Player Matchup

Neith
Neith
Aydin-d94
Neith
Level 5
God Stats
1W - 5L
1,186 SR
Queue Stats
1W - 5L
1,176 Elo+
Solo
Gilgamesh
Gilgamesh
Hexaphosphinine
Gilgamesh
Level 20
God Stats
3W - 3L
1,515 SR
Queue Stats
10W - 9L
1,435 Elo+
Solo
Nemesis
Nemesis
SanbiksCZ
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,195 Elo+
Solo
Ymir
Ymir
TripleDmangos
Ymir
Level 101
God Stats
5W - 4L
1,676 SR
Queue Stats
335W - 409L
1,456 Elo+
Solo
Agni
Agni
XxInvensiblexX
Agni
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 67
1,475 SR
1,352 Elo+

VS

Team Averages
Level 180
1,684 SR
1,687 Elo+
Ymir
Ymir
Araxthegreat
Ymir
Level 145
God Stats
7W - 2L
1,823 SR
Queue Stats
90W - 33L
1,787 Elo+
Party 1
Chronos
Chronos
CutieAndAfraid
Chronos
Level 209
God Stats
2W - 1L
1,314 SR
Queue Stats
141W - 107L
1,702 Elo+
Party 1
Pele
Pele
Irrida
Pele
Level 110
God Stats
2W - 0L
1,673 SR
Queue Stats
49W - 37L
1,549 Elo+
Solo
Ix Chel
Ix Chel
Sandistorms
Ix Chel
Level 227
God Stats
6W - 1L
1,936 SR
Queue Stats
431W - 328L
1,685 Elo+
Party 1
Tyr
Tyr
TableTopCreeper
Tyr
Level 211
God Stats
8W - 5L
1,673 SR
Queue Stats
170W - 105L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aydin-d94
Neith
7
0 / 2 / 0
4,004
801
532
3,472
1,203
Gilgamesh
Hexaphosphinine
Gilgamesh
10
2 / 0 / 0
4,606
921
3,130
4,422
2,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nemesis
SanbiksCZ
Nemesis
9
0 / 3 / 1
4,182
836
2,326
5,921
2,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
4,286
857
1,050
4,135
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 2
4,449
890
2,994
5,532
1,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
5,491
1,098
1,709
4,456
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 1
5,476
1,095
4,676
4,572
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Irrida
Pele
9
1 / 0 / 3
4,712
942
2,250
2,439
808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Sandistorms
Ix Chel
11
5 / 0 / 0
5,704
1,141
6,487
1,239
424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 7
4,781
956
4,175
4,639
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Neith
Aydin-d94
Neith
0
2
0
0
W
3
1
1
3.5
L
Gilgamesh
Hexaphosphinine
Gilgamesh
2
0
0
2
W
Pele
Irrida
Pele
1
0
3
2.5
L
Nemesis
SanbiksCZ
Nemesis
0
3
1
0.17
W
Ix Chel
Sandistorms
Ix Chel
5
0
0
5
W
0
1
7
3.5
L
0
1
1
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,032
Damage
19,297
23,482
Taken
17,345
10,692
Mitigated
9,381
2,940
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,709
249
0
963
4,456
3,252
174
824
3,632
4,465
0
L
Neith
Aydin-d94
Neith
532
169
0
0
3,472
1,203
0
3,301
171
0
836
W
4,676
2,727
0
324
4,572
1,689
360
789
3,783
22,221
0
L
Gilgamesh
Hexaphosphinine
Gilgamesh
3,130
1,424
0
2,140
4,422
2,445
0
1,610
2,812
0
9,657
W
Pele
Irrida
Pele
2,250
479
0
329
2,439
808
0
1,114
1,325
0
10,383
L
Nemesis
SanbiksCZ
Nemesis
2,326
609
0
214
5,921
2,698
0
2,988
2,933
0
7,154
W
Ix Chel
Sandistorms
Ix Chel
6,487
675
1,287
838
1,239
424
0
308
931
16,716
0
W
4,175
635
0
1,198
4,639
3,208
180
1,009
3,630
0
10,277
L
1,050
66
0
286
4,135
2,376
0
2,630
1,505
5,274
0
L
2,994
340
0
300
5,532
1,970
0
2,343
3,189
10,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,527
Gold Earned
26,164
54
Minions Killed
119
0
Camps Cleared
0
482,902
Distance Traveled
646,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,491
1,098
4
1
0
129,314
0
L
Neith
4,004
801
1
0
0
61,142
0
W
Chronos
5,476
1,095
50
10
0
129,835
0
L
Gilgamesh
4,606
921
11
2
0
131,480
0
W
Pele
4,712
942
17
3
0
127,523
0
L
Nemesis
4,182
836
12
2
0
115,252
0
W
Ix Chel
5,704
1,141
31
6
0
126,314
0
W
Tyr
4,781
956
17
3
0
133,610
0
L
Ymir
4,286
857
12
2
0
63,845
0
L
Agni
4,449
890
18
4
0
111,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role