Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MiroAhi
Izanami
Level 67
God Stats
9W - 9L
1,568 SR
Queue Stats
23W - 38L
1,495 Elo+
Party 2
Mulan
Mulan
MorningScoop
Mulan
Level 104
God Stats
3W - 1L
1,578 SR
Queue Stats
125W - 139L
1,455 Elo+
Party 2
Cliodhna
Cliodhna
Scronk
Cliodhna
Level 113
God Stats
5W - 3L
1,570 SR
Queue Stats
129W - 141L
1,505 Elo+
Party 2
Scylla
Scylla
popthatbuble
Scylla
Level 90
God Stats
6W - 6L
1,681 SR
Queue Stats
121W - 145L
1,458 Elo+
Party 2
Team Averages
Level 88
1,579 SR
1,483 Elo+

VS

Team Averages
Level 92
1,643 SR
1,582 Elo+
Hachiman
Hachiman
HowBouXur
Hachiman
Level 83
God Stats
3W - 7L
1,460 SR
Queue Stats
204W - 178L
1,542 Elo+
Solo
Tyr
Tyr
WeedBrain69420
Tyr
Level 36
God Stats
2W - 4L
1,741 SR
Queue Stats
157W - 101L
1,660 Elo+
Party 1
Yu Huang
Yu Huang
heejinsimp
Yu Huang
Level 143
God Stats
2W - 4L
1,430 SR
Queue Stats
199W - 139L
1,629 Elo+
Party 1
Ravana
Ravana
im_b_rich
Ravana
Level 149
God Stats
1W - 1L
1,918 SR
Queue Stats
99W - 83L
1,559 Elo+
Party 1
Fenrir
Fenrir
mpillapa1
Fenrir
Level 49
God Stats
1W - 1L
1,666 SR
Queue Stats
8W - 8L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 4 / 2
5,532
461
2,336
13,410
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
MiroAhi
Izanami
11
2 / 3 / 2
6,636
553
6,926
9,657
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 2
8,148
679
8,252
11,825
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Scronk
Cliodhna
13
3 / 3 / 1
7,065
589
4,326
11,312
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
10
0 / 2 / 2
6,027
502
5,674
6,799
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HowBouXur
Hachiman
13
4 / 1 / 2
7,342
612
7,374
7,511
2,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 6
6,662
555
5,264
10,880
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
heejinsimp
Yu Huang
13
5 / 0 / 4
7,947
662
10,251
3,287
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
im_b_rich
Ravana
11
0 / 6 / 0
6,015
501
7,034
10,539
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
mpillapa1
Fenrir
9
1 / 2 / 6
5,922
494
3,378
13,650
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
10
Kills
12
12
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
4
2
0.5
L
Hachiman
HowBouXur
Hachiman
4
1
2
5
W
Izanami
MiroAhi
Izanami
2
3
2
1
W
4
0
2
5
W
Cliodhna
Scronk
Cliodhna
3
3
1
1.17
L
2
1
6
5
L
Yu Huang
heejinsimp
Yu Huang
5
0
4
7
L
Ravana
im_b_rich
Ravana
0
6
0
0
L
Fenrir
mpillapa1
Fenrir
1
2
6
2
W
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,514
Damage
33,301
53,003
Taken
45,867
29,799
Mitigated
24,534
14,370
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,336
481
0
2,545
13,410
8,181
0
3,833
9,577
10,534
0
L
Hachiman
HowBouXur
Hachiman
7,374
4,034
0
4,559
7,511
2,934
0
134
7,377
0
60,075
W
Izanami
MiroAhi
Izanami
6,926
5,134
0
2,438
9,657
3,374
0
814
8,843
0
51,441
W
8,252
1,209
0
6,040
11,825
12,756
280
0
11,032
0
60,757
W
Cliodhna
Scronk
Cliodhna
4,326
684
0
2,778
11,312
3,654
0
3,010
8,260
0
54,653
L
5,264
719
0
1,771
10,880
4,790
0
2,395
8,438
0
42,623
L
Yu Huang
heejinsimp
Yu Huang
10,251
1,083
0
640
3,287
1,201
0
907
2,380
70,252
0
L
Ravana
im_b_rich
Ravana
7,034
1,363
0
2,807
10,539
6,575
0
0
9,931
0
43,507
L
Fenrir
mpillapa1
Fenrir
3,378
1,466
0
4,079
13,650
9,034
0
4,574
9,076
0
15,859
W
Scylla
5,674
377
0
569
6,799
1,834
0
2,594
4,205
49,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
33,888
371
Minions Killed
368
0
Camps Cleared
0
1,189,118
Distance Traveled
1,207,322
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,532
461
17
1
0
237,737
3
L
Hachiman
7,342
612
108
9
0
211,729
2
W
Izanami
6,636
553
84
7
0
227,815
4
W
Mulan
8,148
679
84
7
0
207,669
2
W
Cliodhna
7,065
589
97
8
0
281,903
0
L
Tyr
6,662
555
68
6
0
285,861
1
L
Yu Huang
7,947
662
126
11
0
243,083
1
L
Ravana
6,015
501
54
5
0
232,206
0
L
Fenrir
5,922
494
12
1
0
234,443
0
W
Scylla
6,027
502
89
7
0
233,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role