Player Matchup

Thanatos
Thanatos
ALEX_TOO_NICE
Thanatos
Level 43
God Stats
5W - 3L
1,351 SR
Queue Stats
28W - 36L
1,335 Elo+
Solo
Shiva
Shiva
Captain Doogs
Shiva
Level 104
God Stats
7W - 4L
1,376 SR
Queue Stats
43W - 46L
1,326 Elo+
Party 1
Ares
Ares
Chick-Fil-Ah
Ares
Level 49
God Stats
4W - 2L
1,793 SR
Queue Stats
49W - 54L
1,343 Elo+
Party 1
Persephone
Persephone
NuggetyOnion107
Persephone
Level 40
God Stats
8W - 7L
1,450 SR
Queue Stats
433W - 396L
1,367 Elo+
Solo
Merlin
Merlin
Saindelic
Merlin
Level 49
God Stats
4W - 2L
1,600 SR
Queue Stats
12W - 17L
1,360 Elo+
Solo
Team Averages
Level 57
1,514 SR
1,346 Elo+

VS

Team Averages
Level 66
1,472 SR
1,378 Elo+
Set
Set
Army_Boy_PR_
Set
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,423 Elo+
Party 2
Thoth
Thoth
BLADEAGE-
Thoth
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,491 Elo+
Party 2
Bellona
Bellona
Eduardo_Soler
Bellona
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 2
Ishtar
Ishtar
nxmey
Ishtar
Level 86
God Stats
0W - 4L
1,360 SR
Queue Stats
71W - 53L
1,419 Elo+
Party 3
Ymir
Ymir
qaxle
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALEX_TOO_NICE
Thanatos
14
6 / 1 / 1
8,617
539
7,489
15,856
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 0
9,986
624
12,615
15,086
13,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 3
7,100
444
2,156
11,677
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
NuggetyOnion107
Persephone
13
1 / 2 / 0
8,644
540
4,773
9,205
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Saindelic
Merlin
11
1 / 2 / 2
6,708
419
8,549
5,077
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,519
532
6,074
14,662
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
BLADEAGE-
Thoth
15
3 / 2 / 3
8,621
539
9,857
9,212
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
0 / 4 / 0
6,343
396
5,129
13,374
12,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ishtar
nxmey
Ishtar
11
1 / 4 / 2
6,850
428
5,357
10,031
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
qaxle
Ymir
11
1 / 0 / 5
7,415
463
2,583
7,384
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
14
Kills
9
9
Deaths
14
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ALEX_TOO_NICE
Thanatos
6
1
1
6.5
L
4
4
5
1.63
L
Thoth
BLADEAGE-
Thoth
3
2
3
2.25
W
6
1
0
6
W
0
3
3
0.5
L
Bellona
0
4
0
0
W
Persephone
NuggetyOnion107
Persephone
1
2
0
0.5
W
Merlin
Saindelic
Merlin
1
2
2
1
L
Ishtar
nxmey
Ishtar
1
4
2
0.5
L
Ymir
qaxle
Ymir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,582
Damage
29,000
56,901
Taken
54,663
33,993
Mitigated
31,959
23,459
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ALEX_TOO_NICE
Thanatos
7,489
2,021
0
11,385
15,856
6,254
0
1,657
14,199
0
72,221
L
6,074
3,735
0
1,200
14,662
5,986
0
3,530
11,132
0
50,638
L
Thoth
BLADEAGE-
Thoth
9,857
675
0
1,180
9,212
3,418
0
3,798
5,414
63,153
0
W
12,615
2,882
0
4,468
15,086
13,069
104
1,121
13,965
0
84,626
W
2,156
205
0
3,958
11,677
10,216
0
3,206
8,471
20,214
0
L
Bellona
5,129
1,266
0
1,858
13,374
12,976
0
0
13,374
0
27,839
W
Persephone
NuggetyOnion107
Persephone
4,773
515
0
2,858
9,205
2,809
506
4,932
4,264
64,914
0
W
Merlin
Saindelic
Merlin
8,549
624
0
790
5,077
1,645
0
1,520
3,557
39,252
0
L
Ishtar
nxmey
Ishtar
5,357
4,230
0
3,226
10,031
3,241
0
3,740
6,291
0
46,499
L
Ymir
qaxle
Ymir
2,583
868
0
2,754
7,384
6,338
0
4,410
2,974
24,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
37,748
433
Minions Killed
353
0
Camps Cleared
0
1,482,808
Distance Traveled
1,508,526
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,617
539
104
7
0
350,728
4
L
Set
8,519
532
77
5
0
316,004
0
L
Thoth
8,621
539
110
7
0
306,428
0
W
Shiva
9,986
624
136
9
0
268,759
0
W
Ares
7,100
444
32
2
0
277,720
0
L
Bellona
6,343
396
39
2
0
315,123
0
W
Persephone
8,644
540
102
6
0
293,627
5
W
Merlin
6,708
419
59
4
0
291,974
0
L
Ishtar
6,850
428
90
6
0
277,804
2
L
Ymir
7,415
463
37
2
0
293,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role