Player Matchup

Bakasura
Bakasura
Anguishhhhh
Bakasura
Level 37
God Stats
8W - 9L
1,621 SR
Queue Stats
187W - 194L
1,483 Elo+
Solo
Ishtar
Ishtar
PlazaW
Ishtar
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
104W - 93L
1,393 Elo+
Party 1
Ymir
Ymir
RealAspect
Ymir
Level 29
God Stats
0W - 4L
1,187 SR
Queue Stats
1W - 8L
1,269 Elo+
Party 1
Vamana
Vamana
gbgrt
Vamana
Level 29
God Stats
2W - 6L
1,285 SR
Queue Stats
6W - 10L
1,269 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
itsmitchm
Morgan Le Fay
Level 36
God Stats
4W - 4L
1,435 SR
Queue Stats
45W - 45L
1,371 Elo+
Party 1
Team Averages
Level 32
1,406 SR
1,357 Elo+

VS

Team Averages
Level 37
1,570 SR
1,460 Elo+
Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Beatten
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,371 Elo+
Party 2
Chronos
Chronos
SmurfBcBanned
Chronos
Level 64
God Stats
18W - 9L
1,637 SR
Queue Stats
174W - 120L
1,578 Elo+
Party 3
Mercury
Mercury
perc40g
Mercury
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
54W - 23L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
xJeyzenx
Kuzenbo
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
27W - 39L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Anguishhhhh
Bakasura
14
4 / 6 / 0
9,227
543
11,132
17,119
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ishtar
PlazaW
Ishtar
12
1 / 6 / 0
7,112
418
4,867
11,062
4,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 1
6,814
401
4,611
12,613
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
gbgrt
Vamana
10
0 / 5 / 1
6,889
405
6,960
16,109
9,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
itsmitchm
Morgan Le Fay
12
0 / 5 / 1
7,012
412
5,418
11,405
5,286
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 1 / 5
10,159
598
8,933
15,438
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Beatten
Achilles
15
4 / 1 / 7
9,347
550
7,309
14,283
20,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
17
6 / 2 / 1
10,703
630
13,674
11,194
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
perc40g
Mercury
17
6 / 1 / 5
10,679
628
13,394
14,249
6,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
xJeyzenx
Kuzenbo
12
3 / 0 / 11
8,648
509
5,603
12,097
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
25
25
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
5
8.5
L
Bakasura
Anguishhhhh
Bakasura
4
6
0
0.67
W
Achilles
Beatten
Achilles
4
1
7
7.5
L
Ishtar
PlazaW
Ishtar
1
6
0
0.17
L
0
3
1
0.17
W
Chronos
6
2
1
3.25
L
Vamana
gbgrt
Vamana
0
5
1
0.1
L
Morgan Le Fay
itsmitchm
Morgan Le Fay
0
5
1
0.1
W
Mercury
perc40g
Mercury
6
1
5
8.5
W
Kuzenbo
xJeyzenx
Kuzenbo
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
48,913
68,308
Taken
67,261
38,114
Mitigated
55,327
13,459
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,933
6,809
0
4,129
15,438
6,394
696
1,985
13,222
0
79,030
L
Bakasura
Anguishhhhh
Bakasura
11,132
8,223
0
4,923
17,119
7,043
249
2,825
13,076
0
55,804
W
Achilles
Beatten
Achilles
7,309
2,526
0
2,089
14,283
20,202
316
653
12,960
0
47,383
L
Ishtar
PlazaW
Ishtar
4,867
2,061
0
1,718
11,062
4,045
0
3,050
7,714
0
41,208
L
4,611
1,036
0
2,076
12,613
12,663
0
1,956
10,533
28,515
0
W
Chronos
13,674
3,428
0
3,588
11,194
4,818
489
2,560
8,009
95,220
0
L
Vamana
gbgrt
Vamana
6,960
3,208
0
2,353
16,109
9,077
0
5,225
10,604
0
42,529
L
Morgan Le Fay
itsmitchm
Morgan Le Fay
5,418
197
0
2,389
11,405
5,286
0
5,706
5,654
52,138
0
W
Mercury
perc40g
Mercury
13,394
9,683
0
5,947
14,249
6,934
0
2,976
11,273
0
115,282
W
Kuzenbo
xJeyzenx
Kuzenbo
5,603
2,159
0
2,553
12,097
16,979
34
2,674
9,367
12,823
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
49,536
360
Minions Killed
530
0
Camps Cleared
0
1,426,304
Distance Traveled
1,683,660
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,159
598
126
7
0
401,609
2
L
Bakasura
9,227
543
109
6
0
297,629
0
W
Achilles
9,347
550
63
4
0
308,897
0
L
Ishtar
7,112
418
72
4
0
239,055
0
L
Ymir
6,814
401
29
2
0
302,537
0
W
Chronos
10,703
630
155
9
0
302,388
5
L
Vamana
6,889
405
68
4
0
320,301
0
L
Morgan Le Fay
7,012
412
82
5
0
266,782
1
W
Mercury
10,679
628
168
10
0
354,280
4
W
Kuzenbo
8,648
509
18
1
0
316,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role