Elo+
Solo
Xing Tian
Xing Tian
gushy-bacon
Xing Tian
Level 100
God Stats
31W - 29L
1,530 SR
Queue Stats
148W - 135L
1,503 Elo+
Solo
Team Averages
Level 84
1,456 SR
1,465 Elo+

VS

Team Averages
Level 138
1,500 SR
1,476 Elo+
Chaac
Chaac
ChocoMacho_00
Chaac
Level 148
God Stats
14W - 11L
1,409 SR
Queue Stats
531W - 535L
1,410 Elo+
Solo
Izanami
Izanami
GlassGhostss
Izanami
Level 144
God Stats
28W - 19L
1,578 SR
Queue Stats
222W - 196L
1,551 Elo+
Solo
Thanatos
Thanatos
GrimHunter97
Thanatos
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 86L
1,499 Elo+
Solo
King Arthur
King Arthur
Im_juanma_
King Arthur
Level 148
God Stats
17W - 13L
1,471 SR
Queue Stats
109W - 91L
1,518 Elo+
Solo
Cerberus
Cerberus
adrian82492
Cerberus
Level 123
God Stats
4W - 3L
1,543 SR
Queue Stats
63W - 67L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BruhGhosty
Chang'e
13
1 / 1 / 1
7,965
531
7,794
8,674
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MrNoSymp22
Sun Wukong
10
0 / 4 / 0
6,539
436
5,456
15,766
11,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NerdyTactics
Izanami
11
1 / 4 / 0
6,704
447
6,640
11,835
4,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
SlatRatt
Chaac
14
0 / 3 / 1
7,798
520
5,568
11,104
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
gushy-bacon
Xing Tian
10
2 / 2 / 1
7,007
467
4,263
13,735
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,011
534
8,000
14,977
12,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
GlassGhostss
Izanami
13
2 / 0 / 5
8,205
547
11,450
9,741
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
GrimHunter97
Thanatos
14
6 / 2 / 3
8,667
578
5,532
10,317
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Im_juanma_
King Arthur
16
4 / 0 / 0
9,719
648
11,318
10,734
12,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
adrian82492
Cerberus
12
1 / 1 / 6
7,848
523
5,920
10,295
7,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
14
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BruhGhosty
Chang'e
1
1
1
1.5
W
1
1
3
2.5
W
Izanami
GlassGhostss
Izanami
2
0
5
4.5
W
Thanatos
GrimHunter97
Thanatos
6
2
3
3.75
W
King Arthur
Im_juanma_
King Arthur
4
0
0
4
L
Sun Wukong
MrNoSymp22
Sun Wukong
0
4
0
0
L
Izanami
NerdyTactics
Izanami
1
4
0
0.25
L
Chaac
SlatRatt
Chaac
0
3
1
0.17
W
Cerberus
adrian82492
Cerberus
1
1
6
4
L
Xing Tian
gushy-bacon
Xing Tian
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
42,220
61,114
Taken
56,064
35,581
Mitigated
41,794
14,560
Healing
23,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BruhGhosty
Chang'e
7,794
1,533
593
3,713
8,674
2,873
223
445
8,229
61,936
0
W
8,000
2,510
0
4,678
14,977
12,659
1,180
7,634
7,343
0
60,407
W
Izanami
GlassGhostss
Izanami
11,450
8,685
0
3,234
9,741
4,383
452
1,567
8,174
0
85,480
W
Thanatos
GrimHunter97
Thanatos
5,532
1,322
0
7,674
10,317
4,180
0
888
9,429
0
66,823
W
King Arthur
Im_juanma_
King Arthur
11,318
1,172
0
2,214
10,734
12,928
29
0
10,734
277
88,511
L
Sun Wukong
MrNoSymp22
Sun Wukong
5,456
1,998
0
2,992
15,766
11,155
0
626
15,140
0
38,130
L
Izanami
NerdyTactics
Izanami
6,640
4,869
0
4,170
11,835
4,113
0
1,920
9,915
0
54,982
L
Chaac
SlatRatt
Chaac
5,568
2,016
0
1,194
11,104
6,016
450
386
10,718
0
70,392
W
Cerberus
adrian82492
Cerberus
5,920
534
2,215
3,172
10,295
7,644
94
1,968
8,327
18,926
0
L
Xing Tian
gushy-bacon
Xing Tian
4,263
801
0
1,898
13,735
11,424
0
2,802
10,933
19,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
42,450
409
Minions Killed
481
0
Camps Cleared
0
1,460,467
Distance Traveled
1,462,185
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,965
531
117
8
0
281,430
0
W
Chaac
8,011
534
91
6
0
292,088
0
W
Izanami
8,205
547
137
9
0
255,403
0
W
Thanatos
8,667
578
107
7
0
354,203
0
W
King Arthur
9,719
648
118
8
0
272,424
4
L
Sun Wukong
6,539
436
63
4
0
258,600
0
L
Izanami
6,704
447
102
7
0
270,159
0
L
Chaac
7,798
520
112
7
0
341,608
0
W
Cerberus
7,848
523
28
2
0
288,067
5
L
Xing Tian
7,007
467
15
1
0
308,670
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role