Player Matchup

Shiva
Shiva
Bronze IV
MoinoQc
Shiva
Bronze IV
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,037 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
VosTourQc
Danzaburou
Bronze IV
Level 34
God Stats
0W - 4L
1,359 SR
Queue Stats
0W - 10L
1,037 MMR
Party 2
Ix Chel
Ix Chel
Bronze IV
chaise magique
Ix Chel
Bronze IV
Level 54
God Stats
0W - 5L
1,286 SR
Queue Stats
2W - 13L
1,037 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 41
1,382 SR
1,037 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,436 SR
1,036 MMR
Neith
Neith
Silver I
EastATLpanda
Neith
Silver I
Level 107
God Stats
84W - 73L
1,487 SR
Queue Stats
155W - 144L
1,127 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
Nyk7459
Kumbhakarna
Silver II
Level 107
God Stats
4W - 2L
1,317 SR
Queue Stats
115W - 106L
969 MMR
Party 1
Anubis
Anubis
Silver I
foxikush
Anubis
Silver I
Level 152
God Stats
24W - 27L
1,506 SR
Queue Stats
613W - 675L
1,010 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MoinoQc
Shiva
12
3 / 4 / 4
10,521
701
10,056
19,689
17,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
VosTourQc
Danzaburou
14
3 / 5 / 7
11,685
779
11,578
14,789
4,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 3 / 4
11,608
774
10,991
15,846
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PersephoneVamanaBacchusAo KuangBaron Samedi

VS

Bans
MartichorasCthulhuHerculesCabrakanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 5
12,237
816
21,984
12,993
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Nyk7459
Kumbhakarna
14
0 / 2 / 10
10,460
697
2,475
17,443
21,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
foxikush
Anubis
15
5 / 5 / 6
12,022
801
19,768
12,628
8,075
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
12
12
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
L
Shiva
MoinoQc
Shiva
3
4
4
1.25
W
Kumbhakarna
Nyk7459
Kumbhakarna
0
2
10
2.5
L
Danzaburou
VosTourQc
Danzaburou
3
5
7
1.3
L
5
3
4
2.33
W
Anubis
foxikush
Anubis
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
44,227
50,324
Taken
43,064
28,291
Mitigated
35,568
12,163
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,984
8,171
0
3,126
12,993
6,175
2,723
2,835
10,158
0
52,825
L
Shiva
MoinoQc
Shiva
10,056
1,623
1,198
3,356
19,689
17,626
273
9,500
10,189
0
27,942
W
Kumbhakarna
Nyk7459
Kumbhakarna
2,475
39
190
1,019
17,443
21,318
0
3,212
14,231
11,014
0
L
Danzaburou
VosTourQc
Danzaburou
11,578
4,330
0
2,238
14,789
4,877
1,171
7,339
7,450
0
38,027
L
10,991
1,446
745
4,626
15,846
5,788
118
5,680
10,166
52,102
0
W
Anubis
foxikush
Anubis
19,768
713
0
4,107
12,628
8,075
248
5,207
7,421
69,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
34,719
134
Minions Killed
157
0
Camps Cleared
0
755,016
Distance Traveled
787,078
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,237
816
61
4
0
253,324
1
L
Shiva
10,521
701
32
2
0
272,563
0
W
Kumbhakarna
10,460
697
14
1
0
297,076
0
L
Danzaburou
11,685
779
55
4
0
238,209
0
L
Ix Chel
11,608
774
47
3
0
244,244
0
W
Anubis
12,022
801
82
5
0
236,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role