Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
CALDERONV9
Cernunnos
Bronze IV
Level 44
God Stats
13W - 10L
1,593 SR
Queue Stats
101W - 121L
1,290 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
Golum_89
Baba Yaga
Silver III
Level 108
God Stats
0W - 1L
1,485 SR
Queue Stats
12W - 26L
1,057 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Privat2ross
Baron Samedi
Silver I
Level 129
God Stats
0W - 2L
1,601 SR
Queue Stats
128W - 132L
1,275 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
andrenozz58
Ao Kuang
Bronze III
Level 116
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 6L
1,498 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,539 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,442 SR
1,279 MMR
Jing Wei
Jing Wei
Silver I
HiTzBlunT5173
Jing Wei
Silver I
Level 139
God Stats
1W - 2L
1,360 SR
Queue Stats
107W - 126L
1,258 MMR
Solo
Susano
Susano
Gold V
MidOrLose2
Susano
Gold V
Level 100
God Stats
1W - 6L
1,121 SR
Queue Stats
179W - 189L
1,282 MMR
Solo
Scylla
Scylla
Gold V
RABlD BEAST
Scylla
Gold V
Level 149
God Stats
11W - 12L
1,427 SR
Queue Stats
178W - 192L
1,274 MMR
Party 2
King Arthur
King Arthur
Gold IV
RABlD MOUSE
King Arthur
Gold IV
Level 154
God Stats
1W - 5L
1,714 SR
Queue Stats
217W - 236L
1,325 MMR
Party 2
Yemoja
Yemoja
Gold V
Thr0ttled
Yemoja
Gold V
Level 148
God Stats
1W - 0L
1,586 SR
Queue Stats
82W - 97L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 0
5,449
545
4,662
7,462
4,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
CALDERONV9
Cernunnos
9
0 / 2 / 1
4,986
499
3,889
7,111
2,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Golum_89
Baba Yaga
10
0 / 2 / 0
5,018
502
1,417
5,124
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Baron Samedi
Privat2ross
Baron Samedi
7
0 / 2 / 0
4,869
487
2,677
6,388
4,801
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
andrenozz58
Ao Kuang
8
1 / 2 / 0
4,952
495
1,352
6,283
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThanatosHachimanGuan YuVamana

VS

Bans
Ix ChelAnhurAh PuchThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HiTzBlunT5173
Jing Wei
10
2 / 1 / 2
5,812
581
3,025
7,876
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
MidOrLose2
Susano
10
5 / 0 / 3
6,209
621
5,358
7,212
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
1 / 0 / 3
6,062
606
3,517
3,424
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
RABlD MOUSE
King Arthur
10
0 / 0 / 0
5,701
570
1,817
5,941
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Thr0ttled
Yemoja
8
0 / 0 / 6
5,421
542
1,927
4,535
2,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Cernunnos
CALDERONV9
Cernunnos
0
2
1
0.25
L
Baba Yaga
Golum_89
Baba Yaga
0
2
0
0
W
Jing Wei
HiTzBlunT5173
Jing Wei
2
1
2
3
W
Susano
MidOrLose2
Susano
5
0
3
6.5
L
Baron Samedi
Privat2ross
Baron Samedi
0
2
0
0
W
Scylla
1
0
3
2.5
W
King Arthur
RABlD MOUSE
King Arthur
0
0
0
0
W
Yemoja
Thr0ttled
Yemoja
0
0
6
3
L
Ao Kuang
andrenozz58
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,997
Damage
15,644
32,368
Taken
28,988
15,661
Mitigated
13,565
10,820
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,662
581
0
3,878
7,462
4,392
0
271
7,173
0
40,101
L
Cernunnos
CALDERONV9
Cernunnos
3,889
1,762
0
2,520
7,111
2,406
0
749
6,362
0
28,735
L
Baba Yaga
Golum_89
Baba Yaga
1,417
88
0
1,166
5,124
1,984
0
2,015
2,995
34,600
0
W
Jing Wei
HiTzBlunT5173
Jing Wei
3,025
2,898
0
2,895
7,876
2,695
0
867
7,009
0
40,440
W
Susano
MidOrLose2
Susano
5,358
2,289
0
908
7,212
2,590
0
1,387
5,825
0
34,786
L
Baron Samedi
Privat2ross
Baron Samedi
2,677
191
137
2,330
6,388
4,801
0
1,547
4,782
20,005
0
W
Scylla
3,517
327
0
544
3,424
1,250
84
1,640
1,784
43,384
0
W
King Arthur
RABlD MOUSE
King Arthur
1,817
160
0
750
5,941
4,560
0
759
5,182
0
37,052
W
Yemoja
Thr0ttled
Yemoja
1,927
483
1,998
1,810
4,535
2,470
0
793
3,742
11,963
0
L
Ao Kuang
andrenozz58
Ao Kuang
1,352
550
0
789
6,283
2,078
0
645
5,612
29,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
29,205
276
Minions Killed
310
0
Camps Cleared
0
915,354
Distance Traveled
998,535
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,449
545
79
8
0
174,235
0
L
Cernunnos
4,986
499
50
5
0
172,687
0
L
Baba Yaga
5,018
502
63
6
0
190,969
2
W
Jing Wei
5,812
581
88
9
0
196,726
1
W
Susano
6,209
621
53
5
0
232,577
1
L
Baron Samedi
4,869
487
27
3
0
188,573
0
W
Scylla
6,062
606
84
8
0
192,261
4
W
King Arthur
5,701
570
69
7
0
188,248
0
W
Yemoja
5,421
542
16
2
0
188,723
8
L
Ao Kuang
4,952
495
57
6
0
188,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role