Player Matchup

Hercules
Hercules
Hung Snorlax
Hercules
Level 4
God Stats
5W - 1L
1,814 SR
Queue Stats
5W - 1L
1,778 Elo+
Party 1
Hachiman
Hachiman
Jman2873
Hachiman
Level 29
God Stats
1W - 0L
1,582 SR
Queue Stats
29W - 29L
1,489 Elo+
Party 1
Sobek
Sobek
JoeMyGodGaming
Sobek
Level 146
God Stats
2W - 2L
1,600 SR
Queue Stats
31W - 30L
1,494 Elo+
Party 1
Tiamat
Tiamat
Madiro123
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,036 Elo+
Party 2
Scylla
Scylla
manu29js
Scylla
Level 45
God Stats
33W - 41L
1,431 SR
Queue Stats
48W - 50L
1,434 Elo+
Party 2
Team Averages
Level 46
1,585 SR
1,446 Elo+

VS

Team Averages
Level 28
1,279 SR
1,536 Elo+
Chaac
Chaac
PusCeee
Chaac
Level 41
God Stats
0W - 3L
1,279 SR
Queue Stats
24W - 28L
1,338 Elo+
Solo
Serqet
Serqet
SonfulRacer91
Serqet
Level 18
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
bleedcan
Erlang Shen
Level 24
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
lilbatty9000
Anubis
Level 50
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 3
Fenrir
Fenrir
rn67
Fenrir
Level 7
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hung Snorlax
Hercules
11
0 / 0 / 1
6,179
1,030
2,511
3,412
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Jman2873
Hachiman
12
1 / 0 / 1
6,800
1,133
4,523
3,586
1,690
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 1
6,679
1,113
2,436
8,407
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Madiro123
Tiamat
11
0 / 1 / 2
6,065
1,011
1,463
3,582
2,330
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
manu29js
Scylla
11
1 / 0 / 1
6,384
1,064
3,456
2,798
1,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

483

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PusCeee
Chaac
11
0 / 2 / 3
6,459
1,077
6,616
15,654
15,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 0 / 1
5,631
939
0
0
0
Erlang Shen
bleedcan
Erlang Shen
9
0 / 0 / 1
5,631
939
0
0
0
Anubis
9
0 / 0 / 1
5,631
939
0
48
22
Fenrir
rn67
Fenrir
9
0 / 0 / 1
5,631
939
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
2
Kills
0
3
Deaths
2
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hung Snorlax
Hercules
0
0
1
0.5
W
Hachiman
Jman2873
Hachiman
1
0
1
1.5
W
0
2
1
0.25
W
Tiamat
Madiro123
Tiamat
0
1
2
1
L
Chaac
PusCeee
Chaac
0
2
3
0.75
L
0
0
1
0.5
L
Erlang Shen
bleedcan
Erlang Shen
0
0
1
0.5
L
Anubis
0
0
1
0.5
W
Scylla
manu29js
Scylla
1
0
1
1.5
L
Fenrir
rn67
Fenrir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
6,616
21,785
Taken
15,702
16,241
Mitigated
15,511
6,241
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hung Snorlax
Hercules
2,511
639
0
890
3,412
3,342
0
0
3,412
0
8,059
W
Hachiman
Jman2873
Hachiman
4,523
3,718
0
1,331
3,586
1,690
0
0
3,586
0
26,805
W
2,436
370
0
3,148
8,407
7,753
0
0
7,093
10,326
0
W
Tiamat
Madiro123
Tiamat
1,463
572
0
872
3,582
2,330
0
0
3,582
4,538
0
L
Chaac
PusCeee
Chaac
6,616
1,410
0
2,843
15,654
15,489
0
7,307
7,905
0
14,507
L
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
bleedcan
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
0
0
0
0
48
22
0
48
0
0
0
W
Scylla
manu29js
Scylla
3,456
885
0
0
2,798
1,126
0
0
2,798
9,618
0
L
Fenrir
rn67
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
28,983
99
Minions Killed
14
7
Camps Cleared
1
513,462
Distance Traveled
127,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,179
1,030
7
1
4
111,694
0
W
Hachiman
6,800
1,133
54
9
1
108,323
0
W
Sobek
6,679
1,113
15
3
1
86,649
0
W
Tiamat
6,065
1,011
11
2
1
99,683
0
L
Chaac
6,459
1,077
14
2
1
120,310
0
L
Serqet
5,631
939
0
0
0
0
0
L
Erlang Shen
5,631
939
0
0
0
0
0
L
Anubis
5,631
939
0
0
0
1,507
0
W
Scylla
6,384
1,064
12
2
0
107,113
0
L
Fenrir
5,631
939
0
0
0
5,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role