Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DreadPaper8
Ah Muzen Cab
Level 119
God Stats
4W - 4L
1,606 SR
Queue Stats
17W - 23L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
OG A5AP
Jormungandr
Level 85
God Stats
24W - 31L
1,452 SR
Queue Stats
206W - 216L
1,399 Elo+
Party 1
Persephone
Persephone
Sonic06SSS
Persephone
Level 143
God Stats
3W - 1L
1,868 SR
Queue Stats
85W - 85L
1,491 Elo+
Solo
Team Averages
Level 116
1,642 SR
1,409 Elo+

VS

Team Averages
Level 66
1,420 SR
1,240 Elo+
Fenrir
Fenrir
KintaFenrir
Fenrir
Level 6
God Stats
0W - 2L
1,070 SR
Queue Stats
1W - 2L
1,138 Elo+
Party 2
Aphrodite
Aphrodite
TaterBeets
Aphrodite
Level 108
God Stats
1W - 1L
1,470 SR
Queue Stats
7W - 9L
1,298 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lRammHammer
Ah Muzen Cab
Level 83
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 12L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DreadPaper8
Ah Muzen Cab
15
4 / 3 / 2
13,375
704
15,361
17,573
7,293
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
OG A5AP
Jormungandr
16
1 / 0 / 8
13,551
713
19,004
19,929
26,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Sonic06SSS
Persephone
16
4 / 0 / 4
14,068
740
19,405
7,819
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 4 / 1
11,458
603
6,152
21,662
9,985
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
TaterBeets
Aphrodite
14
1 / 3 / 1
11,743
618
12,883
20,350
10,451
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
lRammHammer
Ah Muzen Cab
16
1 / 2 / 1
12,379
652
13,034
18,939
8,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
3
3
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DreadPaper8
Ah Muzen Cab
4
3
2
1.67
L
Fenrir
1
4
1
0.38
W
Jormungandr
OG A5AP
Jormungandr
1
0
8
5
W
Persephone
Sonic06SSS
Persephone
4
0
4
6
L
Aphrodite
TaterBeets
Aphrodite
1
3
1
0.5
L
Ah Muzen Cab
lRammHammer
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,770
Damage
32,069
45,321
Taken
60,951
36,795
Mitigated
29,061
8,446
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DreadPaper8
Ah Muzen Cab
15,361
6,800
495
1,903
17,573
7,293
1,818
2,338
15,235
0
50,225
L
Fenrir
6,152
1,858
0
2,948
21,662
9,985
0
14,139
7,365
0
17,643
W
Jormungandr
OG A5AP
Jormungandr
19,004
4,370
333
1,839
19,929
26,679
541
9,177
10,752
74,859
0
W
Persephone
Sonic06SSS
Persephone
19,405
854
0
3,876
7,819
2,823
615
2,184
5,635
67,293
0
L
Aphrodite
TaterBeets
Aphrodite
12,883
307
7,158
11,898
20,350
10,451
0
11,830
8,377
55,347
0
L
Ah Muzen Cab
lRammHammer
Ah Muzen Cab
13,034
4,255
0
1,733
18,939
8,625
0
12,521
6,150
0
69,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
35,580
240
Minions Killed
198
0
Camps Cleared
0
1,048,406
Distance Traveled
935,743
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,375
704
63
3
0
365,558
0
L
Fenrir
11,458
603
17
1
0
272,085
0
W
Jormungandr
13,551
713
99
5
0
332,399
0
W
Persephone
14,068
740
78
4
0
350,449
3
L
Aphrodite
11,743
618
73
4
0
328,143
0
L
Ah Muzen Cab
12,379
652
108
6
0
335,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role